








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.9 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Ogre |
| Class | Berserker |
| Level / Exp | 17 / 41% |
| Size | big |
| Lifes / Deaths | Killed by red crystal at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:09 / 118Killed by red crystal at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:23 Killed by large brown snake at level 2 on the 1st Summertide 122nd year of Ascendancy at 06:18 Killed by cutpurse at level 2 on the 1st Summertide 122nd year of Ascendancy at 20:09 Killed by brown bear at level 2 on the 2nd Summertide 122nd year of Ascendancy at 03:00 Killed by Norgos, the Guardian at level 2 on the 2nd Summertide 122nd year of Ascendancy at 04:04 Killed by Norgos, the Guardian at level 3 on the 2nd Summertide 122nd year of Ascendancy at 07:01 Killed by Norgos, the Guardian at level 3 on the 2nd Summertide 122nd year of Ascendancy at 08:35 Killed by Norgos, the Guardian at level 3 on the 2nd Summertide 122nd year of Ascendancy at 09:25 Killed by Norgos, the Guardian at level 3 on the 2nd Summertide 122nd year of Ascendancy at 11:17 Killed by Adenor the cave troll at level 5 on the 9th Flare 122nd year of Ascendancy at 08:45 Killed by Adenor the cave troll at level 5 on the 9th Flare 122nd year of Ascendancy at 09:29 Killed by black crystal at level 5 on the 6th Dusk 122nd year of Ascendancy at 08:01 Killed by black crystal at level 5 on the 6th Dusk 122nd year of Ascendancy at 08:16 Killed by Saleyatha the cave bear at level 5 on the 6th Dusk 122nd year of Ascendancy at 18:30 Killed by Saleyatha the cave bear at level 5 on the 6th Dusk 122nd year of Ascendancy at 20:07 Killed by large brown snake at level 5 on the 6th Dusk 122nd year of Ascendancy at 20:28 Killed by war bear at level 5 on the 6th Dusk 122nd year of Ascendancy at 23:31 Killed by war bear at level 5 on the 7th Dusk 122nd year of Ascendancy at 02:16 Killed by red crystal at level 5 on the 7th Dusk 122nd year of Ascendancy at 10:53 Killed by cave bear at level 7 on the 8th Dusk 122nd year of Ascendancy at 06:59 Killed by mean looking elven guard at level 7 on the 10th Dusk 122nd year of Ascendancy at 07:08 Killed by snow giant at level 8 on the 26th Dusk 122nd year of Ascendancy at 17:17 Killed by Aerynne the white wolf at level 8 on the 26th Dusk 122nd year of Ascendancy at 20:39 Killed by Aerynne the white wolf at level 8 on the 26th Dusk 122nd year of Ascendancy at 20:59 Killed by Aerynne the white wolf at level 8 on the 26th Dusk 122nd year of Ascendancy at 22:28 Killed by Aerynne the white wolf at level 8 on the 26th Dusk 122nd year of Ascendancy at 23:01 Killed by storm drake hatchling at level 9 on the 27th Dusk 122nd year of Ascendancy at 06:29 Killed by storm drake hatchling at level 9 on the 27th Dusk 122nd year of Ascendancy at 07:21 Killed by devourer at level 9 on the 27th Dusk 122nd year of Ascendancy at 17:50 Killed by umber hulk at level 9 on the 28th Dusk 122nd year of Ascendancy at 04:34 Killed by orc soldier at level 9 on the 28th Dusk 122nd year of Ascendancy at 06:28 Killed by devourer at level 9 on the 28th Dusk 122nd year of Ascendancy at 08:14 Killed by devourer at level 9 on the 28th Dusk 122nd year of Ascendancy at 09:48 Killed by xaren at level 9 on the 28th Dusk 122nd year of Ascendancy at 13:43 Killed by cold drake hatchling at level 9 on the 28th Dusk 122nd year of Ascendancy at 17:20 Killed by snow giant at level 9 on the 29th Dusk 122nd year of Ascendancy at 08:48 Killed by snow giant chieftain at level 9 on the 29th Dusk 122nd year of Ascendancy at 09:35 Killed by snow giant chieftain at level 9 on the 29th Dusk 122nd year of Ascendancy at 10:33 Killed by snow giant chieftain at level 9 on the 29th Dusk 122nd year of Ascendancy at 11:32 Killed by snow giant at level 9 on the 30th Dusk 122nd year of Ascendancy at 00:10 Killed by storm drake hatchling at level 10 on the 31st Dusk 122nd year of Ascendancy at 07:22 Killed by snow giant at level 10 on the 31st Dusk 122nd year of Ascendancy at 10:02 Killed by Rantha the Worm at level 10 on the 31st Dusk 122nd year of Ascendancy at 10:32 Killed by Rantha the Worm at level 10 on the 31st Dusk 122nd year of Ascendancy at 11:08 Killed by Rantha the Worm at level 10 on the 31st Dusk 122nd