











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Improved Combat Text 1.4.0This addon replaces ToME's floating combat text: (if you like this addon, be sure to also check out my Map UI improvement, Easy Map!) Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Skirmisher |
| Level / Exp | 44 / 76% |
| Size | medium |
| Lifes / Deaths | Killed by forest wight at level 13 on the 10th Flare 122nd year of Ascendancy at 17:18 / 96Killed by naga myrmidon at level 15 on the 7th Dusk 122nd year of Ascendancy at 18:51 Killed by boiling horror at level 15 on the 8th Dusk 122nd year of Ascendancy at 01:10 Killed by Grgglck the Devouring Darkness at level 16 on the 8th Dusk 122nd year of Ascendancy at 17:03 Killed by Culienn the human at level 16 on the 15th Dusk 122nd year of Ascendancy at 04:30 Killed by Aziruk the thalore at level 16 on the 15th Dusk 122nd year of Ascendancy at 04:44 Killed by Blood Master at level 16 on the 39th Dusk 122nd year of Ascendancy at 04:35 Killed by Voruma the cold drake hatchling at level 17 on the 41st Dusk 122nd year of Ascendancy at 14:07 Killed by gwelgoroth at level 17 on the 69th Dusk 122nd year of Ascendancy at 07:50 Killed by gwelgoroth at level 17 on the 69th Dusk 122nd year of Ascendancy at 08:03 Killed by Glimina the eternal bone giant at level 18 on the 39th Haze 122nd year of Ascendancy at 11:24 Killed by Glimina the eternal bone giant at level 18 on the 39th Haze 122nd year of Ascendancy at 13:39 Killed by Glimina the eternal bone giant at level 18 on the 39th Haze 122nd year of Ascendancy at 15:12 Killed by Glimina the eternal bone giant at level 18 on the 39th Haze 122nd year of Ascendancy at 17:05 Killed by elder vampire at level 18 on the 47th Haze 122nd year of Ascendancy at 06:22 Killed by fire wyrm at level 18 on the 48th Haze 122nd year of Ascendancy at 03:55 Killed by dreaming horror at level 18 on the 48th Haze 122nd year of Ascendancy at 06:00 Killed by Filio Flightfond at level 18 on the 48th Haze 122nd year of Ascendancy at 11:15 Killed by lesser vampire at level 18 on the 48th Haze 122nd year of Ascendancy at 13:36 Killed by Filio Flightfond at level 18 on the 48th Haze 122nd year of Ascendancy at 15:05 Killed by Gilaith the cold drake hatchling at level 19 on the 50th Haze 122nd year of Ascendancy at 02:01 Killed by skeleton mage at level 20 on the 50th Haze 122nd year of Ascendancy at 11:47 Killed by The Master at level 20 on the 51st Haze 122nd year of Ascendancy at 17:51 Killed by The Master at level 20 on the 51st Haze 122nd year of Ascendancy at 19:37 Killed by The Master at level 20 on the 51st Haze 122nd year of Ascendancy at 21:23 Killed by skeleton mage at level 20 on the 51st Haze 122nd year of Ascendancy at 23:04 Killed by skeleton mage at level 20 on the 52nd Haze 122nd year of Ascendancy at 00:49 Killed by The Master at level 20 on the 52nd Haze 122nd year of Ascendancy at 02:37 Killed by The Master at level 20 on the 52nd Haze 122nd year of Ascendancy at 04:18 Killed by elder vampire at level 20 on the 52nd Haze 122nd year of Ascendancy at 06:13 Killed by The Master at level 20 on the 52nd Haze 122nd year of Ascendancy at 08:07 Killed by The Master at level 20 on the 52nd Haze 122nd year of Ascendancy at 09:51 Killed by faerlhing at level 22 on the 53rd Haze 122nd year of Ascendancy at 09:50 Killed by faerlhing at level 22 on the 53rd Haze 122nd year of Ascendancy at 10:53 Killed by faerlhing at level 22 on the 53rd Haze 122nd year of Ascendancy at 12:36 Killed by faerlhing at level 22 on the 53rd Haze 122nd year of Ascendancy at 14:11 Killed by faerlhing at level 22 on the 53rd Haze 122nd year of Ascendancy at 16:00 Killed by grave wight at level 22 on the 54th Haze 122nd year of Ascendancy at 03:03 Killed by Grand Corruptor at level 23 on the 58th Haze 122nd year of Ascendancy at 22:01 Killed by elder vampire at level 23 on the 58th Haze 122nd year of Ascendancy at 23:15 Killed by Grand Corruptor at level 23 on the 59th Haze 122nd year of Ascendancy at 01:12 Killed by Forest Troll Hedge-Wizard at level 25 on the 15th Regrowth 123rd year of Ascendancy at 14:12 Killed by fiery orc wyrmic at level 26 on the 17th Regrowth 123rd year of Ascendancy at 06:11 Killed by orc necromancer at level 29 on the 4th Pyre 123rd year of Ascendancy