Cobalt the level 6 Cornac Forge Knight by Northern Shadow

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassForge Knight
Level / Exp6 / 11%
Sizebig
Lifes / Deaths

Primary Stats

Strength30 (base 14)
Dexterity22 (base 22)
Constitution24 (base 21)
Magic12 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life248/248
Stamina115/115
Healing Factor1.2017532043077
Regeneration0.30043830107693

Speed

Mental0%
Attack0%
Movement+23.40864547425%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage21
Accuracy22
Crit Chance4%
APR4
Speed0.98

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower6
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)29.69 (73.452380952381%)
Defense18.2
Ranged Defense23.1
Fatigue22.008956796628
Physical Save18.9
Spell Save12.7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance6%
Bleed Resistance6%
Pinning Resistance6%
Disarm Resistance25%
Instadeath Resistance100%
Knockback Resistance6%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Armor forging1.40
2/5
1/5
0/5
0/5
Technique / Weapon forging1.40
2/5
1/5
0/5
0/5
Technique / Forge powers1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5
Technique / Forgeknight combat expertise1.30
2/5
1/5
0/5
0/5
Technique / Forgeknight combat maneuvers1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Forger's endurance1.30
5/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

On head
On feet
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Cobalt wears:
insulating pair of rough leather boots of uncanny dodging (2 def, 1 armour).

Resting starts...

Talent Arms & Weapon Refinement is ready to use.
Rested for 40 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
quick elm wand of trap destruction [power 15] (12 cooldown).
You gain 0.43 gold from the transmogrification of
grounding rough leather cap (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (10.5-14.7 power, 2 apr).
You gain 1.31 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, physical damage).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (resist 12%; cure mental).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.