year of Ascendancy at 11:26 Killed by Rantha the Worm at level 10 on the 31st Dusk 122nd year of Ascendancy at 12:04 Killed by Rantha the Worm at level 10 on the 31st Dusk 122nd year of Ascendancy at 12:26 Killed by Rantha the Worm at level 10 on the 31st Dusk 122nd year of Ascendancy at 14:03 Killed by Rantha the Worm at level 10 on the 31st Dusk 122nd year of Ascendancy at 15:36 Killed by Rantha the Worm at level 10 on the 31st Dusk 122nd year of Ascendancy at 18:08 Killed by Rantha the Worm at level 10 on the 31st Dusk 122nd year of Ascendancy at 19:06 Killed by orc corruptor at level 10 on the 35th Dusk 122nd year of Ascendancy at 03:10 Killed by bandit at level 10 on the 6th Haze 122nd year of Ascendancy at 02:28 Killed by Assassin Lord at level 10 on the 6th Haze 122nd year of Ascendancy at 02:41 Killed by armoured skeleton warrior at level 11 on the 52nd Haze 122nd year of Ascendancy at 12:05 Killed by armoured skeleton warrior at level 11 on the 53rd Haze 122nd year of Ascendancy at 15:08 Killed by armoured skeleton warrior at level 11 on the 53rd Haze 122nd year of Ascendancy at 16:15 Killed by armoured skeleton warrior at level 11 on the 54th Haze 122nd year of Ascendancy at 02:23 Killed by armoured skeleton warrior at level 11 on the 54th Haze 122nd year of Ascendancy at 03:28 Killed by Mayoyabeth the ghoul at level 11 on the 55th Haze 122nd year of Ascendancy at 01:17 Killed by Mayoyabeth the ghoul at level 11 on the 55th Haze 122nd year of Ascendancy at 02:32 Killed by armoured skeleton warrior at level 11 on the 55th Haze 122nd year of Ascendancy at 07:44 Killed by armoured skeleton warrior at level 12 on the 56th Haze 122nd year of Ascendancy at 03:05 Killed by skeleton archer at level 12 on the 56th Haze 122nd year of Ascendancy at 08:59 Killed by skeleton master archer at level 12 on the 56th Haze 122nd year of Ascendancy at 10:18 Killed by armoured skeleton warrior at level 12 on the 56th Haze 122nd year of Ascendancy at 16:14 Killed by skeleton warrior at level 12 on the 58th Haze 122nd year of Ascendancy at 01:49 Killed by Xanemira the degenerated skeleton warrior at level 12 on the 58th Haze 122nd year of Ascendancy at 08:45 Killed by skeleton mage at level 12 on the 58th Haze 122nd year of Ascendancy at 12:15 Killed by armoured skeleton warrior at level 12 on the 58th Haze 122nd year of Ascendancy at 17:41 Killed by Cyrureldaba the war bear at level 13 on the 69th Haze 122nd year of Ascendancy at 02:32 Killed by Cyrureldaba the war bear at level 13 on the 69th Haze 122nd year of Ascendancy at 03:20 Killed by Nereldatha the midge swarm at level 13 on the 69th Haze 122nd year of Ascendancy at 20:06 Killed by Beluvena the treant at level 13 on the 73rd Haze 122nd year of Ascendancy at 19:03 Killed by Beluvena the treant at level 13 on the 73rd Haze 122nd year of Ascendancy at 19:17 Killed by Betywen the xaren at level 14 on the 75th Haze 122nd year of Ascendancy at 14:39 Killed by giant venus flytrap at level 14 on the 75th Haze 122nd year of Ascendancy at 22:05 Killed by bee swarm at level 14 on the 76th Haze 122nd year of Ascendancy at 13:58 Killed by bloated horror at level 14 on the 77th Haze 122nd year of Ascendancy at 14:14 Killed by bloated horror at level 14 on the 77th Haze 122nd year of Ascendancy at 14:30 Killed by netherworm mass at level 14 on the 77th Haze 122nd year of Ascendancy at 16:30 Killed by netherworm mass at level 14 on the 77th Haze 122nd year of Ascendancy at 17:22 Killed by Xanoriatira the blade horror at level 14 on the 78th Haze 122nd year of Ascendancy at 04:04 Killed by Xanoriatira the blade horror at level 14 on the 78th Haze 122nd year of Ascendancy at 04:38 Killed by netherworm mass at level 14 on the 78th Haze 122nd year of Ascendancy at 19:27 Killed by devourer at level 15 on the 79th Haze 122nd year of Ascendancy at 00:18 Killed by bloated horror at level 15 on the 79th Haze 122nd year of Ascendancy at 00:39 Killed by devourer at level 15 on the 79th Haze 122nd year of Ascendancy at 00:59 Killed by Weirdling Beast at level 15 on the 80th Haze 122nd year of Ascendancy at 05:50 Killed by Weirdling Beast at level 15 on the 80th Haze 122nd year of Ascendancy at 06:32 Killed by Weirdling Beast at level 15 on the 80th Haze 122nd year of Ascendancy at 07:14 Killed