Ulfric the level 16 Dwarf Bulwark by qvi56

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassBulwark
Level / Exp16 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 38)
Dexterity12 (base 12)
Constitution33 (base 30)
Magic8 (base 10)
Willpower17 (base 10)
Cunning21 (base 17)

Resources

Life610/610
Stamina126/126
Healing Factor1.2789294477289
Regeneration14.255142612507

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth21.970039208598
See Invisible21.970039208598

Offense: Mainhand

Damage52
Accuracy28
Crit Chance8%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+9%
Lightning+10%
Light+25%
Temporal+11%
Darkness+3%
Cold+55%
Fire+9%
All0%

Offense: Damage Penetration

Fire+5%

Defense: Base

Armour (hardiness)54.930447593889 (81.151787968034%)
Defense10
Ranged Defense10
Fatigue37
Physical Save27
Spell Save38
Mental Save25

Defense: Resistances

Blight+ 16%( 70%)
Cold+ 70%( 70%)
All+ 7%( 70%)
Darkness+ 10%( 70%)
Light+ 41%( 70%)
Temporal+ 35%( 70%)
Lightning+ 29%( 70%)
Mind+ 16%( 70%)
Fire+ 16%( 70%)
Nature+ 22%( 70%)

Defense: Immunities

Disarm Resistance20%
Stun Resistance50%
Pinning Resistance42%
Instadeath Resistance100%
Knockback Resistance81%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Warcries1.30
5/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
3/5
5/5
3/5
1/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
4/5
1/5
2/5
0/5
Technique / Combat training1.30
2/5
3/5
0/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
failed
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Ulfric the Dwarf Bulwark level 11
44th Dearth 122nd year of Ascendancy at 00:00
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Ulfric the Dwarf Bulwark level 10
31st Dearth 122nd year of Ascendancy at 10:53
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Ulfric the Dwarf Bulwark level 6
19th Voratun 122nd year of Ascendancy at 02:03
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Ulfric the Dwarf Bulwark level 11
38th Dearth 122nd year of Ascendancy at 17:24
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Ulfric the Dwarf Bulwark level 11
33rd Dearth 122nd year of Ascendancy at 14:42
see stats
The sky is falling! (Nightmare (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Ulfric the Dwarf Bulwark level 13
26th Loss 122nd year of Ascendancy at 03:55
see stats

Log

Today is the 28th Shortage of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:25.
Today is the 29th Shortage of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:48.

Today is the 30th Shortage of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:01.

There is a Way to a strange portal here (press '' or right click to use).
Ran for 129 turns (stop reason: interesting terrain).


There is a ladder to worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 1st Iron of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.

Lore found:
the egress (1)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).


Saving done.


The ground shakes as you finish the glyph sequence !
A portal appears inside the Occult Egress, this is likely where the adventurer went!
There is a Occult Egress here (press '' or right click to use).

You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Lore found:
the egress (2)
You can read all your collected lore in the game menu, by pressing Escape.


Saving game...

Saving done.

Saving game...

Saving done.