Boreck the level 10 Cornac Writhing One by Cayle Doon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassWrithing One
Level / Exp10 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 17)
Dexterity13 (base 10)
Constitution16 (base 16)
Magic41 (base 33)
Willpower17 (base 13)
Cunning11 (base 10)

Resources

Life270/270
Insanity0/100
Healing Factor1.1545771506545
Regeneration0.28864428766362

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage46
Accuracy35
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+3%
Light+10%
All0%

Offense: Damage Penetration

Acid+10%

Defense: Base

Armour (hardiness)27.413408721348 (65.897138898113%)
Defense19
Ranged Defense19
Fatigue6
Physical Save23
Spell Save20
Mental Save9

Defense: Resistances

Acid+ 16%( 70%)
Light+ 30%( 70%)
Physical+ 6%( 70%)
Lightning+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Friend of the worm1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.50
4/5
4/5
2/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5
Demented / Path of horror1.30
2/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Horrific body1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
3/5
0/5

Effects

talent

Quests

done
done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Boreck the Cornac Writhing One level 10
2nd Mirth 122nd year of Ascendancy at 19:53
see stats

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Saving done.

There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

There is a previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.