by Weirdling Beast at level 15 on the 80th Haze 122nd year of Ascendancy at 07:57 Killed by Weirdling Beast at level 15 on the 80th Haze 122nd year of Ascendancy at 08:54 Killed by Weirdling Beast at level 15 on the 80th Haze 122nd year of Ascendancy at 09:42 Killed by Weirdling Beast at level 15 on the 80th Haze 122nd year of Ascendancy at 10:42 Killed by Weirdling Beast at level 15 on the 80th Haze 122nd year of Ascendancy at 11:11 Killed by Weirdling Beast at level 15 on the 80th Haze 122nd year of Ascendancy at 11:56 Killed by ultimate gwelgoroth at level 15 on the 7th Decay 122nd year of Ascendancy at 14:20 Killed by brecklorn at level 15 on the 15th Regrowth 123rd year of Ascendancy at 07:08 Killed by Xassra the snow giant at level 16 on the 62nd Regrowth 123rd year of Ascendancy at 20:12 Killed by storm drake at level 16 on the 63rd Regrowth 123rd year of Ascendancy at 04:34 Killed by storm drake hatchling at level 16 on the 66th Regrowth 123rd year of Ascendancy at 01:14 Killed by Urkis, the High Tempest at level 16 on the 66th Regrowth 123rd year of Ascendancy at 06:04 Killed by snow giant boulder thrower at level 16 on the 12nd Pyre 123rd year of Ascendancy at 20:21 Killed by snow giant at level 16 on the 12nd Pyre 123rd year of Ascendancy at 21:01 Killed by snow giant boulder thrower at level 16 on the 12nd Pyre 123rd year of Ascendancy at 22:50 Killed by Porumirin the snow giant chieftain at level 16 on the 12nd Pyre 123rd year of Ascendancy at 23:11 Killed by Porumirin the snow giant chieftain at level 16 on the 12nd Pyre 123rd year of Ascendancy at 23:23 Killed by Porumirin the snow giant chieftain at level 16 on the 12nd Pyre 123rd year of Ascendancy at 23:38 Killed by snow giant at level 17 on the 12nd Pyre 123rd year of Ascendancy at 23:57 Killed by skeleton warrior at level 17 on the 25th Pyre 123rd year of Ascendancy at 08:27 Killed by skeleton warrior at level 17 on the 25th Pyre 123rd year of Ascendancy at 08:53 Killed by ghoul at level 17 on the 25th Pyre 123rd year of Ascendancy at 09:55 Killed by Chanting Necromancer at level 17 on the 25th Pyre 123rd year of Ascendancy at 13:37 Killed by Chanting Necromancer at level 17 on the 25th Pyre 123rd year of Ascendancy at 14:33 Killed by Chanting Necromancer at level 17 on the 25th Pyre 123rd year of Ascendancy at 15:50 Killed by Grand Necromancer at level 17 on the 25th Pyre 123rd year of Ascendancy at 17:59 |
| Antimagic | Follower |
Primary Stats
| Strength | 50 (base 43) |
| Dexterity | 11 (base 12) |
| Constitution | 39 (base 35) |
| Magic | 12 (base 10) |
| Willpower | 8 (base 10) |
| Cunning | 18 (base 10) |
Resources
| Life | 578/578 |
| Stamina | 180/180 |
| Healing Factor | 1.2081339712919 |
| Regeneration | 0.30203349282297 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 6 |
| See Stealth | 34.894014938291 |
| See Invisible | 34.894014938291 |
Offense: Mainhand
| Damage | 42 |
| Accuracy | 21 |
| Crit Chance | 5% |
| APR | 2 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 6 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +5% |
| Fire | +6% |
| All | 0% |
Offense: Damage Penetration
| Lightning | +15% |
Defense: Base
| Armour (hardiness) | 30.511077022655 (88.454810495627%) |
| Defense | 12 |
| Ranged Defense | 12 |
| Fatigue | 19 |
| Physical Save | 33 |
| Spell Save | 25 |
| Mental Save | 37 |
Defense: Resistances
| Acid | + 15%( 70%) |
| Physical | + 13%( 70%) |
| Cold | + 16%( 70%) |
| All | + 7%( 70%) |
| Lightning | + 27%( 70%) |
| Light | + 13%( 70%) |
| Temporal | + 10%( 70%) |
| Fire | + 16%( 70%) |
| Mind | + 13%( 70%) |
Defense: Immunities
| Stun Resistance | 0% |
| Pinning Resistance | 0% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 10% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: SunUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to brighten the area in a radius of 6 and illuminate stealthy creatures, possibly revealing them (reduces stealth power by 10). The light is so powerful it will also banish magical darkness It will also blind any creatures caught inside (power 20) for 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 181 and cleanse 1 wound and 1 poison effect. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 113 life over 5 turns. Its effects scale with your Magic stat. |
