Zombie the level 26 Ghoul Reaver by bpat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceGhoul
ClassReaver
Level / Exp26 / 11%
Sizebig
Lifes / Deaths

Primary Stats

Strength65 (base 49)
Dexterity21 (base 11)
Constitution31 (base 10)
Magic66 (base 57)
Willpower12 (base 10)
Cunning16 (base 10)

Resources

Life894/894
Vim66/67
Healing Factor1.1658714593978
Regeneration17.896126901757

Speed

Mental+10%
Attack0%
Movement+25%
Spell0%
Global+80%

Vision

Sight10
Lite14

Offense: Mainhand

Damage104
Accuracy61
Crit Chance11%
APR38
Speed0.82

Offense: Offhand

Damage70
Accuracy61
Crit Chance4%
APR31
Speed0.91

Offense: Spell

Spellpower52
Crit Chance8%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+21%
Light+30%
Temporal+5%
Mind+3%
Arcane+12%
Cold+9%
All0%

Offense: Damage Penetration

Physical+37%
Arcane+35%
Cold+40%
All+30%

Defense: Base

Armour (hardiness)48.335093952971 (47.857809501309%)
Defense44
Ranged Defense44
Fatigue15
Physical Save32
Spell Save40
Mental Save23

Defense: Resistances

Acid+ 25%( 70%)
Blight+ 41%( 70%)
Physical+ 20%( 70%)
Cold+ 24%( 70%)
All 0%( 70%)
Lightning+ 9%( 70%)
Light+ 3%( 70%)
Fire+ 3%( 70%)
Nature+ 9%( 70%)

Defense: Immunities

Stun Resistance100%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance40%
Poison Resistance100%
Knockback Resistance30%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
3/5
2/5
1/5
1/5
Corruption / Reaving combat1.30
3/5
1/5
1/5
0/5
Corruption / Rot1.30
3/5
1/5
4/5
1/5
Corruption / Vim1.00
1/5
1/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
2/5
1/5
5/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
3/5
5/5
1/5
Corruption / Torment1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
1/5
0/5
3/5
5/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Zombie the Ghoul Reaver level 19
24th Dusk 122nd year of Ascendancy at 06:12
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Zombie the Ghoul Reaver level 22
52nd Dusk 122nd year of Ascendancy at 07:02
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Zombie the Ghoul Reaver level 10
10th Mirth 122nd year of Ascendancy at 22:37
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Zombie the Ghoul Reaver level 20
39th Dusk 122nd year of Ascendancy at 10:13
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Zombie the Ghoul Reaver level 9
9th Mirth 122nd year of Ascendancy at 06:04
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Zombie the Ghoul Reaver level 15
3rd Dusk 122nd year of Ascendancy at 15:35
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Zombie the Ghoul Reaver level 22
52nd Dusk 122nd year of Ascendancy at 11:36
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Zombie the Ghoul Reaver level 16
6th Dusk 122nd year of Ascendancy at 21:44
see stats

Log

You gain 4.61 gold from the transmogrification of dwarven-steel battleaxe of rage (31-46 power, 2 apr).
You gain 16.40 gold from the transmogrification of
Lightgrind (21-32 power, 2 apr).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 14 cd).
You gain 3.97 gold from the transmogrification of
heroism infusion of the titan (die at -277; dur 5; cd 29).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 13).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Zombie fails to disarm a trap (poison vine).

A poisonous vine strikes at Zombie!

Ran for 1 turns (stop reason: trap).

Poison vine hits
Zombie for 15 nature damage.

There is a way to the previous level here (press '' or right click to use).

There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 71 turns (stop reason: at exit).


There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.