Adurra the level 8 Thalore Doomed by crimson_tears

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Half-Cost Category Mastery 1.3.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassDoomed
Level / Exp8 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity15 (base 10)
Constitution21 (base 18)
Magic8 (base 10)
Willpower28 (base 27)
Cunning20 (base 18)

Resources

Life284/300
Hate50/100
Healing Factor0.83638743455497
Regeneration0.20909685863874

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage6
Accuracy27
Crit Chance7%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy27
Crit Chance7%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance6%
Speed1

Offense: Mind

Mindpower25
Crit Chance8%
Speed1

Offense: Damage Bonus

Nature+2%
Acid+10%
Fire+10%
All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense11
Ranged Defense11
Fatigue3
Physical Save23
Spell Save16
Mental Save24

Defense: Resistances

Acid+ 20%( 70%)
Blight+ 3%( 70%)
Cold+ 6%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Confusion Resistance50%
Fear Resistance50%
Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Shadows1.30
0/5
0/5
0/5
0/5
Cursed / Punishments1.30
5/5
0/5
0/5
0/5
Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Force of will1.30
1/5
5/5
0/5
0/5

Generic Talents

Cursed / Dark sustenance1.30
1/5
3/5
0/5
0/5
Cursed / Cursed form1.00
1/5
5/5
0/5
0/5
Cursed / Gestures1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Adurra picks up (l.): spinel.
Adurra picks up (m.):
ametrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.65 gold from the transmogrification of
iron helm of dexterity (+2) (0 def, 3 armour).
You gain 1.42 gold from the transmogrification of
miner's pair of iron boots of uncanny dodging (3 def, 7 armour).
You gain 2.88 gold from the transmogrification of
runic elm longbow.
You gain 1.00 gold from the transmogrification of
Surefire.
You gain 3.86 gold from the transmogrification of
balanced iron mace of daylight (103% power, 2 apr).
You gain 2.53 gold from the transmogrification of
surging elm magestaff of power (100% power, 2 apr, lightning element).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 13%; cure physical).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Deflection
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Adurra deactivates Deflection.