Summoner the level 5 Shalore Summoner by wanacoperro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassSummoner
Level / Exp5 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic22 (base 15)
Willpower27 (base 19)
Cunning24 (base 17)

Resources

Life133/133
Equilibrium18
Healing Factor1.1110173263053
Regeneration0.27775433157633

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.599459836163
See Invisible23.599459836163

Offense: Mainhand

Damage27
Accuracy20
Crit Chance7%
APR20
Speed1.00

Offense: Offhand

Damage26
Accuracy20
Crit Chance7%
APR20
Speed1.00

Offense: Spell

Spellpower21
Crit Chance5%
Speed1

Offense: Mind

Mindpower27
Crit Chance7%
Speed1

Offense: Damage Bonus

Arcane+10%
Light+10%
Mind+4%

Defense: Base

Armour (hardiness)4 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save7
Spell Save23
Mental Save33

Defense: Resistances

Light+ 15%( 70%)
Temporal+ 11%( 70%)
Fire+ 15%( 70%)
Arcane+ 10%( 70%)
Mind+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

On feet
Quiver
On hands
On head
On fingers
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log


Summoner wears (replacing
spellwoven linen robe (0 def, 0 armour)): enlightening rough leather armour of fire resistance (3 def, 2 armour).

Summoner wears:
psychic's rough leather gloves (0 def, 1 armour).

You gain 5.00 gold from the transmogrification of
elm wand of lightning storm [power 122] (15 cooldown).
You gain 0.76 gold from the transmogrification of
reinforced iron shield of fire resistance (+15%) (0 def, 4 armour, 43 block).
You gain 0.45 gold from the transmogrification of
reinforced iron shield (0 def, 4 armour, 47 block).
You gain 0.90 gold from the transmogrification of
impenetrable iron plate armour (0 def, 13 armour).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of acid resistance (3 def, 2 armour).
You gain 1.38 gold from the transmogrification of
cleansing rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.12 gold from the transmogrification of
iron mail armour of temporal resistance (2 def, 4 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 2.29 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, arcane element).
You gain 2.26 gold from the transmogrification of
steady rough leather sling of cold.
You gain 2.22 gold from the transmogrification of
mighty rough leather sling of cold.
You gain 3.87 gold from the transmogrification of
thought-forged steel mace of paradox (12-17 power, 3 apr).
You gain 1.62 gold from the transmogrification of
iron longsword of daylight (11-15 power, 2 apr).
You gain 0.99 gold from the transmogrification of
flaming iron longsword (10-14 power, 2 apr).
You gain 2.13 gold from the transmogrification of
iron battleaxe of paradox (14-20 power, 1 apr).
You gain 0.75 gold from the transmogrification of
copper ring of lightning (+22%).
You gain 1.70 gold from the transmogrification of
shielding rune of the wizard (absorb 135; dur 4; cd 16).
You gain 25.00 gold from the transmogrification of
Mirror Image Rune (dur 6; cd 24).
You gain 0.72 gold from the transmogrification of
regeneration infusion (heal 75; 17 cd).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 41; cd 12).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving game...

Saving done.