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Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. This mod is not meant for new players. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Improved line-wrapping logic thanks to Joerle! Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Cornac |
| Class | Paradox Mage |
| Level / Exp | 45 / 67% |
| Size | medium |
| Lifes / Deaths | Killed by Grand Corruptor at level 24 on the 4th Regrowth 123rd year of Ascendancy at 09:45 0 / 9Killed by Elawen the copperhead snake at level 27 on the 40th Regrowth 123rd year of Ascendancy at 02:08 Killed by giant spider at level 27 on the 40th Regrowth 123rd year of Ascendancy at 05:43 Killed by Poribreth the orc archer at level 30 on the 2nd Pyre 123rd year of Ascendancy at 00:02 Killed by Velothra the crimson ooze at level 30 on the 2nd Pyre 123rd year of Ascendancy at 00:52 Killed by Doomed Shade of Gogogo at level 44 on the 47th Dusk 124th year of Ascendancy at 20:04 Killed by Vor, Grand Geomancer of the Pride at level 45 on the 56th Dusk 124th year of Ascendancy at 19:10 Killed by Vor, Grand Geomancer of the Pride at level 45 on the 56th Dusk 124th year of Ascendancy at 21:24 Killed by Eilinywen the orc high pyromancer at level 45 on the 56th Dusk 124th year of Ascendancy at 21:32 |
Primary Stats
| Strength | 20 (base 10) |
| Dexterity | 24 (base 13) |
| Constitution | 51 (base 46) |
| Magic | 114 (base 60) |
| Willpower | 79 (base 60) |
| Cunning | 30 (base 18) |
Resources
| Life | -177/1094 |
| Paradox | 317 |
| Healing Factor | 1.2840316950179 |
| Regeneration | 0.32100792375447 |
Speed
| Mental | -5.9729998724833E-12% |
| Attack | -5.9729998724833E-12% |
| Movement | +3.5083047578155E-12% |
| Spell | +14.999999999994% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 5 |
| See Stealth | 26.446758763835 |
| See Invisible | 46.446758763835 |
Offense: Mainhand
| Damage | 50 |
| Accuracy | 26 |
| Crit Chance | 13% |
| APR | 15 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 75 |
| Crit Chance | 17% |
| Speed | 0.86956521739135 |
Offense: Mind
| Mindpower | 46 |
| Crit Chance | 9% |
| Speed | 1.0000000000001 |
Offense: Damage Bonus
| Acid | +18% |
| Physical | +24% |
| Cold | +24% |
| All | +5% |
| Darkness | +17% |
| Light | +26% |
| Temporal | +73% |
| Fire | +18% |
| Lightning | +14% |
Offense: Damage Penetration
| Darkness | +38% |
| Light | +35% |
| Temporal | +46% |
| Physical | +36% |
| Lightning | +45% |
| All | +25% |
Defense: Base
| Armour (hardiness) | 15 (35.65183292883%) |
| Defense | 81 |
| Ranged Defense | 81 |
| Fatigue | 0 |
| Physical Save | 30 |
| Spell Save | 48 |
| Mental Save | 44 |
Defense: Resistances
| Acid | + 36%( 70%) |
| Blight | + 32%( 70%) |
| Arcane | + 33%( 70%) |
| Cold | + 38%( 70%) |
| All | + 25%( 70%) |
| Lightning | + 30%( 70%) |
| Light | + 34%( 70%) |
| Temporal | + 47%( 70%) |
| Physical | + 36%( 70%) |
| Darkness | + 44%( 70%) |
| Fire | + 35%( 70%) |
| Mind | + 30%( 70%) |
Defense: Immunities
| Pinning Resistance | 26% |
| Teleport Resistance | 20% |
| Disarm Resistance | 38% |
| Knockback Resistance | 51% |
| Silence Resistance | 100% |
| Instadeath Resistance | 100% |
| Blind Resistance | 20% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 1020% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 134 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 268 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. |
Class Talents
| Chronomancy / Spellbinding | 1.30 |
| 3/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Gravity | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Stasis | 1.30 |
| 3/5 |
| 3/5 |
| 3/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 1/5 |
| 4/5 |
| 2/5 |
| 0/5 |
| Chronomancy / Timetravel | 1.30 |
| 4/5 |
| 4/5 |
| 5/5 |
| 0/5 |
| Chronomancy / Flux | 1.30 |
| 3/5 |
| 3/5 |
| 5/5 |
| 4/5 |
| Chronomancy / Matter | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 2/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 3/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Energy | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Chronomancy / Fate Weaving | 1.30 |
| 4/5 |
| 4/5 |
| 5/5 |