at 00:13 Killed by orc necromancer at level 29 on the 4th Pyre 123rd year of Ascendancy at 10:52 Killed by faerlhing at level 30 on the 23rd Pyre 123rd year of Ascendancy at 03:18 Killed by faerlhing at level 30 on the 23rd Pyre 123rd year of Ascendancy at 07:11 Killed by Emymina the orc necromancer at level 30 on the 33rd Pyre 123rd year of Ascendancy at 09:47 Killed by orc blood mage at level 30 on the 33rd Pyre 123rd year of Ascendancy at 11:30 Killed by orc blood mage at level 30 on the 33rd Pyre 123rd year of Ascendancy at 12:28 Killed by orc blood mage at level 30 on the 33rd Pyre 123rd year of Ascendancy at 13:24 Killed by orc necromancer at level 30 on the 33rd Pyre 123rd year of Ascendancy at 14:28 Killed by orc corruptor at level 30 on the 33rd Pyre 123rd year of Ascendancy at 16:23 Killed by Rak'shor, Grand Necromancer of the Pride at level 31 on the 35th Pyre 123rd year of Ascendancy at 10:13 Killed by Rak'shor, Grand Necromancer of the Pride at level 31 on the 35th Pyre 123rd year of Ascendancy at 15:55 Killed by orc corruptor at level 31 on the 35th Pyre 123rd year of Ascendancy at 18:01 Killed by Rak'Shor Cultist at level 32 on the 24th Dusk 123rd year of Ascendancy at 03:32 Killed by Doomed Shade of J'ae at level 33 on the 24th Dusk 123rd year of Ascendancy at 05:18 Killed by Lashing Tentacle at level 33 on the 38th Dusk 123rd year of Ascendancy at 12:27 Killed by Gyda the spire dragon at level 33 on the 39th Dusk 123rd year of Ascendancy at 03:47 Killed by Gyda the spire dragon at level 33 on the 39th Dusk 123rd year of Ascendancy at 05:48 Killed by Lashing Tentacle at level 34 on the 39th Dusk 123rd year of Ascendancy at 19:54 Killed by orc high pyromancer at level 34 on the 40th Dusk 123rd year of Ascendancy at 02:38 Killed by Aeribrewe the spire dragon at level 34 on the 40th Dusk 123rd year of Ascendancy at 10:07 Killed by Voroseda the orc summoner at level 35 on the 41st Dusk 123rd year of Ascendancy at 04:19 Killed by Voroseda the orc summoner at level 35 on the 41st Dusk 123rd year of Ascendancy at 05:34 Killed by Voroseda the orc summoner at level 35 on the 41st Dusk 123rd year of Ascendancy at 07:16 Killed by J'ae at level 35 on the 41st Dusk 123rd year of Ascendancy at 08:53 Killed by ritch flamespitter at level 35 on the 41st Dusk 123rd year of Ascendancy at 09:55 Killed by J'ae's Inner Demon at level 35 on the 41st Dusk 123rd year of Ascendancy at 11:41 Killed by J'ae's Inner Demon at level 35 on the 41st Dusk 123rd year of Ascendancy at 12:44 Killed by rimebark at level 35 on the 41st Dusk 123rd year of Ascendancy at 23:35 Killed by Gorbat, Supreme Wyrmic of the Pride at level 35 on the 42nd Dusk 123rd year of Ascendancy at 00:42 Killed by rimebark at level 35 on the 42nd Dusk 123rd year of Ascendancy at 02:06 Killed by orc high pyromancer at level 36 on the 49th Dusk 123rd year of Ascendancy at 06:52 Killed by orc necromancer at level 36 on the 50th Dusk 123rd year of Ascendancy at 15:53 Killed by overpowered greater multi-hued wyrm at level 37 on the 62nd Dusk 123rd year of Ascendancy at 09:06 Killed by overpowered greater multi-hued wyrm at level 37 on the 62nd Dusk 123rd year of Ascendancy at 10:38 Killed by overpowered greater multi-hued wyrm at level 37 on the 62nd Dusk 123rd year of Ascendancy at 11:47 Killed by overpowered greater multi-hued wyrm at level 37 on the 62nd Dusk 123rd year of Ascendancy at 12:50 Killed by overpowered greater multi-hued wyrm at level 37 on the 62nd Dusk 123rd year of Ascendancy at 13:58 Killed by overpowered greater multi-hued wyrm at level 37 on the 62nd Dusk 123rd year of Ascendancy at 15:16 Killed by overpowered greater multi-hued wyrm at level 37 on the 62nd Dusk 123rd year of Ascendancy at 16:19 Killed by overpowered greater multi-hued wyrm at level 38 on the 62nd Dusk 123rd year of Ascendancy at 17:39 Killed by overpowered greater multi-hued wyrm at level 39 on the 62nd Dusk 123rd year of Ascendancy at 19:18 Killed by orc high cryomancer at level 39 on the 63rd Dusk 123rd year of Ascendancy at 00:33 Killed by orc cryomancer at level 39 on the 63rd Dusk 123rd year of Ascendancy at 21:25 Killed by Aridamira the Flamebringer at level 39 on the 64th Dusk 123rd year of Ascendancy at 03:15 Killed by Vor, Grand Geomancer of the Pride at level 41 