wind the level 4 Lich Zephyr by haplo9

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceLich
ClassZephyr
Level / Exp4 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity16 (base 16)
Constitution13 (base 13)
Magic21 (base 18)
Willpower11 (base 11)
Cunning12 (base 10)

Resources

Life130/130
Mana106/106
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy24
Crit Chance2%
APR5
Speed1.00

Offense: Spell

Spellpower23
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save22
Spell Save21
Mental Save19

Defense: Resistances

Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.30
1/5
0/5
0/5
0/5
Spell / Air archery1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Swiftness1.30
1/5
0/5
0/5
0/5
Undead / Lich1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
done

Equipment

On feet
Around waist
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log


You pickup 0.60 gold pieces.


You pickup 0.70 gold pieces.


You pickup 0.95 gold pieces.


You pickup 0.90 gold pieces.


You pickup 0.65 gold pieces.


You pickup 0.95 gold pieces.


You pickup 0.40 gold pieces.


Wind picks up (v.):
overpowered elm wand of lightning storm [power 152] (19 cooldown).

There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).

You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.11 gold from the transmogrification of
enveloping linen cloak of protection (6 def, 0 armour).
You gain 2.67 gold from the transmogrification of
acidic iron waraxe of vileness (10-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire element).
You gain 4.42 gold from the transmogrification of
balanced iron greatsword of dampening (14-22 power, 1 apr).
You gain 2.23 gold from the transmogrification of
iron greatmaul of vileness (18-26 power, 1 apr).
You gain 1.19 gold from the transmogrification of
flaming iron dagger of massacre (14-19 power, 5 apr).
You gain 2.31 gold from the transmogrification of
slime-covered iron battleaxe of erosion (14-22 power, 1 apr).
You feel very confident walking into this place.