Achmes the level 10 Yeek Archmage by Achmes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity10 (base 10)
Constitution15 (base 20)
Magic35 (base 30)
Willpower24 (base 15)
Cunning18 (base 11)

Resources

Life-29/144
Mana198/208
Healing Factor1.0405405405406
Regeneration1.6128378378379

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy4
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance11%
Speed1

Offense: Mind

Mindpower22
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+13%
Mind+6%
Temporal+3%

Defense: Base

Armour (hardiness)3 (30%)
Defense13
Ranged Defense15
Fatigue0
Physical Save8
Spell Save23
Mental Save19

Defense: Resistances

Temporal+ 10%( 70%)
Lightning+ 7%( 70%)
Arcane+ 14%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance17%
Poison Resistance30%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Light source
Around waist

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Achmes the Yeek Archmage level 10
8th Mirth 122nd year of Ascendancy at 21:15
see stats

Log

Achmes's Flame hits Degenerated skeleton warrior for 77 fire damage.
Achmes's Flame killed Degenerated skeleton warrior!

You pickup 0.85 gold pieces.

Talent Manathrust is ready to use.

Talent Flame is ready to use.

Resting starts...

Rested for 29 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.


You don't see how to get there...

You don't see how to get there...


Ran for 3 turns (stop reason: hostile spotted to the northwest (skeleton magus)).


Skeleton magus activates Arcane Power.


Skeleton magus casts Flame.


Achmes casts Manathrust.

Achmes is on fire!

Achmes hits Skeleton magus for 141 arcane damage.
Skeleton magus's Flame hits
Achmes for 71 fire damage.
Burning from Skeleton magus hits
Achmes for 24 fire damage.
Skeleton magus casts Manathrust.

Saving game...