on the 65th Dusk 123rd year of Ascendancy at 15:33 Killed by lava floor at level 41 on the 65th Dusk 123rd year of Ascendancy at 17:02 Killed by Mirror Image (Vor, Grand Geomancer of the Pride) at level 41 on the 65th Dusk 123rd year of Ascendancy at 20:20 Killed by forge-giant at level 41 on the 66th Dusk 123rd year of Ascendancy at 17:47 Killed by Elite Combat Trainer Mayulralaith at level 42 on the 3rd Haze 123rd year of Ascendancy at 06:30 Killed by Elite Combat Trainer Mayulralaith at level 42 on the 3rd Haze 123rd year of Ascendancy at 07:27 Killed by Elite Combat Trainer Mayulralaith at level 42 on the 3rd Haze 123rd year of Ascendancy at 08:51 Killed by Elite Combat Trainer Mayulralaith at level 42 on the 3rd Haze 123rd year of Ascendancy at 10:15 |
Primary Stats
| Strength | 35 (base 10) |
| Dexterity | 101 (base 59) |
| Constitution | 59 (base 51) |
| Magic | 14 (base 10) |
| Willpower | 21 (base 11) |
| Cunning | 103 (base 60) |
Resources
| Life | 1088/1088 |
| Mana | 0/373 |
| Stamina | 296/296 |
| Healing Factor | 1.4251133323992 |
| Regeneration | 13.004704911536 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +40% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 10 |
| See Stealth | 92.181802365596 |
| See Invisible | 102.1818023656 |
Offense: Mainhand
| Damage | 138 |
| Accuracy | 85 |
| Crit Chance | 48% |
| APR | 26 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 19 |
| Crit Chance | 34% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40 |
| Crit Chance | 36% |
| Speed | 1 |
Offense: Damage Bonus
| Light | +10% |
| Fire | +20% |
| Physical | +8% |
| Cold | +35% |
| All | 0% |
Offense: Damage Penetration
| Mind | +20% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 67 (75%) |
| Defense | 72 |
| Ranged Defense | 79 |
| Fatigue | 4 |
| Physical Save | 52 |
| Spell Save | 20 |
| Mental Save | 38 |
Defense: Resistances
| Acid | + 26%( 70%) |
| Physical | + 26%( 70%) |
| Cold | + 34%( 70%) |
| All | + 18%( 70%) |
| Lightning | + 26%( 70%) |
| Light | + 42%( 70%) |
| Mind | + 25%( 70%) |
| Fire | + 51%( 70%) |
| Nature | + 26%( 70%) |
Defense: Immunities
| Confusion Resistance | 50% |
| Knockback Resistance | 0% |
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 170 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
Class Talents
| Cunning / Trapping | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Called Shots | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Skirmisher - Slings | 1.30 |
| 5/5 |
| 3/5 |
| 5/5 |
| 0/5 |
| Technique / Buckler Training | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Tireless Combatant | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Scoundrel | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.60 |
| 5/5 |
| 0/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| beneficial effect | The target is energized by the cold while wearing the Frost Treads, gaining 20% increased cold damage. Frozen Ground |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You failed to protect the injured seer from death by Xanalaith the dozing giant grey rat. Escort: injured seer (level 1 of Heart of the Gloom) | failed |
You failed to protect the injured seer from death by yellow jelly. Escort: injured seer (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the injured seer to the recall portal on level 1 of Old Forest. Escort: injured seer (level 1 of Old Forest)As a reward you improved talent Premonition (+1 level(s)). | done |
You failed to protect the injured seer from death by copperhead snake. Escort: injured seer (level 3 of Norgos Lair) | failed |
You successfully escorted the lost defiler to the recall portal on level 3 of Dreadfell. Escort: lost defiler (level 3 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Norgos Lair. Escort: lost sun paladin (level 2 of Norgos Lair)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 5 of Dreadfell. Escort: repented thief (level 5 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the repented thief to the recall portal on level 8 of Dreadfell. Escort: repented thief (level 8 of Dreadfell)As a reward you improved talent Misdirection (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Dreaming One. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Stire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed pouch of luminous horror dust. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' * You've found the needed skeleton mage skull. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed hummerhorn wing. * You've found the needed length of troll intestine. * You've found the needed vial of greater demon bile. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed honey tree root. * You've found the needed sandworm tooth. * You've found the needed pouch of faeros ash. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Frost Treads (1 def, 4 armour)2.0 T2 feet armor [Unique] Nature While equipped: Stats +4 Str +4 Cun +4 Wil dps ---------- Mov.spd +20% Dmg.mod +15% cold ----- def ----- Armour +4 Defense +1 (+0 eff.) Fatigue +7% Resists +10% nature +20% cold ---------- misc Light +1 Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
| Quiver | Frozen Shards (25/25, 32-38 power, 15 apr)3.0 T4 shot ammo [Unique] Arcane Power 32.0 - 38.4 Ice Uses 50% Cun, 70% Dex Mastery Sling Supremacy Acc+ +0.2% base dam (max 20%) Apr +15 Crit +10.0% Capacity 25 On Hit: * bursts into an icy cloud In this dark blue pouch lie several small orbs of ice. A strange vapour surrounds them, and touching them chills you to the bone. |
| Light source | Summertide Phial1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(71 power, based on Willpower). Uses 6 power out of 15/15 A small crystal phial that captured Sunlight during the Summertide. |
| On head | Xanerethra the elven-silk wizard hat (13 def, 0 armour)2.0 T5 head armor [Rare] Nature While equipped: dps ---------- Mind.crit +2% Phys.pwr +20 (+6 eff.) Dmg.mod +20% fire Acc +30 (+6 eff.) ----- def ----- Defense +13 (+3 eff.) Resists +30% fire Die.at -80.00 life ---------- misc Equi/ret +0.08 Max.hate +8.00 A pointy cloth hat, very wizardly... |
| On hands | brawler's rough leather gloves of dexterity (+2) (0 def, 1 armour)1.0 T1 hands armor [Ego+] Master While equipped: Stats +2 Str +6 Dex +3 Cun dps ---------- Acc +10 (+2 eff.) ----- def ----- Armour +1 Phys.save +5 (+2 eff.) ---------- misc Cooldown Double Strike -1 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Eye of the Dreaming One2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+1 eff.) ----- def ----- Mind.save +10 (+4 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Level 3.0 Pwr.cost 11 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 10 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | Layowe0.1 T2 ring jewelry [Rare] Master While equipped: Stats +8 Str +7 Dex +4 Con dps ---------- Phys.pwr +7 (+3 eff.) Apr +1 ----- def ----- Phys.save +12 (+4 eff.) Rings make your fingers look great! |
| On fingers | Glory of the Pride0.1 T5 ring jewelry [Unique] Master While equipped: dps ---------- Phys.pwr +10 (+4 eff.) Dmg.mod +8% physical Acc +10 (+2 eff.) ----- def ----- Armour +10 Hardiness +20% Defense +5 (+1 eff.) Fatigue -15% Phys.save +45 (+13 eff.) Confus- +50% ---------- misc Max.mana -40.00 Max.stam +40.00 Cooldown Rush -6 The most prized treasure of the Battlemaster of the Pride, Grushnak. This gold ring is inscribed in the now lost orc tongue. |
| Around neck | Choker of Dread0.1 T3 amulet jewelry [Unique] Arcane While equipped: dps ---------- Phys.pwr +5 (+2 eff.) Spell.pwr +5 (+3 eff.) ----- def ----- Blind- +100% ---------- misc See.Invis +10 Summon an elder vampire with Taunt to your side for 15 turns. Uses 32 power out of 60/60 The evilness of undeath radiates from this amulet. |
| In main hand | Hare-Skin Sling4.0 T3 sling 1H weapon [Unique] Nature Mastery Sling Supremacy Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +10 While equipped: Stats +10 Lck dps ---------- Phys.crit +5.0% Mov.spd +20% ----- def ----- Defense +10 (+2 eff.) ---------- misc Masteries +0.20 Cunning/Survival Inertial Shot: Level 3.0 Pwr.cost 5 out of 8/8. Range 10 Travel.spd instantaneous Description: You fire a mighty shot at your target, doing 139% damage and knocking it back. The knockback chance increases with your Accuracy. This well-tended sling is made from the leather and sinews of a large hare. It feels smooth to the touch, yet very durable. Some say that the skin of a hare brings luck and fortune. Hard to tell if that really helped its former owner, but it's clear that the skin is at least also strong and reliable. |