| 5/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You kept the Orb of Many Ways despite Tannen's request to study it. You must now look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 3 of Dreadfell. Escort: injured seer (level 3 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Daikara. Escort: lost defiler (level 1 of Daikara)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Ruins of Kor'Pul. Escort: lost defiler (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 3 of Trollmire. Escort: lost defiler (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 5 of Dreadfell. Escort: lost defiler (level 5 of Dreadfell)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Old Forest. Escort: lost sun paladin (level 3 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 6 of Dreadfell. Escort: lost warrior (level 6 of Dreadfell)As a reward you improved Constitution by +5. | done |
You successfully escorted the repented thief to the recall portal on level 4 of Dreadfell. Escort: repented thief (level 4 of Dreadfell)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You failed to protect the worried loremaster from death by Aletta Soultorn. Escort: worried loremaster (level 8 of Dreadfell) | failed |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlMelinda was saved from the brink of death at the beach, by a strange wave of blight. The Fortress Shadow said she could be cured. Melinda decided to come live with you in your Fortress. The Fortress Shadow has established a portal for her so she can come and go freely. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Shax the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 563. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Ungrol of Last Hope. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. You have aided Marus of Elvala in creating an elixir of mysticism. Marus of Elvala has completed an elixir of the savior without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. Agrimley the hermit has completed an elixir of focus without your aid. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of hardened leather boots of void walking (0 def, 3 armour)2.0 Encumbrance T3 feet armor [Ego+] Arcane While equipped: offense ------ Ignore resists +13% darkness +12% temporal defense ------ Armor +3 Resistance +15% darkness +19% temporal Out-of-Phase Defense +15 Out-of-Phase Resistance +12% Out-of-Phase Resilience +15% A pair of boots made of leather. |
| Light source | Negagorn0.0 Encumbrance T3 lite [Rare] Arcane While equipped: Stats +3 Str +2 Dex +8 Mag +8 Wil offense ------ Spellpower +7 (+1 eff.) On-Hit (Melee): * 20% chance to reduce strength, dexterity, and constitution by 33 other ------- Light +6 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Gohell (25 def, 1 armour)2.0 Encumbrance T1 head armor [Rare] Master While equipped: Stats +3 Wil defense ------ Armor +1 Defense +25 (+5 eff.) Fatigue +1% Resistance +6% blight +3% cold +5% arcane Mind save +6 (+2 eff.) Unlife -40.00 life Disease Resist +10% Knockbk Resist +20% A cap made of leather. |
| Tool | Void Shard2.0 Encumbrance T5 wand charm [Unique] Arcane While equipped: Stats +8 Mag offense ------ Spellpower +10 (+2 eff.) Damage +12% darkness +12% temporal When Hit 16 void defense ------ Resistance +10% darkness +10% temporal Release a radius 2 burst of void energy at up to range 5, dealing 370.22 temporal and 250.38 darkness damage (based on Magic). Uses 20 power out of 28/40 This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
| On fingers | painweaver's voratun ring of pilfering0.1 Encumbrance T5 ring jewelry [Ego++] Master While equipped: offense ------ Physical Power +6 (+3 eff.) Spellpower +15 (+3 eff.) Mindpower +13 (+5 eff.) Damage +5% all Accuracy +12 (+6 eff.) Ignore Armor +10 defense ------ Defense +12 (+2 eff.) Disengage: Puts all charms on 10 turn cooldown Effective talent level: 2.0 Power cost 10 out of 10/10. Range 7 Cooldown: 10 Travel.spd instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 143% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| On fingers | Shinespawn the gold ring0.1 Encumbrance T3 ring jewelry [Rare] Master While equipped: offense ------ Damage +21% light Ignore resists +10% light When Hit 6 temporal defense ------ Resistance +12% light +6% lightning Life +29.00 Disarm Resist +38% Pinning Resist +26% Knockbk Resist +31% Rings make your fingers look great! |
