SlingMan the level 19 Halfling Skirmisher by Enca

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp19 / 22%
Sizesmall
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity52 (base 47)
Constitution22 (base 10)
Magic17 (base 10)
Willpower16 (base 11)
Cunning51 (base 35)

Resources

Life549/549
Stamina144/144
Healing Factor1.1024166372472
Regeneration7.9925206200422

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite6

Offense: Mainhand

Damage79
Accuracy47
Crit Chance22%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower21
Crit Chance14%
Speed1

Offense: Mind

Mindpower26
Crit Chance15%
Speed1

Offense: Damage Bonus

Acid+11%
Light+15%
Temporal+9%
Cold+10%
Lightning+21%
Fire+5%
All0%

Offense: Damage Penetration

Temporal+10%

Defense: Base

Armour (hardiness)28.719009130622 (66.439381135396%)
Defense49
Ranged Defense49
Fatigue0
Physical Save15
Spell Save12
Mental Save23

Defense: Resistances

Physical+ 17%( 70%)
Cold+ 9%( 70%)
All 0%( 70%)
Lightning+ 32%( 70%)
Light+ 10%( 70%)
Temporal-10%( 70%)
Darkness+ 17%( 70%)
Fire+ 9%( 70%)
Nature+ 6%( 70%)

Defense: Immunities

Disarm Resistance42%
Teleport Resistance0%
Stun Resistance27%
Pinning Resistance34%
Instadeath Resistance100%
Knockback Resistance72%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
5/5
1/5
2/5
Technique / Skirmisher - Slings1.30
3/5
0/5
0/5
0/5
Cunning / Called Shots1.50
1/5
5/5
1/5
5/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
5/5
Cunning / Scoundrel1.30
2/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect

Quests

done
failed
done
done
done
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Earth Master (Nightmare (Adventure) difficulty) Killed Harkor'Zun.
By SlingMan the Halfling Skirmisher level 18
67th Haze 122nd year of Ascendancy at 06:45
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By SlingMan the Halfling Skirmisher level 10
7th Mirth 122nd year of Ascendancy at 03:25
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By SlingMan the Halfling Skirmisher level 18
68th Haze 122nd year of Ascendancy at 10:45
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By SlingMan the Halfling Skirmisher level 15
14th Dusk 122nd year of Ascendancy at 01:33
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By SlingMan the Halfling Skirmisher level 17
34th Haze 122nd year of Ascendancy at 04:09
see stats

Log

You pickup 0.75 gold pieces.
You pickup 0.75 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.70 gold pieces.


Resting starts...

Rested for 5 turns (stop reason: all resources and life at maximum).


SlingMan picks up (A.):
prismatic steel plate armour of acid resistance (0 def, 9 armour).
SlingMan picks up (i.):
warbringer's steel greatmaul (130% power, 2 apr).
There is a way to the next level here (press '' or right click to use).
Ran for 58 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


You gain 18.31 gold from the transmogrification of
elm wand of lightning storm 'Eilinona' [power 122] (15 cooldown).
You gain 15.74 gold from the transmogrification of
Shockwinter [power 1] (25 cooldown).
You gain 1.55 gold from the transmogrification of
prismatic steel plate armour of acid resistance (0 def, 9 armour).
You gain 10.08 gold from the transmogrification of
Lightningbliss the iron plate armour (0 def, 7 armour).
You gain 10.40 gold from the transmogrification of
Kilnspire (2 def, 6 armour).
You gain 1.75 gold from the transmogrification of
dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, lightning element).
You gain 4.32 gold from the transmogrification of
balanced steel greatsword of erosion (126% power, 2 apr).
You gain 6.25 gold from the transmogrification of
warbringer's steel greatmaul (130% power, 2 apr).
You gain 10.87 gold from the transmogrification of
steel dagger 'Aeraromihek' (103% power, 6 apr).
You enter a zero gravity zone, beware!