| Around waist | Emblem of Evasion1.0 T4 belt armor [Unique] Master While equipped: Stats +12 Dex +10 Cun +8 Lck ----- def ----- Rng.Def +20 (+4 eff.) Proj.evade +15% Proj.slow +30% Evasion: (Instant) Level 5.2 Pwr.cost 16 out of 30/30. Range melee/personal Travel.spd instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 38% chance to evade melee and ranged attacks and 57 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. Said to have belonged to a master of avoiding attacks, this gilded steel emblem symbolizes his talent. |
| In off hand | Piercing Gaze (5 def, 25 armour, 40-48 power, 180 block)7.0 T4 shield armor Reqs Shield usage training [Unique] Arcane When used to Attack: Power 40.0 - 48.0 Physical Uses 100% Str Acc+ +2.0% proc dam (max 200%) Crit +5.0% Block +180 While equipped: dps ---------- On shield block: * 30% chance of petrifying the attacker. ----- def ----- Armour +25 Defense +5 (+1 eff.) Rng.Def +10 (+2 eff.) Fatigue +12% Resists +10% acid +10% physical +10% lightning +10% fire ---------- misc Talents +1 Block On block: 30% chance of petrifying the attacker. This gigantic shield has a stone eye embedded in it. |
| Cloak | Daimynarithel the cashmere cloak (2 def, 0 armour)2.0 T3 cloak armor [Rare] Master While equipped: Stats +3 Str +8 Dex +2 Cun +3 Con dps ---------- Res.pen +20% mind ----- def ----- Defense +2 (+0 eff.) Resists +9% mind Spell.save +6 (+3 eff.) ---------- misc Stam/turn +0.50 Masteries +0.30 Technique/Combat training A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | The Untouchable (14 def, 12 armour)9.0 T3 light armor [Unique] Arcane While equipped: Stats +8 Cun dps ---------- Apr +10 ----- def ----- Armour +12 Defense +14 (+3 eff.) When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
Inventory
heroism infusion (die at -209; dur 6; cd 25)0.1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 25 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 6 turns. While Heroism is active, you will only die when reaching -209 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 209 life, 6 duration) If your life is below 0 when this effect wears off it will be set to 1. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
acid wave rune of the sneak (damage 309; dur 4; cd 19)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 19 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to unleash a cone dealing 308.60 acid damage. The corrosive acid will also disarm enemies struck for 4 turns. This effect can be resisted but not saved against. Its effects scale with your Cunning stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
Ancient Tome titled 'Gems and their uses'0.1 tome scroll [Plot Item] Magical scrolls can have wildly different effects! |
Sileyatta the stralite amulet0.1 T4 amulet jewelry [Rare] Master While equipped: Stats +12 Dex +8 Mag +5 Wil +14 Cun +6 Con dps ---------- Mov.spd +10% Dmg.mod +21% mind ----- def ----- Fatigue -8% Crit.chn- 15.00% HP.reg +4.00 ---------- misc Stam/turn +1.30 Amulets make your neck look great! |
The Far-Hand0.1 T3 amulet jewelry [Unique] Unknown While equipped: Stats +10 Con ----- def ----- Teleport- +100% Teleport: Level 4.0 Pwr.cost 19 out of 36/36. Range 10 Travel.spd instantaneous Is a spell Description: Teleports you randomly within a large range (119). At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 15). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. Random teleports have a minimum range of 15. The range will increase with your Spellpower. You can feel this strange metallic hand wriggling around, it feels as if space distorts around it. |
stralite ring of life0.1 T4 ring jewelry [Ego+] Nature While equipped: ----- def ----- Max.HP +40.00 HP.reg +13.00 Heal.mod +15% Rings make your fingers look great! |
blazebringer's drakeskin leather sling of cunning (+5)4.0 T5 sling 1H weapon [Ego+] Nature/Master Mastery Sling Supremacy Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +10 On Crit.r2 +23 fire While equipped: Stats +5 Cun dps ---------- All.spd +11% Res.pen +7% physical +11% fire Slings are used to hurl stones or metal shots at your foes. |