Class Talents
| Technique / Two-handed assault | 1.30 |
| 3/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| Technique / Warcries | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Berserker's strength | 1.30 |
| 3/5 |
| 5/5 |
| 2/5 |
| 1/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 2/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 2/5 |
| 4/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
Quests
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
Protector Myssil has requested that you go at once to the ruins on the eastern shores of the sea of Sash to rescue a party of Krogs taken by necromancers filth. Cleaning the trashSave our people and show the evildoers the wrongness of their way. Permanently. * You have killed the necromancers but not in time to save any of the captive Krogs. | failed |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved spell save by +4. | done |
You failed to protect the lost tinker from death by copperhead snake. Escort: lost tinker (level 3 of Norgos Lair) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Scintillating Caves. Escort: repented thief (level 2 of Scintillating Caves)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 23. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one vial of elder vampire blood. Once you've gotten it, cross some moving water on your way back.' * 'Needed: one hummerhorn wing. If you've not encountered hummerhorns before, they're like wasps, only gigantic and lethal.' * You've found the needed snow giant kidney. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed vial of squid ink. * You've found the needed warg claw. * You've found the needed pouch of bone giant dust. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | insulating pair of iron boots of tirelessness (0 def, 3 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes resistances: +6% fire / +5% cold Stamina each turn: +0.40 Maximum stamina: +12.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| On fingers | NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+6 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +5% physical Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+5 eff.) Maximum stamina: +25.00 It can be used to activate talent Dark Tendrils (costing 40 power out of 50/50) : Effective talent level: 2.0 Power cost: 40 out of 50/50. Range: 6 Travel Speed: instantaneous Is: a mind power Description: Send tendrils of creeping dark out to attack your target, and pin them in the darkness for 3 turns. Creeping dark will trail behind the tendrils as they move. The darkness does 7 damage per turn. The damage will increase with your Mindpower. You do +9% damage to anything that has entered your creeping dark. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
| Around neck | copper amulet of constitution (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Con Amulets can have magical properties. |
| In main hand | Stormveil the steel greatsword (22-35.2 power, 2 apr)Requires: - Strength 16 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 22.0 - 35.2 Uses stat: 120% Str Damage type: Fire Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 14 arcane resource burn Burst (radius 1) on hit: +12 lightning When wielded/worn: Effects on melee hit: * 30% chance to daze at end of turn Changes resistances: +3% lightning / +3% fire Changes resistances penetration: +15% lightning Changes damage: +6% fire Massive two-handed swords. |
| On hands | rough leather gloves of strength (+3) (0 def, 1 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 (+2 eff.) Armour: +1 Changes stats: +3 Str Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Light source | brass lantern 'Kivor'Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes resistances: +6% mind / +1% physical Mental save: +18 (+7 eff.) Mental crit. chance: +1% Light radius: +2 See stealth: +6 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Cloak | linen cloak of Iron Throne (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Str / +1 Con A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | dwarven-steel plate armour 'Getasavor' (5 def, 12 armour)Requires: - Strength 35 - Talent Heavy Armour Training (level 3) Infused by nature Crafted by a master 17.00 Encumbrance. [Random Unique] Type: armor / massive ; tier 3 When wielded/worn: Accuracy: +4 (+2 eff.) Armour: +12 Defense: +5 (+5 eff.) Fatigue: +24% Changes resistances: +8% acid / +5% physical / +6% light / +5% cold / +3% temporal / +18% lightning Allows you to breathe in: water Physical save: +16 (+8 eff.) A suit of armour made of metal plates. |
