Mjoll the level 9 Cornac Archmage by Alge_

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp9 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic33 (base 28)
Willpower24 (base 24)
Cunning11 (base 11)

Resources

Life149/149
Mana111/111
Healing Factor1.12
Regeneration1.4

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%
Lightning+23%
Cold+20%

Offense: Damage Penetration

Blight+5%
Cold+8%

Defense: Base

Armour (hardiness)7 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save13
Spell Save19
Mental Save18

Defense: Resistances

Lightning+ 22%( 70%)
Light+ 10%( 70%)
Cold+ 41%( 70%)
Blight+ 16%( 70%)
Arcane+ 18%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
failed
done
done
active
done
failed

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You gain 1.66 gold from the transmogrification of
pouch of iron shots of persecution (15/15, 16-19 power, 1 apr).
You gain 0.57 gold from the transmogrification of
scholar's pair of rough leather boots (0 def, 1 armour).
You gain 2.20 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.79 gold from the transmogrification of
iron waraxe of persecution (11-15 power, 2 apr).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (18-26 power, 2 apr).
You gain 2.41 gold from the transmogrification of
mage-hunter's elm longbow.
You gain 7.20 gold from the transmogrification of
Adirin the Spiderwire.
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a next level here (press '' or right click to use).
You gain 1.47 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, fire element).
Space around you starts to dissolve...


You are yanked out of this place!

There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Saving game...


Saving done.