Zeira the level 7 Cornac Shadowblade by nemhir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassShadowblade
Level / Exp7 / 68%
Sizebig
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity15 (base 13)
Constitution10 (base 10)
Magic28 (base 28)
Willpower13 (base 10)
Cunning22 (base 19)

Resources

Life-21/173
Mana115/121
Stamina126/126
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite0
Infravision5
See Stealth23.702532784305
See Invisible23.702532784305

Offense: Mainhand

Damage16
Accuracy22
Crit Chance12%
APR8
Speed1.00

Offense: Offhand

Damage8
Accuracy22
Crit Chance12%
APR8
Speed1.00

Offense: Spell

Spellpower26
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+5%

Offense: Damage Penetration

Fire+20%
Darkness+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save7
Spell Save20
Mental Save12

Defense: Resistances

Fire+ 25%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
1/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.20
1/5
0/5
0/5
0/5
Spell / Phantasm1.00
5/5
1/5
0/5
0/5
Spell / Temporal1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
1/5
2/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
0/5
1/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect
detrimental effect

Quests

done
done
done
active

Equipment

Around waist
Main armor
On hands
In off hand
Cloak
In main hand

Inventory

Achievements

Log

Talent Teleport is ready to use.
Rested for 44 turns (stop reason: hostile spotted to the southeast (The Shade)).


Zeira activates Stealth.

Zeira casts Illuminate.

The Shade resists the blinding light!

Zeira's spell attains critical power!
Zeira deactivates Stealth.

Zeira hits The Shade for 153 light damage.

Zeira casts Teleport.


Resting starts...

Talent Stealth is ready to use.
Talent Illuminate is ready to use.
Talent Teleport is ready to use.
Rested for 53 turns (stop reason: taken damage).

Zeira is encased in ice!

Something hits
Zeira for 113 cold damage.

Zeira casts Illuminate.

Zeira's spell attains critical power!

Zeira uses Infusion: Wild.

Zeira is free from the ice.

Zeira is cured!

Zeira lessens the pain.

Zeira uses Infusion: Regeneration.

Zeira starts regenerating health quickly.

Saving game...