Bethota the level 9 Skeleton Temporal Warden by blackjack150

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassTemporal Warden
Level / Exp9 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 10)
Dexterity28 (base 13)
Constitution20 (base 18)
Magic37 (base 33)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life279/279
Equilibrium0
Paradox300
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage43
Accuracy30
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage22
Accuracy30
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower33
Crit Chance1%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense22
Ranged Defense22
Fatigue7
Physical Save15
Spell Save17
Mental Save12

Defense: Resistances

Temporal+ 5%( 70%)
Mind+ 10%( 70%)
Fire+ 5%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance41%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
2/5
2/5
1/5
0/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
3/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
2/5
1/5
1/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
2/5
3/5

Effects

talent
beneficial effect

Quests

done
done
active

Equipment

On feet
Light source
On head
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Talent Arrow Echoes is ready to use.

Space around you starts to dissolve...


Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

Today is the 12nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

You are yanked out of this place!

Rested for 23 turns (stop reason: dialog is displayed).


You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 0.67 gold from the transmogrification of
iron plate armour of cold resistance (0 def, 7 armour).
You gain 1.37 gold from the transmogrification of
impenetrable iron plate armour of cold resistance (0 def, 14 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 6.66 gold from the transmogrification of
linen wizard hat 'Getondil' (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 5.89 gold from the transmogrification of
Rotknave (5 def, 3 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (17-24 power, 2 apr).
You gain 1.96 gold from the transmogrification of
potent elm vilestaff of fate (13-16 power, 2 apr, acid element).
You gain 2.06 gold from the transmogrification of
blink rune of the psychic (range 4; phase 12; cd 13).
You gain 1.25 gold from the transmogrification of
regeneration infusion of the wizard (heal 210; 13 cd).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.