| Around waist | skylord's drakeskin leather belt of burglary1.0 Encumbrance T5 belt armor [Ego++] Nature/Master While equipped: Stats +7 Str +8 Dex +5 Wil +10 Cun +8 Lck defense ------ Physical save +15 (+8 eff.) Spell save +16 (+5 eff.) Mind save +15 (+5 eff.) Stealth +14 other ------- Disarm Traps +21 Infravision +5 A belt that goes around your waist. |
| In main hand | potent elven-wood starstaff of channeling (140% power, 5 apr, temporal element)5.0 Encumbrance T4 staff 2H weapon [Ego+] Arcane Weapon Damage 141% Range: 1.0x-1.2x Uses 80% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +5 Critical Rate +4.5% Attack Speed 100% While equipped: offense ------ Spell Crit +4% Spellpower +25 (+6 eff.) Damage +33% temporal other ------- Mana/turn +0.26 Talents +1 Command Staff Channel mana (increasing mana regeneration by 2000% for 5 turns) Puts all charms on 30 turn cooldown Staves designed for wielders of magic, by the greats of the art. |
| On hands | drakeskin leather gloves 'Shimmeronslaught' (15 def, 7 armour)1.0 Encumbrance T4 hands armor [Rare] Master While equipped: offense ------ Damage +9% lightning Ignore resists +20% lightning defense ------ Armor +7 Defense +15 (+3 eff.) Resistance +6% mind Mind save +10 (+3 eff.) Unlife -40.00 life Life +68.00 Blind Resist +20% Disease Resist +10% Teleport Resist +20% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | ancient silk robe of alchemy (0 def, 0 armour)2.0 Encumbrance T4 cloth armor [Ego++] Arcane While equipped: Stats +5 Mag offense ------ Damage +13% acid +19% physical +13% fire +20% temporal +19% cold Ignore resists +9% temporal +11% physical defense ------ Resistance +14% acid +15% physical +13% fire +14% cold +13% all Anomaly Control +9 other ------- Cooldown Refit Golem -3 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | Chalerand (1 def, 0 armour)2.0 Encumbrance T1 cloak armor [Rare] Master While equipped: Stats +2 Cun +1 Dex offense ------ Damage +3% temporal defense ------ Defense +1 (+0 eff.) Resistance +5% arcane +3% blight Mind save +3 (+1 eff.) Unlife -60.00 life A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Vox0.1 Encumbrance T5 amulet jewelry [Unique] Arcane While equipped: offense ------ Spell Crit +4% Spellpower +9 (+2 eff.) Spell Speed +15% defense ------ Silence Resist +100% other ------- Max mana +50.00 Max vim +50.00 See Invisibility +20 No force can hope to silence the wearer of this amulet. |
Inventory
Sealed Scroll of Last Hope0.1 Encumbrance scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
The Black Core0.1 Encumbrance T2 amulet jewelry [Unique] Arcane While equipped: defense ------ Resistance +15% darkness Unlife -100.00 life Blind Resist +100% other ------- Infravision +6 Masteries +0.20 Corruption/Black-magic Shadow Power +5 Grants spellpower equal to your Shadow Power. "Lock your soul away, and death will never reach you." |
Orb of Many Ways1.0 Encumbrance orb jewelry [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem not to be of this world, switching rapidly. If used near a portal, it could probably activate it. |
Rherach0.1 Encumbrance T3 ring jewelry [Random Unique] Arcane/Master While equipped: Stats +13 Str +7 Mag +5 Wil +12 Con offense ------ Physical Power +14 (+7 eff.) Spellpower +7 (+1 eff.) Mindpower +30 (+10 eff.) other ------- Max psi +10.00 Rings make your fingers look great! |
bloodlich's dragonbone starstaff of greater warding (136% power, 6 apr, darkness element)5.0 Encumbrance T5 staff 2H weapon [Ego++] Arcane Weapon Damage 137% Range: 1.0x-1.2x Uses 80% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% While equipped: Stats +3 Mag +5 Cun +5 Con offense ------ Spell Crit +5% Critical power +15.00% Spellpower +15 (+3 eff.) Damage +30% darkness defense ------ Armor +8 Defense +9 (+1 eff.) other ------- Negative/turn +0.20 Vim-on-crit +6.00 Max vim +26.00 Max negative +32.00 Wards +3 darkness Talents +2 Ward +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
