Fail the level 5 Higher Necromancer by Cayle Doon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp5 / 24%
Sizebig
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic28 (base 27)
Willpower17 (base 16)
Cunning11 (base 11)

Resources

Life33/33
Mana163/163
Soul12/13
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+10%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save7
Spell Save20
Mental Save9

Defense: Resistances

Lightning+ 17%( 70%)
Light+ 21%( 70%)
Cold+ 12%( 70%)
Fire+ 12%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Glacial waste1.30
3/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By Fail the Higher Necromancer level 1
74th Pyre 122nd year of Ascendancy at 13:27
see stats

Log


Talent Invoke Darkness is ready to use.

You collect a new ingredient:
green worm (1).
Fail hits Green worm mass for 14 physical damage.
Fail killed Green worm mass!

Fail misses Green worm mass.
Green worm mass envelops Fail with acid.
Green worm mass hits Fail for (3 absorbed), 1 acid (1 total damage).
You collect a new ingredient:
green worm (1).
Fail's Hiemal Shield hits Green worm mass for
20 cold damage.
Fail's Hiemal Shield killed Green worm mass!

Resting starts...

Fail starts regenerating health quickly.

Your hiemal shield regenerates to full!
Fail starts to surge mana.

Fail stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Fail stops surging mana.

Talent Rune: Manasurge is ready to use.
Rested for 21 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the northwest (cutpurse)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northwest (cutpurse)).