Grim the level 6 Higher Doombringer by Black_n_Gold

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassDoombringer
Level / Exp6 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity11 (base 10)
Constitution15 (base 15)
Magic16 (base 15)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life-20/224
Stamina118/118
Vim120/120
Healing Factor1.0460311219417
Regeneration0.26150778048543

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy21
Crit Chance14%
APR2
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save11
Spell Save9
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
failed
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Roguelike) difficulty) Escaped the Searing Halls.
By Grim the Higher Doombringer level 6
77th Pyre 122nd year of Ascendancy at 09:03
see stats

Log


War hound hits Grim for 19 physical damage.
Ritch flamespitter spits flames!
Ritch flamespitter hits Grim for 15 fire damage.

Dragon turtle hits Grim for 21 physical damage.
Grim uses
Infusion: Healing.
Grim receives 52 healing from Infusion: Healing.
Grim uses
Infusion: Regeneration.
Grim starts regenerating health quickly.

War hound hits Grim for 20 physical damage.
Ritch flamespitter spits flames!
Ritch flamespitter hits Grim for 15 fire damage.

Dragon turtle hits Grim for 23 physical damage.
Ritch flamespitter is on fire!

Grim hits Ritch flamespitter for 38 physical, 6 darkness, 4 fire (48 total damage).
War hound hits Grim for 21 physical damage.
War hound hits Grim for 21 physical damage.
Gelrann the giant venus flytrap summons a Jelly!

Dragon turtle hits Grim for 21 physical damage.
Black jelly is on fire!

Black jelly absorbs some damage. Gelrann the giant venus flytrap is closer to nature.
Grim hits Black jelly for 36 physical, 5 darkness, 5 fire (47 total damage).
War hound hits Grim for 20 physical damage.
Black jelly absorbs some damage. Gelrann the giant venus flytrap is closer to nature.
Burning from Grim hits Black jelly for
2 fire damage.
Dragon turtle hits Grim for 21 physical damage.
Grim the level 6 higher doombringer was battered to death by a dragon turtle on level 2 of Trollmire.