Sym the level 18 Yeek Summoner by Enlightening

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp18 / 76%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength16 (base 13)
Dexterity27 (base 11)
Constitution10 (base 10)
Magic13 (base 10)
Willpower65 (base 44)
Cunning49 (base 35)

Resources

Life-23/287
Equilibrium54
Healing Factor1.2000003099961
Regeneration6.3000016274798

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+110.00527732609%

Vision

Sight10
Lite3
Infravision4
See Stealth10
See Invisible10

Offense: Mainhand

Damage17
Accuracy40
Crit Chance19%
APR15
Speed1.00

Offense: Offhand

Damage17
Accuracy40
Crit Chance19%
APR15
Speed1.00

Offense: Spell

Spellpower13
Crit Chance17%
Speed1

Offense: Mind

Mindpower46
Crit Chance16%
Speed1

Offense: Damage Bonus

Acid+15%
Light+3%
Physical+8%
Arcane+3%
Darkness+3%
Nature+15%

Offense: Damage Penetration

Acid+10%
Darkness+15%
Arcane+10%
Nature+10%

Defense: Base

Armour (hardiness)4 (44.574340358689%)
Defense35
Ranged Defense35
Fatigue0
Physical Save24
Spell Save25
Mental Save34

Defense: Resistances

Acid+ 6%( 70%)
Blight+ 3%( 70%)
Arcane+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)
Lightning+ 6%( 70%)
Temporal+ 6%( 70%)
Physical+ 1%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance22%
Confusion Resistance55%
Instadeath Resistance100%
Poison Resistance20%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
1/5
1/5
Wild-gift / Summoning (advanced)1.30
1/5
5/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
1/5
1/5
3/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
5/5
Cunning / Survival1.00
0/5
0/5
1/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
1/5
1/5
0/5
0/5
Race / Yeek1.00
5/5
1/5
3/5
0/5
Technique / Combat training1.00
0/5
0/5
2/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
done
done
active
done
active
active
done
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Nightmare (Adventure) difficulty) Completed antimagic training in the Ziguranth camp.
By Sym the Yeek Summoner level 13
27th Dusk 122nd year of Ascendancy at 03:54
see stats
Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Sym the Yeek Summoner level 16
51st Dusk 122nd year of Ascendancy at 19:16
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Sym the Yeek Summoner level 10
5th Flare 122nd year of Ascendancy at 22:29
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Sym the Yeek Summoner level 13
9th Dusk 122nd year of Ascendancy at 02:05
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Sym the Yeek Summoner level 13
12nd Dusk 122nd year of Ascendancy at 01:20
see stats

Log

Fire drake's devouring flames area effect drains life from Ritch flamespitter!
Fire drake's devouring flames area effect drains life from Bandit!

Fire drake's devouring flames area effect hits Fire drake hatchling for
0 fire damage.
Fire drake's devouring flames area effect hits Fire drake hatchling for
0 fire damage.
Fire drake's devouring flames area effect hits Ritch flamespitter for
6 fire damage.
Fire drake's devouring flames area effect hits Bandit for
15 fire damage.
Fire drake receives
2 healing from Bandit.

Sym uses
Nature's Touch.
Sym receives 250 healing.
Assassin Lord performs a melee critical strike against Sym!
Sym is poisoned!

Assassin Lord misses Sym.
Your summoned fire drake hatchling disappears.
Your summoned fire drake hatchling disappears.
Your summoned fire drake disappears.
Fire drake's devouring flames area effect hits Bandit for
15 fire damage.
Fire drake's devouring flames area effect hits Ritch flamespitter for
6 fire damage.
Assassin Lord hits Sym for 92 physical, 7 cold, 22 darkness (121 total damage).
Melee retaliation hits Assassin Lord for
6 light, 2 darkness (8 total damage).

Fire drake's devouring flames area effect killed Bandit!
Sym uses
Infusion: Regeneration.
Sym starts regenerating health quickly.

Assassin Lord uses
Flurry.
Assassin Lord misses Sym.
Assassin Lord performs a melee critical strike against Sym!
Assassin Lord hits Sym for 20 physical, 22 darkness, 34 physical, 7 cold, 22 darkness, 21 physical, 22 darkness, 40 physical (188 total damage).
Melee retaliation hits Assassin Lord for
5 light, 2 darkness, 5 light, 2 darkness, 5 light, 2 darkness, 5 light, 2 darkness, 5 light, 2 darkness (31 total damage).
Sym the level 18 yeek summoner was chopped into tiny pieces to death by Assassin Lord on level 2 of Unknown tunnels.