Bethinne the hardened leather belt1.0 T3 belt armor [Rare] Nature While equipped: Stats +4 Str +4 Con dps ---------- Phys.crit +2.0% Phys.pwr +10 (+4 eff.) Mind.pwr +15 (+5 eff.) Res.pen +10% physical ----- def ----- Armour +6 Resists +3% physical Phys.save +8 (+3 eff.) Mind.save +15 (+5 eff.) ---------- misc Size +1 A belt that goes around your waist. |
rough leather belt 'Unlightbutcher' =WaterBreathing=1.0 T1 belt armor [Rare] Arcane While equipped: Stats +4 Wil +2 Con ----- def ----- Resists +6% blight +3% darkness +6% acid The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
Eye of the Forest (8 def, 0 armour)2.0 T3 head armor [Unique] Nature While equipped: Stats +6 Cun +8 Wil dps ---------- Dmg.mod +20% nature Res.pen +15% nature ----- def ----- Defense +8 (+2 eff.) Mind.save +12 (+4 eff.) Blind- +100% ---------- misc Infravis +2 See.Stealth +15 See.Invis +15 Masteries +0.10 Wild-gift/Moss Earth's Eyes: Level 2.0 Pwr.cost 19 out of 35/35. Range melee/personal Travel.spd instantaneous Is a nature gift a mind power Description: Using your connection to Nature, you can see your surrounding area in a radius of 8. Also, while meditating, you are able to detect the presence of creatures around you in a radius of 4. This leather cap is overgrown with a thick moss, except for around the very front, where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. |
Temporal Rift (8 def, 4 armour, 50-60 power, 325 block)7.0 T5 shield armor Reqs Shield usage training [Unique] Arcane When used to Attack: Power 50.0 - 60.0 Temporal Uses 20% Mag, 100% Str Acc+ +2.0% proc dam (max 200%) Crit +4.5% Block +325 On Hit: 25% Turn Back the Clock 3 While equipped: dps ---------- Spell.pwr +12 (+6 eff.) ----- def ----- Armour +4 Defense +8 (+2 eff.) Rng.Def +10 (+2 eff.) Resists +30% temporal Dmg.red +20 all Spell.save +20 (+10 eff.) Proj.slow +50% ---------- misc Talents +1 Block Some mad Chronomancer appears to have affixed a handle to this hole in spacetime. It looks highly effective, in its own strange way. |
4 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
488 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
14 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne Azurite0.0 T4 blue gem [Unique] Arcane While equipped: Stats +8 Cun +8 Dex Mov.spd +20% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Item imbue powers: Stats +8 Cun +8 Dex Mov.spd +15% Dmg.mod +20% lightning Ignore.dmg +8% Affinity +20% lightning Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
9 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+1 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+1 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+2 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+3 eff.) Item imbue powers: Defense +8 (+2 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+2 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
dwarven-steel pickaxe 'Festerfist' (dig speed 30 turns)3.0 T3 digger tool [Rare] Master While equipped: Stats +5 Str dps ---------- Res.pen +20% nature Melee Ret 6 nature 4 light ----- def ----- Fatigue -8% Resists +6% nature +9% light ---------- misc Light +1 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of Ungolรซ2.0 egg misc [Unique] Nature While carried: ---------- misc Light -2 Summon up to 2 spiders. Uses 42 power out of 100/100 Dry and dusty to the touch, it still seems to retain some shadow of life. |
14 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
7 jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+0 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+2 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Blood-Runed Athame1.0 misc [Plot Item] An athame, covered in blood runes. It radiates power. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Dragon Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Cun Use the orb. Uses 1 power out of 1/1 This orb is warm to the touch. |
Elemental Orb (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Mag Use the orb. Uses 1 power out of 1/1 Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Str Use the orb. Uses 1 power out of 1/1 Visions of death and destruction fill your mind as you lift this orb. |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 6 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command)1.0 orb [Plot Item] Unknown While carried: Stats +6 Dex Use the orb. Uses 1 power out of 1/1 Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
