Ancar the level 33 Yeek Archmage by Amusement

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceYeek
ClassArchmage
Level / Exp33 / 47%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution8 (base 10)
Magic96 (base 60)
Willpower76 (base 52)
Cunning15 (base 11)

Resources

Life-6/310
Mana196/721
Healing Factor0.97959106305127
Regeneration3.1836709549166

Speed

Mental0%
Attack0%
Movement+9.999999999999%
Spell0%
Global+118.41281712929%

Vision

Sight10
Lite6
See Stealth8
See Invisible8
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage44
Accuracy5
Crit Chance6%
APR13
Speed1.00

Offense: Spell

Spellpower61
Crit Chance20%
Speed1

Offense: Mind

Mindpower39
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+18%
Blight+13%
Arcane+5%
Cold+24%
All0%
Darkness+15%
Physical+45%
Mind+6%
Fire+16%
Lightning+64%

Offense: Damage Penetration

Acid+20%
Light+15%
Nature+20%
Lightning+10%
All0%

Defense: Base

Armour (hardiness)14 (30%)
Defense52
Ranged Defense52
Fatigue0
Physical Save21
Spell Save52
Mental Save49

Defense: Resistances

Acid+ 22%( 70%)
Blight+ 23%( 70%)
Arcane+ 15%( 70%)
Cold+ 32%( 70%)
All+ 11%( 70%)
Lightning+ 70%( 70%)
Temporal+ 19%( 70%)
Physical+ 30%( 70%)
Mind+ 14%( 70%)
Fire+ 32%( 70%)
Nature+ 19%( 70%)

Defense: Immunities

Pinning Resistance100%
Confusion Resistance95%
Silence Resistance60%
Stun Resistance48%
Instadeath Resistance100%
Blind Resistance40%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Spell / Temporal1.30
1/5
4/5
1/5
0/5
Spell / Air1.30
5/5
4/5
3/5
0/5
Spell / Arcane1.30
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
1/5
3/5
3/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
1/5
1/5
Spell / Divination1.30
3/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5
Race / Yeek1.00
1/5
4/5
5/5
1/5

Prodigies

1/1

Effects

Quests

done
done
done
done
done
failed
done
done
active
active
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Insane (Roguelike) difficulty) Killed a Bringer of Doom.
By Ancar the Yeek Archmage level 32
34th Regrowth 123rd year of Ascendancy at 17:56
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Ancar the Yeek Archmage level 22
7th Decay 122nd year of Ascendancy at 07:26
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Ancar the Yeek Archmage level 10
2nd Haze 122nd year of Ascendancy at 21:07
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Ancar the Yeek Archmage level 20
66th Haze 122nd year of Ascendancy at 08:10
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Ancar the Yeek Archmage level 30
22nd Regrowth 123rd year of Ascendancy at 13:22
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Ancar the Yeek Archmage level 26
12nd Regrowth 123rd year of Ascendancy at 01:35
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Ancar the Yeek Archmage level 13
7th Haze 122nd year of Ascendancy at 21:51
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Ancar the Yeek Archmage level 13
13rd Haze 122nd year of Ascendancy at 04:05
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Ancar the Yeek Archmage level 30
23rd Regrowth 123rd year of Ascendancy at 21:19
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Ancar the Yeek Archmage level 19
65th Haze 122nd year of Ascendancy at 18:14
see stats

Log

Talent Arcane Eye is ready to use.
Your summoned yeek mindslayer disappears.
Your summoned yeek mindslayer disappears.
Your summoned yeek mindslayer disappears.
The fabric of time around Ancar stabilizes to normal.

The powerful time-altering energies generate a restoration field on Ancar.

Talent Temporal Shield is ready to use.
The fabric of time around Ancar returns to normal.

Rested for 20 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Quickened is ready to use.
Talent Aegis is ready to use.
Talent Wayist is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


You pickup 0.80 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.55 gold pieces.

Ancar picks up ( .):
Charquell the steel plate armour (0 def, 16 armour).
You pickup 0.70 gold pieces.

You pickup 2.10 gold pieces.

Aeroma the oozing horror uses
Pheromones.
Ran for 6 turns (stop reason: detrimental status effect).

Summons flock towards Ancar.

Aeroma the oozing horror uses
Mana Clash.
Ancar reacts immediately after taking severe wounds!
Ancar deactivates
Disruption Shield.
Aeroma the oozing horror hits Ancar for 316 arcane damage.
Ancar the level 33 yeek archmage was dweomered to death by Aeroma the oozing horror on level 2 of Tempest Peak.