Zanodir the level 2 Whitehoof Necromancer by Arkiln

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp2 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity9 (base 10)
Constitution13 (base 10)
Magic28 (base 21)
Willpower10 (base 13)
Cunning12 (base 11)

Resources

Life148/148
Mana67/67
Souls10/10
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance3%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save11
Spell Save13
Mental Save7

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Zanodir's Invoke Darkness killed Steam giant guard!

Resting starts...

Talent Invoke Darkness is ready to use.
Talent Chill of the Tomb is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the southwest (pet yeti)).


Zanodir casts Chill of the Tomb.

Zanodir casts Invoke Darkness.

Zanodir's Invoke Darkness hits Pet yeti for
66 darkness damage.
Pet yeti howls


Zanodir casts Chill of the Tomb.


Talent Invoke Darkness is ready to use.
Zanodir's Chill of the Tomb hits Pet yeti for
38 cold damage.
Zanodir's Chill of the Tomb killed Pet yeti!

Resting starts...

Talent Chill of the Tomb is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the west (steam giant gunner)).


Zanodir deactivates Blurred Mortality.

Zanodir deactivates Necrotic Aura.