bloodstone0.0 T5 red gem [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
12 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
8 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (3/3)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 106 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)2.0 rod charm [Unique] Nature Shoot a bolt of spydric poison out to range 8, dealing 256.00 nature damage (based on Magic) over 6 turns while rendering the target unable to move. Uses 14 power out of 25/25 This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Shinewisp the pouch of stralite shots (18/18, 42-51 power, 5 apr)3.0 T4 shot ammo [Rare] Master Power 42.5 - 51.0 Physical Uses 70% Dex, 50% Cun Mastery Sling Supremacy Acc+ +0.2% base dam (max 20%) Acc +21 Apr +5 Crit +5.5% Capacity 18 Phasing +30% Ranged+ +20 light +20 blight On Hit.r1 +20 light +20 arcane On Crit.r2 +20 light Shots are used with slings to pummel your foes to death. |
Stormstone the pouch of voratun shots (22/22, 55-66 power, 6 apr) =SilenceAmmo=3.0 T5 shot ammo [Random Unique] Nature/Master Power 55.0 - 66.0 Physical Uses 70% Dex, 50% Cun Mastery Sling Supremacy Acc+ +0.2% base dam (max 20%) Apr +6 Crit +17.0% Capacity 22 Proj.spd +200% Ranged+ +20 lightning +16 nature On Crit.r2 +8 lightning On Hit: * 20 arcane resource burn * 20% chance to create an air burst in radius 3 knocking enemies back 2 spaces and dealing 155 physical damage On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% Shots are used with slings to pummel your foes to death. |
Phoenixbrace [power 455] (8 cooldown)2.0 T5 torque charm [Rare] Psionic While equipped: dps ---------- Dmg.mod +15% acid +21% fire +12% mind On Hit (Melee): * 20% chance to reduce armor by 21% * 20% chance to reduce all saves and defense by 26 Blast the opponent's mind dealing 455 mind damage and silencing them for 4 turns Puts all charms on 8 cooldown 100% to cleanse 2 total effects of type disease, wound, or poison. Torques are made by powerful psionics to store psionic powers. |
4 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 diamond0.0 T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 moonstone0.0 T5 white gem [Normal] While equipped: Defense +10 (+2 eff.) Phys.save +10 (+4 eff.) Spell.save +10 (+5 eff.) Mind.save +10 (+4 eff.) Item imbue powers: Defense +10 (+2 eff.) Phys.save +10 (+4 eff.) Spell.save +10 (+5 eff.) Mind.save +10 (+4 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 pearl0.0 T5 white gem [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
9 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
10 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By J'ae the Thalore Skirmisher level 24
63rd Haze 122nd year of Ascendancy at 01:44 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By J'ae the Thalore Skirmisher level 41
66th Dusk 123rd year of Ascendancy at 01:50 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By J'ae the Thalore Skirmisher level 30
23rd Pyre 123rd year of Ascendancy at 18:21 see stats
Are you out of your mind?! (Exploration mode)
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By J'ae the Thalore Skirmisher level 37
62nd Dusk 123rd year of Ascendancy at 08:58 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By J'ae the Thalore Skirmisher level 29
19th Pyre 123rd year of Ascendancy at 15:56 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By J'ae the Thalore Skirmisher level 14
5th Dusk 122nd year of Ascendancy at 11:16 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By J'ae the Thalore Skirmisher level 33
24th Dusk 123rd year of Ascendancy at 06:48 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By J'ae the Thalore Skirmisher level 18
19th Haze 122nd year of Ascendancy at 09:09 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By J'ae the Thalore Skirmisher level 26
17th Regrowth 123rd year of Ascendancy at 07:17 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By J'ae the Thalore Skirmisher level 40
65th Dusk 123rd year of Ascendancy at 08:54 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By J'ae the Thalore Skirmisher level 20
50th Haze 122nd year of Ascendancy at 09:32 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By J'ae the Thalore Skirmisher level 31
