Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Treant Race 1.1.5Adds in a Treant Race. Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Turtle race 1.1.5This addon is home to bonus races, objects, and even a custom zone, for all your turtle pleasures. Races; Objects; Zones; Enemies; |
| Campaign | Maj'Eyal |
| Mode | Nightmare Adventure |
| Sex | Male |
| Race | MegaTurtle |
| Class | Bulwark |
| Level / Exp | 2 / 85% |
| Size | huge |
| Lifes / Deaths | Killed by Glurialle the brown bear at level 2 on the 76th Pyre 122nd year of Ascendancy at 16:12 0 / 3Killed by bandit at level 2 on the 79th Pyre 122nd year of Ascendancy at 20:36 Killed by Glurialle the brown bear at level 2 on the 2nd Mirth 122nd year of Ascendancy at 10:12 |
Primary Stats
| Strength | 21 (base 21) |
| Dexterity | 12 (base 12) |
| Constitution | 40 (base 12) |
| Magic | 1 (base 10) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | -1/277 |
| Stamina | 103/103 |
| Healing Factor | 1 |
| Regeneration | 33 |
Speed
| Mental | 0% |
| Attack | -50% |
| Movement | 0% |
| Spell | -50% |
| Global | +20% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 2 |
Offense: Mainhand
| Damage | 19 |
| Accuracy | 19 |
| Crit Chance | 2% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 1 |
| Crit Chance | 1% |
| Speed | 2 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 2 |
Defense: Base
| Armour (hardiness) | 47.46 (63.098591549296%) |
| Defense | 6.7 |
| Ranged Defense | 10.7 |
| Fatigue | 19 |
| Physical Save | 20.675 |
| Spell Save | 3.85 |
| Mental Save | 7 |
Defense: Resistances
| All | + 3%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 5 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 120 life over 5 turns. |
Class Talents
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield defense | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Harmony | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Megaturtle | 1.00 |
| 1/1 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
| talent | Mega Spiked Shell |
| talent | Heart of the Mega Turtle |
Quests
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You must explore Norgos' Lair. * You must explore the Heart of the Gloom. | active |
Equipment
| On feet | miner's pair of rough leather boots (0 def, 6 armour) miner's pair of rough leather boots (0 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +6 Fatigue: +1% Infravision radius: +2 A pair of boots made of leather. |
| Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +12% A suit of armour made of mail. |
| In off hand | iron shield (4 def, 2 armour, 9.5 dam, 20 block) iron shield (4 def, 2 armour, 9.5 dam, 20 block)Requires: - Strength 11 - Talent Armour Training (level 2) 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 9.5 - 11.4 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +2.5% Block value: +20 When wielded/worn: Armour: +2 Defense: +4 Ranged Defense: +4 Fatigue: +6% Talent granted: +1 Block Handheld deflection devices |
| In main hand | iron longsword (7-9.8 power, 2 apr) iron longsword (7-9.8 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 7.0 - 9.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% Sharp, long, and deadly. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
This item will automatically be transmogrified when you leave the level. Pitchwasp the iron greatsword (9-14.4 power, 1 apr)Pitchwasp the iron greatsword (9-14.4 power, 1 apr) Requires: - Strength 11 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 9.0 - 14.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 111% When wielded/worn: Accuracy: +6 Changes stats: +3 Dex Changes resistances penetration: +5% darkness Critical mult.: +5.00% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. miner's pair of iron boots of tirelessness (0 def, 8 armour)miner's pair of iron boots of tirelessness (0 def, 8 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +8 Fatigue: +2% Stamina each turn: +0.40 Maximum stamina: +13.00 Infravision radius: +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. acidic quiver of elm arrows of daylight (12/12, 10-14 power, 5 apr)acidic quiver of elm arrows of daylight (12/12, 10-14 power, 5 apr) Requires: - Dexterity 11 Powered by arcane forces 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 10.0 - 14.0 Uses stats: 70% Dex, 50% Str Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +1.0% Capacity: 12 Special effect when this weapon crits: splashes the target with acid Damage when this weapon hits(ranged): +5 light / +5 acid Damage against: +6% Undead Arrows are used with bows to pierce your foes to death. |
This item will automatically be transmogrified when you leave the level. deadly quiver of elm arrows (9/9, 13.5-18.9 power, 5 apr)deadly quiver of elm arrows (9/9, 13.5-18.9 power, 5 apr) Requires: - Dexterity 11 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 13.5 - 18.9 Uses stats: 70% Dex, 50% Str Damage type: Physical Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +1.0% Capacity: 9 Arrows are used with bows to pierce your foes to death. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
Log
Papagelos Of Slow hits Green worm mass for 0 physical damage.
Papagelos Of Slow hits White worm mass for 1 physical damage.
Papagelos Of Slow hits Green worm mass for 0 physical damage.
White worm mass hits Papagelos Of Slow for 6 physical damage.
Green worm mass hits Papagelos Of Slow for 5 physical damage.
Papagelos Of Slow reflects damage back to White worm mass!
White worm mass hits Papagelos Of Slow for 7 physical damage.
Papagelos Of Slow hits White worm mass for 1 physical damage.
Papagelos Of Slow reflects damage back to Glurialle the brown bear!
Glurialle the brown bear hits Papagelos Of Slow for 2 darkness, 5 physical, 3 darkness, 4 darkness (14 total damage).
Papagelos Of Slow hits Glurialle the brown bear for 0 darkness, 1 physical, 0 darkness, 0 darkness (1 total damage).
White worm mass misses Papagelos Of Slow.
Papagelos Of Slow reflects damage back to Glurialle the brown bear!
Glurialle the brown bear hits Papagelos Of Slow for 2 darkness, 5 physical, 3 darkness, 4 darkness (13 total damage).
Papagelos Of Slow hits Glurialle the brown bear for 0 darkness, 0 physical, 0 darkness, 0 darkness (1 total damage).
White worm mass crawls poison onto Papagelos Of Slow.
Papagelos Of Slow shrugs off the effect 'Poison'!
Papagelos Of Slow reflects damage back to Green worm mass!
Papagelos Of Slow reflects damage back to Green worm mass!
Papagelos Of Slow reflects damage back to White worm mass!
Green worm mass hits Papagelos Of Slow for 5 physical damage.
Papagelos Of Slow hits Green worm mass for 0 physical damage.
Papagelos Of Slow hits White worm mass for 0 nature damage.
Papagelos Of Slow hits Green worm mass for 0 physical damage.
White worm mass hits Papagelos Of Slow for 5 nature damage.
Green worm mass hits Papagelos Of Slow for 5 physical damage.
Papagelos Of Slow reflects damage back to White worm mass!
White worm mass hits Papagelos Of Slow for 7 physical damage.
Papagelos Of Slow hits White worm mass for 1 physical damage.
Saving game...
