Aria of Death the level 14 Thalore Necromancer by Ariadeath

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceThalore
ClassNecromancer
Level / Exp14 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution16 (base 10)
Magic49 (base 40)
Willpower16 (base 13)
Cunning30 (base 28)

Resources

Life213/213
Mana156/156
Soul10/11
Healing Factor1.2045771506545
Regeneration1.5057214383181

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage18
Accuracy9
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower45
Crit Chance19%
Speed1

Offense: Mind

Mindpower21
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+4%
Darkness+6%
Cold+36%
Mind+9%
Lightning+3%
Fire+12%
All0%

Offense: Damage Penetration

Acid+5%
Cold+18%
Darkness+15%

Defense: Base

Armour (hardiness)13 (30%)
Defense30
Ranged Defense30
Fatigue0
Physical Save16
Spell Save21
Mental Save16

Defense: Resistances

Acid+ 22%( 70%)
Lightning+ 28%( 70%)
Darkness+ 22%( 70%)
Cold+ 50%( 70%)
Physical+ 13%( 70%)
Fire+ 17%( 70%)
All+ 12%( 70%)

Defense: Immunities

Stun Resistance44%
Confusion Resistance20%
Pinning Resistance10%
Disarm Resistance10%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.60
1/5
1/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
2/5
1/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
5/5
1/5
1/5
0/5
Spell / Grave1.60
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
2/5
1/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
5/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

active
done
done
done
active
done
active
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Aria of Death the Thalore Necromancer level 10
44th Haze 122nd year of Ascendancy at 08:46
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Aria of Death the Thalore Necromancer level 9
4th Flare 122nd year of Ascendancy at 09:44
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 5.00 gold from the transmogrification of
elm wand of lightning storm [power 116] (15 cooldown).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (23/23, 14-17 power, 1 apr).
You gain 8.45 gold from the transmogrification of
Undeathwither the iron helm (0 def, 3 armour).
You gain 13.62 gold from the transmogrification of
Pitchrigor the iron helm (0 def, 3 armour).
You gain 1.80 gold from the transmogrification of
iron gauntlets of strength (+3) (0 def, 1 armour).
You gain 5.45 gold from the transmogrification of
traveler's pair of rough leather boots of speed (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 1.08 gold from the transmogrification of
rough leather sling of acid.
You gain 0.95 gold from the transmogrification of
mossy mindstar of life (2-2 power, 12 apr, nature damage).
You gain 4.65 gold from the transmogrification of
copper amulet of healing.
You gain 1.10 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 49; cd 12).
You gain 2.06 gold from the transmogrification of
blink rune of the duelist (range 4; phase 13; cd 18).
You gain 1.56 gold from the transmogrification of
blink rune (range 4; phase 11; cd 10).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.