34th Pyre 123rd year of Ascendancy at 20:31 see stats
Fear of Fours (Exploration mode)
Killed all four bosses of the Slime Tunnels.By J'ae the Thalore Skirmisher level 44
6th Haze 123rd year of Ascendancy at 02:11 see stats
I cleared the room of death and all I got was this lousy achievement! (Exploration mode)
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By J'ae the Thalore Skirmisher level 39
62nd Dusk 123rd year of Ascendancy at 21:22 see stats
Level 10 (Exploration mode)
Got a character to level 10.By J'ae the Thalore Skirmisher level 10
9th Mirth 122nd year of Ascendancy at 13:27 see stats
Level 20 (Exploration mode)
Got a character to level 20.By J'ae the Thalore Skirmisher level 20
50th Haze 122nd year of Ascendancy at 07:05 see stats
Level 30 (Exploration mode)
Got a character to level 30.By J'ae the Thalore Skirmisher level 30
22nd Pyre 123rd year of Ascendancy at 07:37 see stats
Level 40 (Exploration mode)
Got a character to level 40.By J'ae the Thalore Skirmisher level 40
64th Dusk 123rd year of Ascendancy at 04:21 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By J'ae the Thalore Skirmisher level 44
4th Haze 123rd year of Ascendancy at 23:21 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By J'ae the Thalore Skirmisher level 30
22nd Pyre 123rd year of Ascendancy at 19:46 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By J'ae the Thalore Skirmisher level 18
35th Haze 122nd year of Ascendancy at 19:27 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By J'ae the Thalore Skirmisher level 27
17th Regrowth 123rd year of Ascendancy at 11:15 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By J'ae the Thalore Skirmisher level 11
1st Summertide 122nd year of Ascendancy at 00:17 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By J'ae the Thalore Skirmisher level 44
5th Haze 123rd year of Ascendancy at 00:45 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By J'ae the Thalore Skirmisher level 16
39th Dusk 122nd year of Ascendancy at 04:43 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By J'ae the Thalore Skirmisher level 16
11st Dusk 122nd year of Ascendancy at 20:13 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By J'ae the Thalore Skirmisher level 27
17th Regrowth 123rd year of Ascendancy at 10:10 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By J'ae the Thalore Skirmisher level 17
1st Haze 122nd year of Ascendancy at 01:41 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By J'ae the Thalore Skirmisher level 20
52nd Haze 122nd year of Ascendancy at 11:25 see stats
Log
Ran for 1 turns (stop reason: didn't move).
Today is the 37th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Ran for 1 turns (stop reason: didn't move).
Ran for 1 turns (stop reason: didn't move).
Ran for 1 turns (stop reason: didn't move).
Today is the 38th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Ran for 1 turns (stop reason: didn't move).
Ran for 1 turns (stop reason: didn't move).
Today is the 39th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 40th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 41st Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 42nd Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 43rd Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 44th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 45th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 46th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 47th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 48th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 49th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 1 turns (stop reason: didn't move).
Today is the 50th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 51st Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 52nd Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 53rd Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 54th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Saving game...
Today is the 55th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Today is the 56th Haze of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
















































































































