jobin the level 9 Halfling Archer by panacotta

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassArcher
Level / Exp9 / 26%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 14)
Dexterity36 (base 31)
Constitution14 (base 12)
Magic10 (base 10)
Willpower15 (base 10)
Cunning37 (base 19)

Resources

Life285/285
Stamina136/136
Healing Factor1.0372895330004
Regeneration5.6532279548521

Speed

Mental+10%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth34.271521086458
See Invisible35.271521086458

Offense: Mainhand

Damage40
Accuracy42
Crit Chance11%
APR22
Speed0.91

Offense: Spell

Spellpower10
Crit Chance11%
Speed1

Offense: Mind

Mindpower23
Crit Chance11%
Speed1

Offense: Damage Bonus

Blight+5%
Fire+5%
Cold+14%

Defense: Base

Armour (hardiness)12 (49.007671158813%)
Defense36
Ranged Defense36
Fatigue0
Physical Save16
Spell Save9
Mental Save21

Defense: Resistances

Cold+ 15%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
2/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
2/5
1/5
0/5
Technique / Combat veteran1.00
2/5
1/5
0/5
0/5
Technique / Marksmanship1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
2/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
1/5
0/5

Effects

Quests

done
done
done
active
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By jobin the Halfling Archer level 6
77th Pyre 122nd year of Ascendancy at 14:04
see stats

Log

Space around you starts to dissolve...

Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
supercharged elm wand of conjuration [power 130] (19 cooldown).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (17/17, 13-18 power, 5 apr).
You gain 0.26 gold from the transmogrification of
iron shield of cold resistance (+15%) (0 def, 2 armour, 18.5 block).
You gain 0.67 gold from the transmogrification of
iron plate armour of spell shielding (0 def, 7 armour).
You gain 1.82 gold from the transmogrification of
impenetrable iron mail armour of temporal resistance (2 def, 11 armour).
You gain 0.99 gold from the transmogrification of
flaming iron waraxe (10-14 power, 2 apr).
You gain 2.67 gold from the transmogrification of
shimmering elm vilestaff of power (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
iron greatsword (15-24 power, 1 apr).
You gain 0.70 gold from the transmogrification of
copper ring of darkness (+20%).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:30.


Talent Fragmentation Shot is ready to use.

Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:53.


Talent Tumble is ready to use.

Saving game...

Saving done.