Guts the level 10 Halfling Berserker by Turdle

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassBerserker
Level / Exp10 / 55%
Sizesmall
Lifes / Deaths

Primary Stats

Strength31 (base 34)
Dexterity14 (base 11)
Constitution25 (base 24)
Magic10 (base 10)
Willpower10 (base 10)
Cunning21 (base 10)

Resources

Life380/410
Stamina107/107
Healing Factor1.2245178243369
Regeneration0.30612945608421

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage48
Accuracy24
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Physical+3%
Light+10%
Nature+9%

Defense: Base

Armour (hardiness)28.08934837382 (81.151787968034%)
Defense11
Ranged Defense11
Fatigue27
Physical Save20
Spell Save7
Mental Save11

Defense: Resistances

Lightning+ 9%( 70%)
Light+ 33%( 70%)
Temporal+ 19%( 70%)
Blight+ 20%( 70%)
Nature+ 24%( 70%)
Cold+ 13%( 70%)
All+ 4%( 70%)

Defense: Immunities

Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
3/5
1/5
2/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
3/5
3/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
2/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
3/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

done
done
failed
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Guts the Halfling Berserker level 10
1st Dusk 122nd year of Ascendancy at 08:21
see stats

Log


There is a ladder to the previous level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

You are yanked out of this place!

Rested for 35 turns (stop reason: dialog is displayed).


Guts wears:
grounding rough leather belt of resilience.

You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 1.15 gold from the transmogrification of
rough leather sling of lightning.
You gain 1.08 gold from the transmogrification of
rough leather sling of fire.
You gain 1.90 gold from the transmogrification of
thought-forged iron waraxe (11-15 power, 2 apr).
You gain 2.34 gold from the transmogrification of
iron greatmaul of vileness (19-28 power, 1 apr).
You gain 3.51 gold from the transmogrification of
shimmering elm vilestaff of warding (10-12 power, 2 apr, acid element).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 18%; physical; dur 3; cd 14).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.