void walker's dragonbone magestaff (136% power, 6 apr, fire element)5.0 Encumbrance T5 staff 2H weapon [Ego+] Arcane Weapon Damage 137% Range: 1.0x-1.2x Uses 80% Mag Damage Physical Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +6 Critical Rate +5.0% Attack Speed 100% While equipped: offense ------ Spell Crit +5% Spellpower +15 (+3 eff.) Damage +30% fire defense ------ Resistance +12% darkness +10% temporal Out-of-Phase Defense +21 Out-of-Phase Resistance +15% Out-of-Phase Resilience +20% other ------- Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
quick voratun waraxe (150% power, 6 apr)3.0 Encumbrance T5 waraxe 1H weapon Reqs Str 48 [Ego+] Master Weapon Damage 151% Range: 1.0x-1.4x Uses 100% Str Damage Physical Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +6 Critical Rate +7.0% Attack Speed 100% While equipped: Stats +1 Dex offense ------ Combat Speed +10% Accuracy +16 (+8 eff.) One-handed war axes. |
Mighty Girdle1.0 Encumbrance T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: defense ------ Armor +4 Fatigue -10% Life +40.00 Knockbk Resist +40% other ------- Encumbrance +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
noble's rough leather belt of unlife1.0 Encumbrance T1 belt armor [Ego++] Arcane/Master While equipped: Stats +4 Cun +3 Wil offense ------ Against +17% Summoned defense ------ Resistance +6% blight Resist Against +17% Summoned The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
spellwoven elven-silk robe of power (0 def, 0 armour)2.0 Encumbrance T5 cloth armor [Ego+] Arcane While equipped: offense ------ Spell Crit +3% Spellpower +16 (+4 eff.) Damage +8% all defense ------ Resistance +15% all Spell save +19 (+6 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Camyharathel the Cloudbutcher (0 def, 16 armour)17.0 Encumbrance T5 massive armor Reqs - Massive armour training ,Str 60 [Random Unique] Nature/Master While equipped: Stats +8 Str +4 Wil offense ------ Damage +6% cold Ignore resists +15% lightning defense ------ Armor +16 Fatigue +22% Resistance +12% lightning +12% physical +45% darkness +25% blight +9% cold +3% mind Life +80.00 Life Regen +7.00 Healmod +17% other ------- Light +4 Track: Puts all charms on 30 turn cooldown Effective talent level: 2.0 Power cost 30 out of 30/30. Range melee/personal Cooldown: 20 Travel.spd instantaneous Description: Sense foes around you in a radius of 14 for 5 turns. The radius will increase with your Cunning. A suit of armour made of metal plates. |
327 alchemist agate0.0 Encumbrance T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Wyrm Bile0.0 Encumbrance blood corpse [Plot Item] Nature Drink the vile fluid. A vial of thick, lumpy fluid. Who knows what this will do to you if you drink it? |
2 lapis lazuli0.0 Encumbrance T3 blue gem [Normal] While equipped: Defense +6 (+1 eff.) Physical save +6 (+3 eff.) Spell save +6 (+2 eff.) Mind save +6 (+2 eff.) Item imbue powers: Defense +6 (+1 eff.) Physical save +6 (+3 eff.) Spell save +6 (+2 eff.) Mind save +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 sapphire0.0 Encumbrance T4 blue gem [Normal] While equipped: Defense +8 (+1 eff.) Physical save +8 (+4 eff.) Spell save +8 (+2 eff.) Mind save +8 (+3 eff.) Item imbue powers: Defense +8 (+1 eff.) Physical save +8 (+4 eff.) Spell save +8 (+2 eff.) Mind save +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Boltglean (dig speed 6 turns)3.0 Encumbrance T3 digger tool [Random Unique] Master/Psionic While equipped: Stats +2 Str +2 Dex +5 Cun offense ------ Damage +8% mind +8% fire Ignore resists +15% lightning Accuracy +5 (+3 eff.) When Hit 6 lightning defense ------ Mind save +8 (+3 eff.) Life +28.00 other ------- Max stamina +19.00 Infravision +7 While carried: other ------- Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
