Flexed the level 14 Dwarf Berserker by flexed

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp14 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength56 (base 39)
Dexterity13 (base 12)
Constitution33 (base 17)
Magic8 (base 10)
Willpower23 (base 20)
Cunning10 (base 10)

Resources

Life614/614
Stamina152/152
Healing Factor1.1789294477288
Regeneration6.6816380269647

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage95
Accuracy25
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+3%
Lightning+12%
Cold+4%
All0%

Offense: Damage Penetration

Nature+5%
Acid+5%

Defense: Base

Armour (hardiness)37.723073231957 (96.438666929426%)
Defense6
Ranged Defense6
Fatigue20
Physical Save29
Spell Save23
Mental Save21

Defense: Resistances

Acid+ 7%( 70%)
Temporal+ 10%( 70%)
Nature+ 13%( 70%)
Arcane+ 10%( 70%)
Cold+ 10%( 70%)
All+ 4%( 70%)

Defense: Immunities

Knockback Resistance40%
Stun Resistance20%
Instadeath Resistance100%
Confusion Resistance25%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Berserker's strength1.30
1/5
1/5
3/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
1/5
1/5
1/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.30
1/5
5/5
0/5
1/5
5/5
0/5

Effects

talent

Quests

failed
done
active
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Flexed the Dwarf Berserker level 10
32nd Profit 122nd year of Ascendancy at 12:49
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Flexed the Dwarf Berserker level 6
18th Voratun 122nd year of Ascendancy at 06:15
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Flexed the Dwarf Berserker level 10
32nd Profit 122nd year of Ascendancy at 13:04
see stats

Log

Ran for 19 turns (stop reason: at exit).

--------------------------------

Space around you starts to dissolve...


--------------------------------

You don't see how to get there...


--------------------------------

You are yanked out of this place!

Ran for 3 turns (stop reason: dialog is displayed).


--------------------------------

You gain 2.36 gold from the transmogrification of
sapper's iron pickaxe (dig speed 30 turns).
You gain 0.74 gold from the transmogrification of
stabilizing linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 9.59 gold from the transmogrification of
Blazebutcher (0 def, 0 armour).
You gain 10.43 gold from the transmogrification of
Earogar (10-12 power, 5 apr).
You gain 2.97 gold from the transmogrification of
balanced iron greatmaul (18-27 power, 1 apr).
You gain 1.02 gold from the transmogrification of
mule's copper ring.
You gain 1.37 gold from the transmogrification of
copper ring of sensing.
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 20%; magical; dur 2; cd 14).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 87; 17 cd).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.