eng-mage the level 5 Higher Archmage by Enginuity

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp5 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic28 (base 27)
Willpower17 (base 16)
Cunning11 (base 11)

Resources

Life123/123
Mana193/193
Healing Factor1
Regeneration1.35

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25.5
Crit Chance7%
Speed1

Offense: Mind

Mindpower16.3
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense1.35
Ranged Defense1.35
Fatigue6
Physical Save8.4
Spell Save15.75
Mental Save9.8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done

Equipment

On fingers
Around neck
In main hand
Light source
On hands
Main armor

Inventory

Achievements

Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By eng-mage the Higher Archmage level 5
75th Pyre 122nd year of Ascendancy at 01:36
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By eng-mage the Higher Archmage level 3
74th Pyre 122nd year of Ascendancy at 21:08
see stats

Log

Talent Rune: Manasurge is ready to use.
Eng-mage casts Rune: Manasurge.

Eng-mage starts to surge mana.

Ran for 3 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Betamira the cave troll uses Flare.

Ran for 2 turns (stop reason: taken damage).


Betamira the cave troll's Flare hits
eng-mage for 33 fire, 13 physical, 4 nature, 3 light (54 total damage).
Eng-mage casts Flame.

Betamira the cave troll is on fire!

eng-mage hits Betamira the cave troll for 115 fire damage.
Betamira the cave troll uses Steady Shot.

Burning from Eng-mage hits Betamira the cave troll for
38 fire damage.
Betamira the cave troll's Steady Shot hits
eng-mage for 72 physical damage.
eng-mage the level 5 higher archmage was battered to death by Betamira the cave troll on level 2 of Trollmire.
You have 2 life(s) left.
Eng-mage stops surging mana.

Eng-mage deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Betamira the cave troll's Steady Shot killed eng-mage!
Saving done.

Talent Flame is ready to use.
Ran for 2 turns (stop reason: interesting character).


Saving game...