Crecor the level 5 Dwarf Bulwark by theyesman85

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBulwark
Level / Exp5 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 22)
Dexterity13 (base 12)
Constitution23 (base 20)
Magic11 (base 10)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life255/267
Stamina90/90
Healing Factor1.2299022211821
Regeneration5.2486655053783

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible5

Offense: Mainhand

Damage35
Accuracy30
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)27.511045519634 (72.903125182002%)
Defense13
Ranged Defense13
Fatigue25
Physical Save17
Spell Save8
Mental Save22

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 6%( 70%)
Physical+ 1%( 70%)
Mind+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance32%
Instadeath Resistance100%
Knockback Resistance32%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
1/5
0/5
0/5
Technique / Shield offense1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On hands
Around waist
Around neck
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Crecor the Dwarf Bulwark level 5
18th Voratun 122nd year of Ascendancy at 16:37
see stats

Log

Crecor picks up (j.): iron shield of lightning resistance (+17%) (0 def, 2 armour, 9-11 power, 20 block).
You pickup 0.60 gold pieces.


Talent Block is ready to use.

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).

You gain 5.00 gold from the transmogrification of
elm totem of healing [power 116] (15 cooldown).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (20/20, 12-17 power, 5 apr).
You gain 0.27 gold from the transmogrification of
iron shield of lightning resistance (+17%) (0 def, 2 armour, 9-11 power, 20 block).
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 1.95 gold from the transmogrification of
mighty elm longbow.
You gain 1.39 gold from the transmogrification of
elm longbow of acid.
You gain 1.74 gold from the transmogrification of
iron dagger of daylight (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 410%; cd 9).
There is a ladder to the previous level here (press '' or right click to use).
Emelille the venom drake hatchling shoves Venom drake hatchling aside.

Crecor deactivates
Shield Wall.
Crecor activates
Shield Wall.
Saving game...

Saving done.