Demonia the level 2 Cornac Demonologist by Cayle Doon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignInfinite
ModeInsane Adventure
SexFemale
RaceCornac
ClassDemonologist
Level / Exp2 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity10 (base 10)
Constitution12 (base 12)
Magic20 (base 20)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life152/152
Stamina108/108
Vim143/166
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage21
Accuracy18
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense3
Ranged Defense3
Fatigue20
Physical Save9
Spell Save11
Mental Save13

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Demonic pact1.50
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
3/5
0/5
0/5
0/5
Corruption / Doom shield1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Torment1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Tool
On fingers
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


Deep Wound from Mean looking elven guard hits
Demonia for 8 physical damage.
Resting starts...

Demonia starts regenerating health quickly.

Rested for 1 turns (stop reason: taken damage).

Talent Shield Pummel is ready to use.
Deep Wound from Mean looking elven guard hits
Demonia for 8 physical damage.

Deep Wound from Mean looking elven guard hits
Demonia for 8 physical damage.
Demonia uses
Infusion: Wild.
Demonia's deep wound closes.

Demonia is cured!

Demonia lessens the pain.

Demonia uses
Infusion: Healing.
Demonia receives 51 healing from Infusion: Healing.
Resting starts...

Talent Block is ready to use.
Demonia stops regenerating health quickly.

Demonia feels pain again.

Talent Flame Leash is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Demonia deactivates
Bleak Outcome.
Demonia activates
Bleak Outcome.

You pickup 0.95 gold pieces.