Third Time's The Charm the level 11 Halfling Rogue by A Very Soft Sheep

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceHalfling
ClassRogue
Level / Exp11 / 65%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity37 (base 23)
Constitution11 (base 10)
Magic10 (base 10)
Willpower17 (base 10)
Cunning42 (base 36)

Resources

Life346/346
Stamina138/138
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite-994
Infravision5
See Stealth34.921546859523
See Invisible34.921546859523
Stealth53

Offense: Mainhand

Damage8
Accuracy32
Crit Chance18%
APR16
Speed1.00

Offense: Offhand

Damage9
Accuracy32
Crit Chance18%
APR16
Speed1.00

Offense: Spell

Spellpower5
Crit Chance12%
Speed1

Offense: Mind

Mindpower26
Crit Chance14%
Speed1

Offense: Damage Bonus

Lightning+6%
Darkness+3%
Cold+6%
Blight+3%
Mind+5%
Fire+18%
Acid+15%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)6 (38.594633868923%)
Defense37
Ranged Defense37
Fatigue0
Physical Save20
Spell Save10
Mental Save20

Defense: Resistances

Acid+ 14%( 70%)
Darkness+ 10%( 70%)
Blight+ 17%( 70%)
Arcane+ 12%( 70%)
Fire+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.40
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
5/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
2/5
1/5
4/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
4/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
failed
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Third Time's The Charm the Halfling Rogue level 10
1st Flare 122nd year of Ascendancy at 03:53
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Third Time's The Charm the Halfling Rogue level 6
5th Mirth 122nd year of Ascendancy at 13:32
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Third Time's The Charm the Halfling Rogue level 6
8th Mirth 122nd year of Ascendancy at 05:09
see stats

Log

The protective shield of Silith the green mold disappears.

Third Time's The Charm uses
Throwing Knives.
Third Time's The Charm's Throwing Knife performs a melee critical strike against Silith the green mold!
Silith the green mold casts a protective shield just in time!

Third Time's The Charm's Throwing Knife hits Silith the green mold for
(5 flat reduction), 101 physical, (4 flat reduction), 0 blight, (1 flat reduction), 0 mind, (4 flat reduction), 0 darkness (101 total damage).

Third Time's The Charm uses
Throwing Knives.
Third Time's The Charm's Throwing Knife performs a melee critical strike against Silith the green mold!
Third Time's The Charm's Throwing Knife hits Silith the green mold for
(5 flat reduction), 97 physical (97 total damage).
Third Time's The Charm's Throwing Knife killed Silith the green mold!

Talent Luck of the Little Folk is ready to use.

Third Time's The Charm picks up (g.):
agate.
Third Time's The Charm picks up (b.):
iron waraxe of daylight (12-17 power, 2 apr).
Third Time's The Charm picks up (b.):
shimmering elm magestaff of might (10-12 power, 2 apr, lightning element).
Third Time's The Charm picks up (d.):
Fulugorn the steel plate armour (0 def, 14 armour).
Third Time's The Charm picks up (c.):
cruel ash starstaff of power (15-18 power, 3 apr, physical element).
Third Time's The Charm picks up (e.):
prismatic cured leather armour of fire resistance (6 def, 4 armour).
Third Time's The Charm picks up (i.):
rough leather gloves of magic (+2) (0 def, 1 armour).
Third Time's The Charm picks up (e.):
spellwoven linen robe of blight (+11%) (0 def, 0 armour).

Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Third Time's The Charm picks up (d.):
iron longsword of erosion (11-15 power, 2 apr).