Verfaret the level 17 Higher Archmage by hucksteR

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp17 / 40%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic50 (base 44)
Willpower41 (base 35)
Cunning16 (base 11)

Resources

Life262/262
Mana237/252
Paradox300
Healing Factor1.0000003099961
Regeneration2.2500006974912

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision3

Offense: Mainhand

Damage24
Accuracy10
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower48
Crit Chance9%
Speed1

Offense: Mind

Mindpower27
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+4%
Arcane+6%
Cold+10%
All0%
Lightning+74%
Physical+5%
Mind+15%
Fire+4%
Darkness+3%

Offense: Damage Penetration

Lightning+10%
Cold+15%
Darkness+10%

Defense: Base

Armour (hardiness)13 (30%)
Defense28
Ranged Defense32
Fatigue0
Physical Save14
Spell Save34
Mental Save26

Defense: Resistances

Acid+ 15%( 70%)
Blight+ 23%( 70%)
Arcane+ 33%( 70%)
Cold+ 26%( 70%)
All+ 9%( 70%)
Lightning+ 51%( 70%)
Darkness+ 17%( 70%)
Fire+ 14%( 70%)
Nature+ 17%( 70%)

Defense: Immunities

Stun Resistance33%
Pinning Resistance39%
Knockback Resistance21%
Disarm Resistance24%
Instadeath Resistance100%
Blind Resistance35%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
4/5
1/5
0/5
Spell / Air1.30
4/5
2/5
1/5
1/5
Spell / Arcane1.30
1/5
1/5
1/5
4/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.00
1/5
1/5
1/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
1/5
1/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
done
active
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Verfaret the Higher Archmage level 10
25th Dusk 122nd year of Ascendancy at 21:14
see stats
Orbituary (Insane (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Verfaret the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 06:08
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Verfaret the Higher Archmage level 17
57th Dusk 122nd year of Ascendancy at 14:48
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).

Verfaret wears (replacing
Sludgegrip (0 def, 0 armour)): Blastparry the hardened leather gloves (0 def, 8 armour).
Verfaret switches his weapons to:
Hailnull.
Resting starts...

Talent Command Staff is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).

Saving game...

Saving done.

Verfaret deactivates
Thunderstorm.
The furious lightning storm around Verfaret calms down and disappears.
Verfaret activates
Thunderstorm.
A furious lightning storm forms around Verfaret!
Verfaret deactivates
Feather Wind.
Verfaret activates
Feather Wind.
Verfaret deactivates
Arcane Power.
Verfaret activates
Arcane Power.
Verfaret deactivates
Shielding.
Verfaret activates
Shielding.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Disruption Shield
- Contingency
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Saving game...

Saving done.

The furious lightning storm around Verfaret calms down and disappears.