emerald0.0 Encumbrance T3 green gem [Normal] While equipped: Armor +3 Resistance +3% all Item imbue powers: Armor +3 Resistance +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 jade0.0 Encumbrance T4 green gem [Normal] While equipped: Armor +4 Resistance +4% all Item imbue powers: Armor +4 Resistance +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 turquoise0.0 Encumbrance T4 green gem [Normal] While equipped: Ignore resists +10% all Accuracy +10 (+5 eff.) Item imbue powers: Ignore resists +10% all Accuracy +10 (+5 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Shard of Crystalized Time2.0 Encumbrance T1 misc tool [Unique] Arcane While equipped: Stats +4 Wil +2 Con offense ------ Damage +7% temporal defense ------ Defense +5 (+1 eff.) Anomaly Control +10 An iridescent shard of violet crystal. Its light ebbs and flows, sometimes fast and sometimes slow, keeping pace with the chaotic streams of time itself. It makes you feel both old and young, a newborn child and an ancient being, your flesh simply one instance in a thousand refractions of a single timeless and eternal soul. |
Prothotipe's Prismatic Eye0.0 Encumbrance T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Damage +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam level 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Damage +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Orb of Many Ways1.0 Encumbrance orb [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb1.0 Encumbrance orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Atamathon's Lost Ruby Eye0.0 Encumbrance T5 red gem [Plot Item] While equipped: Damage +12% fire Item imbue powers: Damage +12% fire One of the ruby eyes of the legendary giant golem Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
Petrified Wood0.0 Encumbrance T4 red gem [Unique] Nature While equipped: Stats +25 Con Resistance +10% cold +25% nature +10% darkness Crit Resistance 23.00% Item imbue powers: Stats +25 Con Resistance +10% cold +25% nature +10% darkness Crit Resistance 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
44 alchemist bloodstone0.0 Encumbrance T5 red alchemist-gem [Normal] When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
bloodstone0.0 Encumbrance T5 red gem [Normal] While equipped: Stun Resist +60% Item imbue powers: Stun Resist +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
3 fire opal0.0 Encumbrance T5 red gem [Normal] While equipped: Physical Crit +5.0% Spell Crit +5% Mind Crit +5% Damage +10% all Item imbue powers: Physical Crit +5.0% Spell Crit +5% Mind Crit +5% Damage +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
focusing dragonbone totem of summon tentacle [power 375] (25 cooldown)2.0 Encumbrance T5 totem charm [Ego+] Nature Summon a resilient tentacle up to 5 spaces away for 8 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 1085 Base Damage: 438 Armor: 21 All Resist: 30 Puts all charms on 25 turn cooldown 100% to reduce 2 talent cooldowns by 2. Natural totems are made by powerful wilders to store nature power. |
4 diamond0.0 Encumbrance T5 white gem [Normal] While equipped: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Item imbue powers: Stats +5 Str +5 Dex +5 Mag +5 Wil +5 Cun +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
moonstone0.0 Encumbrance T5 white gem [Normal] While equipped: Defense +10 (+2 eff.) Physical save +10 (+5 eff.) Spell save +10 (+3 eff.) Mind save +10 (+3 eff.) Item imbue powers: Defense +10 (+2 eff.) Physical save +10 (+5 eff.) Spell save +10 (+3 eff.) Mind save +10 (+3 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 pearl0.0 Encumbrance T5 white gem [Normal] While equipped: Armor +5 Resistance +5% all Item imbue powers: Armor +5 Resistance +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
quartz0.0 Encumbrance T3 white gem [Normal] While equipped: Stun Resist +30% Item imbue powers: Stun Resist +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
7 amber0.0 Encumbrance T4 yellow gem [Normal] While equipped: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Item imbue powers: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Damage +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret
Found the mysterious staff and told Last Hope about it.By Gogogo the Cornac Paradox Mage level 32
1st Mirth 123rd year of Ascendancy at 02:42 see stats
Against all odds
Killed Ukruk in the ambush.By Gogogo the Cornac Paradox Mage level 31
77th Pyre 123rd year of Ascendancy at 04:41 see stats
Arachnophobia
Destroyed the spydric menace.By Gogogo the Cornac Paradox Mage level 38
4th Regrowth 124th year of Ascendancy at 01:38 see stats
Are you out of your mind?!
