MAGICMAN the level 11 Halfling Arcane Blade by san0ix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassArcane Blade
Level / Exp11 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 23)
Dexterity16 (base 13)
Constitution14 (base 10)
Magic32 (base 30)
Willpower15 (base 10)
Cunning20 (base 13)

Resources

Life274/293
Mana179/185
Stamina140/142
Healing Factor1.2
Regeneration6.9

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage17
Accuracy20
Crit Chance6%
APR11
Speed1.00

Offense: Offhand

Damage7
Accuracy20
Crit Chance8%
APR18
Speed1.00

Offense: Spell

Spellpower31
Crit Chance6%
Speed1

Offense: Mind

Mindpower24.25
Crit Chance8%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense15.1
Ranged Defense15.1
Fatigue4
Physical Save19.125
Spell Save23.1625
Mental Save19.125

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
2/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Spell / Fire1.20
5/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
1/5
1/5
1/5
0/5
Spell / Air1.20
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
4/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By MAGICMAN the Halfling Arcane Blade level 9
4th Flare 122nd year of Ascendancy at 22:07
see stats
Fool of a Took! (Nightmare (Adventure) difficulty) Killed oneself as a halfling.
By MAGICMAN the Halfling Arcane Blade level 11
5th Dusk 122nd year of Ascendancy at 13:42
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By MAGICMAN the Halfling Arcane Blade level 10
10th Flare 122nd year of Ascendancy at 21:17
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By MAGICMAN the Halfling Arcane Blade level 10
10th Flare 122nd year of Ascendancy at 21:18
see stats

Log

Veletta the rogue summons a Ritch Flamespitter!

MAGICMAN rushes out!

MAGICMAN misses War hound.
MAGICMAN hits War hound for 8 physical, 4 lightning, 8 fire (20 total damage).
War hound hits MAGICMAN for 64 physical damage.
MAGICMAN hits War hound for 16 acid, 4 blight (20 total damage).
Veletta the rogue rushes out!

Ritch flamespitter spits flames!

Ritch flamespitter hits MAGICMAN for 64 fire damage.
War hound hits MAGICMAN for 65 physical damage.
MAGICMAN hits War hound for 16 acid, 4 blight (20 total damage).
Rogue deactivates Stealth.

MAGICMAN hits Rogue for 16 acid, 4 blight, 16 acid, 4 blight (40 total damage).
Rogue hits MAGICMAN for 24 physical, 10 physical (35 total damage).
MAGICMAN the level 10 halfling arcane blade was bled to death by a rogue on level 2 of Ruins of Kor'Pul.
You have 3 life(s) left.
MAGICMAN deactivates Shock Hands.

MAGICMAN deactivates Arcane Combat.

MAGICMAN deactivates Fiery Hands.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Rogue killed MAGICMAN!

Saving done.

Welcome to level 11 [MAGICMAN].
MAGICMAN has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s), 1 category point(s) to spend. Press p to use them.

Personal New Achievement: Fool of a Took! (Nightmare (Adventure) difficulty)!
Saving game...