Mad Scientist the level 2 Superhuman Alchemist by sasquatch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSuperhuman
ClassAlchemist
Level / Exp2 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity23 (base 10)
Constitution33 (base 23)
Magic33 (base 23)
Willpower26 (base 16)
Cunning20 (base 10)

Resources

Life215/215
Mana157/157
Equilibrium0
Healing Factor1
Regeneration5

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage15
Accuracy28
Crit Chance20%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance20%
Speed1

Offense: Mind

Mindpower23
Crit Chance19%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense22
Ranged Defense22
Fatigue1
Physical Save23
Spell Save24
Mental Save22

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Tactical1.50
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
3/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
3/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
3/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
2/5
0/5
0/5
0/5
Wild-gift / Harmony1.80
3/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
3/5
0/5
0/5
0/5
Spell / Staff combat1.30
3/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Mad Scientist casts Channel Staff.
Mad Scientist's Channel Staff hits Wolf for
24 fire damage.

Mad Scientist casts Channel Staff.

Mad Scientist's Channel Staff hits Wolf for
25 fire damage.
Mad Scientist's Channel Staff killed Wolf!

There is an exit to the worldmap here (press '' or right click to use).

Mad Scientist wears:
insulating rough leather cap of dexterity (+3) (0 def, 1 armour).

You gain 1.41 gold from the transmogrification of
reinforced iron shield of cold resistance (+15%) (4 def, 7 armour, 44 block).
You gain 1.05 gold from the transmogrification of
reinforced iron shield (4 def, 6 armour, 39.5 block).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (17/17, 16.5-23.1 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

There is a Derth (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Mad Scientist deactivates Flame Infusion.

Mad Scientist activates Flame Infusion.

Mad Scientist deactivates Flame Infusion.