Grim the level 6 Higher Doombringer by Black_n_Gold

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassDoombringer
Level / Exp6 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic14 (base 13)
Willpower17 (base 10)
Cunning13 (base 11)

Resources

Life-14/216
Stamina112/132
Vim120/120
Healing Factor1.0283363011315
Regeneration2.3137566775459

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy21
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)7.3350939529706 (47.857809501309%)
Defense9
Ranged Defense9
Fatigue13
Physical Save23
Spell Save10
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

On fingers
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Roguelike) difficulty) Escaped the Searing Halls.
By Grim the Higher Doombringer level 6
76th Pyre 122nd year of Ascendancy at 18:47
see stats

Log

Neresemira the grey mold uses Nature's Touch.

Burning from Grim hits Neresemira the grey mold for
5 fire damage.
Burning from Grim hits Skeleton mage for
4 fire damage.
Skeleton mage hits Grim for 21 physical damage.
Neresemira the grey mold receives 175 healing.
Grim uses
Infusion: Regeneration.
Grim starts regenerating health quickly.

War hound hits Grim for 18 physical damage.
War hound hits Grim for 18 physical damage.

Skeleton mage hits Grim for 19 physical damage.
Burning from Grim hits Neresemira the grey mold for
5 fire damage.
Burning from Grim hits Skeleton mage for
4 fire damage.
Grim hits Skeleton warrior for 50 fire damage.
Grim hits Skeleton mage for 50 fire damage.
Grim hits War hound for 50 fire damage.
Grim hits Neresemira the grey mold for 48 fire damage.
Grim's demonfire area effect hits Skeleton mage for
13 fire damage.
Grim's demonfire area effect hits War hound for
13 fire damage.
Grim's demonfire area effect hits Skeleton warrior for
13 fire damage.
Grim's demonfire area effect hits
Grim for 13 fire damage.
Grim's demonfire area effect hits Neresemira the grey mold for
12 fire damage.
Grey mold attacks empty space.
War hound hits Grim for 18 physical damage.
Neresemira the grey mold hits Grim for 4 nature, 2 cold, 3 nature, 2 cold (12 total damage).
Neresemira the grey mold stops burning.

Skeleton mage stops burning.

Skeleton mage hits Grim for 20 physical damage.
Grim the level 6 higher doombringer was chopped into tiny pieces to death by a skeleton mage on level 2 of Ruins of Kor'Pul.