Hubba the level 7 Higher Alchemist by Gonoan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp7 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 11)
Constitution20 (base 20)
Magic30 (base 24)
Willpower20 (base 14)
Cunning11 (base 11)

Resources

Life203/203
Mana162/162
Healing Factor1.0870588855781
Regeneration0.27176472139452

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage25
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Acid+21%
Physical+10%
Cold+10%
Fire+10%

Defense: Base

Armour (hardiness)5 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save15
Spell Save17
Mental Save10

Defense: Resistances

Acid+ 12%( 70%)
Nature+ 16%( 70%)
Darkness+ 16%( 70%)
Cold+ 21%( 70%)
Lightning+ 21%( 70%)
Fire+ 29%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
4/5
1/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
3/5
2/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Adventure / Partner1.00
0/7
0/13
0/3
0/2
0/2
0/2
Spell / Stone alchemy1.30
3/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

On feet
Quiver
On hands
On head
Tool
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 22 turns (stop reason: at exit).

Character control switched to golem (servant of Hubba).

Character control switched to Hubba.

Hubba wears:
Cloud Caller (0 def, 0 armour).

Hubba casts
Interact with the Golem.
Golem (servant of Hubba) wears (replacing
iron mail armour (2 def, 4 armour)): impenetrable iron mail armour (2 def, 10 armour).
You gain 2.27 gold from the transmogrification of
umbral iron gauntlets of strength (+3) (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 2.36 gold from the transmogrification of
deadly quiver of elm arrows of vileness (16/16, 20-28 power, 5 apr).
You gain 4.25 gold from the transmogrification of
Cracklestrider.
You gain 1.03 gold from the transmogrification of
flaming iron battleaxe (14-21 power, 1 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Space around you starts to dissolve...


You are yanked out of this place!

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).