Inventory
This item will automatically be transmogrified when you leave the level.vision rune (radius 10; dur 14; see undead) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to get a vision of the area surrounding you (10 radius) and to allow you to see invisible and stealthed creatures (power 13) for 14 turns. Your mind will become more receptive for 14 turns, allowing you to sense any undead around. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
steel battleaxe (22.5-33.75 power, 2 apr)Requires: - Strength 16 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 22.5 - 33.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% Massive two-handed battleaxes. |
iron greatmaul (19.5-29.25 power, 1 apr)Requires: - Strength 11 5.00 Encumbrance. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 19.5 - 29.3 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Crit. chance: +0.5% Attack speed: 100% Massive two-handed mauls. |
iron greatsword (17.5-28 power, 1 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 17.5 - 28.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% Massive two-handed swords. |
steel waraxe (13.5-18.9 power, 3 apr)Requires: - Strength 16 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 13.5 - 18.9 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% One-handed war axes. |
This item will automatically be transmogrified when you leave the level.Cloth of Dreams (10 def, 0 armour) Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+9 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) Mindpower: +6 (+6 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 10 power out of 25/25) : Effective talent level: 3.0 Power cost: 10 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 18 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 50% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
This item will automatically be transmogrified when you leave the level.Evermoss Robe (12 def, 0 armour) Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Defense: +12 (+10 eff.) Damage when hit (Melee): 35 nature slow Changes stats: +5 Wil Changes resistances: +25% nature Changes resistances penetration: +10% nature Changes damage: +30% nature Talent mastery: +0.10 Wild-gift / Moss Physical save: +15 (+7 eff.) Life regen: +0.20 Mindpower: +12 (+10 eff.) Mental crit. chance: +5% Healing mod.: +15% This thick robe is woven from a dark green moss, firmly bound and cool to the touch. It is said to have rejuvenating properties. |
This item will automatically be transmogrified when you leave the level.Boots of the Hunter (2 def, 12 armour) Requires: - Talent Heavy Armour Training Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / feet ; tier 4 When wielded/worn: Armour penetration: +15 Physical power: +12 (+4 eff.) Armour: +12 Defense: +2 (+2 eff.) Fatigue: +8% Talent masteries: +0.20 Cunning / Trapping +0.20 Cursed / Endless hunt +0.20 Cursed / Predator Spell save: +10 (+5 eff.) Mental save: +10 (+4 eff.) Stun/Freeze immunity: +40% Maximum life: +80.00 Activating this item is instant. It can be used to boost movement speed by 300% for up to 5 turns (or until you perform a non-movement action), costing 32 power out of 32/32. These cracked boots are caked with a thick layer of mud. It isn't clear who they previously belonged to, but they've clearly seen extensive use. |
miner's pair of iron boots (0 def, 8 armour)Requires: - Talent Heavy Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +8 Fatigue: +2% Infravision radius: +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.The Black Crown (0 def, 15 armour) Requires: - Talent Heavy Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 When wielded/worn: Armour: +15 Fatigue: +5% Changes stats: +10 Wil / +10 Con Changes resistances: +20% darkness / +20% blight Talent masteries: +0.20 Corruption / Demonic pact +0.20 Corruption / Demon seeds Shadow Power: +5 Increases all saves by your Shadow Power. "For the demon who has everything." |
iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Heavy Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
spiked steel mail armour of fire resistance (2 def, 6 armour)Requires: - Strength 20 - Talent Heavy Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+2 eff.) Fatigue: +14% Damage when hit (Melee): 10 physical Changes resistances: +16% fire A suit of armour made of mail. |
iron plate armour (3 def, 7 armour)Requires: - Strength 22 - Talent Heavy Armour Training (level 3) 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Armour: +7 Defense: +3 (+3 eff.) Fatigue: +20% A suit of armour made of metal plates. |
7 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
51 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
6 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
3 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
miner's iron pickaxe (dig speed 29 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
brass lantern of healthInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +43.00 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
It Which WrithesPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: weird / tentacle ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / -3 Wil / +3 Con Fully Charged! Activating this item is instant. It can be used to reduce the duration of all detrimental effects, costing 10 power out of 10/10. A tiny tentacle. It is rather cute and squishy. Each time you are afflicted with a detrimental effect you instinctively squish the tentacle a little, powering it up. (once per turn) When at full charge (10 effects applied) you can activate the tentacle to release its internal fluids all over you, halfing the remaining duration of any detrimental effects on you. |
4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Bludwig the Ogre Berserker level 10
35th Dusk 122nd year of Ascendancy at 05:17 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Bludwig the Ogre Berserker level 10
40th Dusk 122nd year of Ascendancy at 23:34 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Bludwig the Ogre Berserker level 16
63rd Regrowth 123rd year of Ascendancy at 03:39 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Bludwig the Ogre Berserker level 16
66th Regrowth 123rd year of Ascendancy at 06:41 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Bludwig the Ogre Berserker level 15
80th Haze 122nd year of Ascendancy at 13:30 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Bludwig the Ogre Berserker level 10
31st Dusk 122nd year of Ascendancy at 05:31 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Bludwig the Ogre Berserker level 11
6th Haze 122nd year of Ascendancy at 11:35 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Bludwig the Ogre Berserker level 17
25th Pyre 123rd year of Ascendancy at 09:54 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Bludwig the Ogre Berserker level 15
80th Haze 122nd year of Ascendancy at 20:16 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Bludwig the Ogre Berserker level 16
17th Regrowth 123rd year of Ascendancy at 16:05 see stats
Log
Grand Necromancer shrugs off the critical damage!
Quest 'Cleaning the trash' is failed! (Press 'j' to see the quest log)
Bludwig hits Grand Necromancer for 90 fire damage.
Bludwig killed Grand Necromancer!
Bludwig picks up (g.): Boots of the Hunter (2 def, 12 armour).
Bludwig picks up (i.): The Black Crown (0 def, 15 armour).
Bludwig picks up (f.): Cloth of Dreams (10 def, 0 armour).
Lore found: Boots of the Hunter
You can read all your collected lore in the game menu, by pressing Escape.
Lore found: The Black Crown
You can read all your collected lore in the game menu, by pressing Escape.
Lore found: Cloth of Dreams
You can read all your collected lore in the game menu, by pressing Escape.
Talent Berserker Rage is ready to use.
Bludwig is no longer attuned.
Talent Execution is ready to use.
Talent Shattering Blow is ready to use.
Resting starts...
Talent Precise Strikes is ready to use.
Rested for 83 turns (stop reason: all resources and life at maximum).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 16 turns (stop reason: at exit).

















































