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Gogogo the Cornac Paradox Mage level 35
72nd Dusk 123rd year of Ascendancy at 08:06 see stats
Back and there again
Opened a portal to the Far East from Maj'Eyal.By Gogogo the Cornac Paradox Mage level 44
3rd Dusk 124th year of Ascendancy at 08:51 see stats
Brave new world
Went to the Far East and took part in the war.By Gogogo the Cornac Paradox Mage level 34
63rd Dusk 123rd year of Ascendancy at 07:36 see stats
Bringer of Doom
Killed a Bringer of Doom.By Gogogo the Cornac Paradox Mage level 18
71st Dusk 122nd year of Ascendancy at 18:42 see stats
Curse Lifter
Killed Ben Cruthdar the Cursed.By Gogogo the Cornac Paradox Mage level 14
39th Dusk 122nd year of Ascendancy at 22:37 see stats
Destroyer's bane
Killed Golbug the Destroyer.By Gogogo the Cornac Paradox Mage level 33
47th Dusk 123rd year of Ascendancy at 06:26 see stats
Dragon's Greed
Amassed 8000 gold pieces.By Gogogo the Cornac Paradox Mage level 42
57th Pyre 124th year of Ascendancy at 20:13 see stats
Exterminator
Killed 1000 creatures.By Gogogo the Cornac Paradox Mage level 19
7th Haze 122nd year of Ascendancy at 06:45 see stats
Eye of the storm
Freed Derth from the onslaught of the mad Tempest, Urkis.By Gogogo the Cornac Paradox Mage level 24
3rd Allure 123rd year of Ascendancy at 00:33 see stats
Home sweet home
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Gogogo the Cornac Paradox Mage level 27
20th Regrowth 123rd year of Ascendancy at 07:06 see stats
I cleared the room of death and all I got was this lousy achievement!
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Gogogo the Cornac Paradox Mage level 37
72nd Dusk 123rd year of Ascendancy at 15:21 see stats
Level 10
Got a character to level 10.By Gogogo the Cornac Paradox Mage level 10
6th Mirth 122nd year of Ascendancy at 01:39 see stats
Level 20
Got a character to level 20.By Gogogo the Cornac Paradox Mage level 20
8th Haze 122nd year of Ascendancy at 01:00 see stats
Level 30
Got a character to level 30.By Gogogo the Cornac Paradox Mage level 30
72nd Regrowth 123rd year of Ascendancy at 03:34 see stats
Level 40
Got a character to level 40.By Gogogo the Cornac Paradox Mage level 40
54th Regrowth 124th year of Ascendancy at 17:57 see stats
Lucky Girl
Saved Melinda again and invited her to the Fortress to cure her.By Gogogo the Cornac Paradox Mage level 28
64th Regrowth 123rd year of Ascendancy at 22:20 see stats
Rescuer of the lost
Rescued the merchant from the assassin lord.By Gogogo the Cornac Paradox Mage level 21
31st Haze 122nd year of Ascendancy at 14:45 see stats
Savior of the damsels in distress
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Gogogo the Cornac Paradox Mage level 26
10th Regrowth 123rd year of Ascendancy at 00:12 see stats
Size matters
Did over 600 damage in one attack.By Gogogo the Cornac Paradox Mage level 28
68th Regrowth 123rd year of Ascendancy at 20:46 see stats
Sliders
Activated a portal using the Orb of Many Ways.By Gogogo the Cornac Paradox Mage level 34
47th Dusk 123rd year of Ascendancy at 11:11 see stats
The Arena
