Miskkaaa the level 9 Dwarf Sawbutcher by Riskka

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceDwarf
ClassSawbutcher
Level / Exp9 / 80%
Sizehuge
Lifes / Deaths

Primary Stats

Strength45 (base 18)
Dexterity8 (base 10)
Constitution44 (base 20)
Magic8 (base 10)
Willpower13 (base 10)
Cunning28 (base 28)

Resources

Life404/404
Steam100/100
Healing Factor1.38350869812
Regeneration14.550266510681

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage56
Accuracy20
Crit Chance7%
APR0
Speed1.00

Offense: Offhand

Damage27
Accuracy20
Crit Chance7%
APR0
Speed1.00

Offense: Spell

Spellpower8
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Physical+4%
All0%

Defense: Base

Armour (hardiness)23.335093952971 (47.857809501309%)
Defense23
Ranged Defense23
Fatigue23
Physical Save28
Spell Save12
Mental Save14

Defense: Resistances

Lightning+ 22%( 70%)
Nature+ 10%( 70%)
Temporal+ 9%( 70%)
Blight+ 14%( 70%)
Darkness+ 3%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance39%
Instadeath Resistance100%
Teleport Resistance10%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
1/5
4/5
0/5
0/5
Steamtech / Sawmaiming1.30
2/5
0/5
0/5
0/5
Steamtech / Butchery1.30
4/5
1/5
2/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Steamtech / Blacksmith1.20
5/5
3/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Miskkaaa the Dwarf Sawbutcher level 5
19th Voratun 122nd year of Ascendancy at 03:16
see stats

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You collect a new ingredient:
lump of iron (1).
You gain 1.60 gold from the melting of
deadly pouch of iron shots of wind (18/18, 20-23 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You gain 0.47 gold from the melting of
insulating pair of rough leather boots (0 def, 1 armour).
You gain 0.10 gold from the melting of
linen cloak (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (10-16 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron longsword of massacre (17-24 power, 2 apr).
You gain 3.50 gold from the melting of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.05 gold from the melting of
copper ring.
You gain 0.05 gold from the melting of
copper amulet.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.