Unlocked Arena mode.By Gogogo the Cornac Paradox Mage level 11
8th Mirth 122nd year of Ascendancy at 03:59 see stats
The Right thing to do
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Gogogo the Cornac Paradox Mage level 21
62nd Haze 122nd year of Ascendancy at 01:21 see stats
The secret city
Discovered the truth about mages.By Gogogo the Cornac Paradox Mage level 11
10th Mirth 122nd year of Ascendancy at 00:15 see stats
There and back again
Opened a portal to Maj'Eyal from the Far East.By Gogogo the Cornac Paradox Mage level 38
28th Regrowth 124th year of Ascendancy at 12:37 see stats
Thralless
Freed at least 30 enthralled slaves in the slavers' compound.By Gogogo the Cornac Paradox Mage level 21
61st Haze 122nd year of Ascendancy at 08:48 see stats
Treasure Hoarder
Amassed 3000 gold pieces.By Gogogo the Cornac Paradox Mage level 27
46th Regrowth 123rd year of Ascendancy at 04:59 see stats
Treasure Hunter
Amassed 1000 gold pieces.By Gogogo the Cornac Paradox Mage level 17
61st Dusk 122nd year of Ascendancy at 15:54 see stats
Unstoppable
Returned from the dead.By Gogogo the Cornac Paradox Mage level 45
56th Dusk 124th year of Ascendancy at 21:24 see stats
Vampire crusher
Destroyed the Master in its lair of the Dreadfell.By Gogogo the Cornac Paradox Mage level 30
76th Pyre 123rd year of Ascendancy at 04:41 see stats
Wibbly Wobbly Timey Wimey Stuff
Killed the weaver queen and the temporal defiler.By Gogogo the Cornac Paradox Mage level 5
78th Pyre 122nd year of Ascendancy at 09:37 see stats
Log
Vor, Grand Geomancer of the Pride casts Chain Lightning.
Vor, Grand Geomancer of the Pride hits Gogogo for (137 to ice), 206 lightning (206 total damage).
Gogogo is free from the ice.
Talent Attenuate is ready to use.
Talent Dust to Dust is ready to use.
Vor, Grand Geomancer of the Pride casts Flameshock.
Gogogo is stunned by the burning flame!
The protective shield of Vor, Grand Geomancer of the Pride disappears.
Phantasmal Shield hits Gogogo for 72 light damage.
Attenuate from Gogogo hits Vor, Grand Geomancer of the Pride for 41 temporal damage.
Gogogo uses Infusion: Movement.
Gogogo is moving at extreme speed!
Gogogo casts Dimensional Step.
Gogogo is out of phase.
Gogogo emerges from a space-time rift!
Gogogo slows down.
Polimirin the orc cryomancer casts Freeze.
Gogogo is encased in ice!
Polimirin the orc cryomancer hits Gogogo for 151 cold damage.
Burning Shock from Vor, Grand Geomancer of the Pride hits Gogogo for (18 to ice), 27 fire (27 total damage).
Vor, Grand Geomancer of the Pride activates his wand!
A shield forms around Eilinywen the orc high pyromancer.
A shield forms around Polimirin the orc cryomancer.
A shield forms around Vor, Grand Geomancer of the Pride.
Eilinywen the orc high pyromancer casts Flame.
Eilinywen the orc high pyromancer roars triumphantly.
Eilinywen the orc high pyromancer hits Gogogo for (53 to ice), 79 fire (79 total damage).
Gogogo the level 45 cornac paradox mage was blazed to death by Eilinywen the orc high pyromancer on level 3 of Vor Pride.




































































































