Eshadanasantenieria the level 21 Dark Faerie Blood Mage by fxf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDark Faerie
ClassBlood Mage
Level / Exp21 / 0%
Sizetiny
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution40.059565582547 (base 36)
Magic71 (base 50)
Willpower25 (base 10)
Cunning22 (base 19)

Resources

Life514/514
Mana175/175
Positive0/110
Vim50/50
Healing Factor1.2142857142857
Regeneration0.30357142857142

Speed

Mental+41.229817998417%
Attack0%
Movement+15%
Spell+82.459635996834%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage41
Accuracy37
Crit Chance21%
APR11
Speed0.71

Offense: Spell

Spellpower60.75
Crit Chance23%
Speed0.54806642276616

Offense: Mind

Mindpower26.65
Crit Chance11%
Speed1

Offense: Damage Bonus

All+31%

Defense: Base

Armour (hardiness)17.701064516484 (39.223300970874%)
Defense32.325
Ranged Defense32.325
Fatigue3
Physical Save40.227134202025
Spell Save36.905277326093
Mental Save28.330277326092

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Bleed Resistance21%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Corruption / Blood1.30
3/5
2/5
3/5
0/5
Corruption / Pyre1.30
1/5
2/5
3/5
1/5
Corruption / Vim1.30
2/5
2/5
0/5
0/5
Corruption / Blight1.30
3/5
0/5
0/5
0/5
Corruption / Trauma1.30
2/5
1/5
2/5
1/5

Generic Talents

Corruption / Blood magic1.30
3/5
1/5
1/5
2/5
Corruption / Blood spear1.30
1/5
1/5
3/5
2/5
Race / Dark-faerie1.00
3/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
3/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
failed
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Eshadanasantenieria the Dark Faerie Blood Mage level 19
17th Haze 122nd year of Ascendancy at 15:48
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Eshadanasantenieria the Dark Faerie Blood Mage level 17
6th Dusk 122nd year of Ascendancy at 13:12
see stats
Level 10 Got a character to level 10.
By Eshadanasantenieria the Dark Faerie Blood Mage level 10
5th Mirth 122nd year of Ascendancy at 09:42
see stats
Level 20 Got a character to level 20.
By Eshadanasantenieria the Dark Faerie Blood Mage level 20
18th Haze 122nd year of Ascendancy at 15:17
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Eshadanasantenieria the Dark Faerie Blood Mage level 18
14th Dusk 122nd year of Ascendancy at 22:36
see stats
The Arena Unlocked Arena mode.
By Eshadanasantenieria the Dark Faerie Blood Mage level 11
7th Mirth 122nd year of Ascendancy at 07:31
see stats
The secret city Discovered the truth about mages.
By Eshadanasantenieria the Dark Faerie Blood Mage level 18
11st Haze 122nd year of Ascendancy at 18:08
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Eshadanasantenieria the Dark Faerie Blood Mage level 18
47th Dusk 122nd year of Ascendancy at 18:58
see stats

Log

Eshadanasantenieria's Clone hits Great wolf for 131 blight damage.
Eshadanasantenieria's Clone hits Eshadanasantenieria for 0 blight damage.
Eshadanasantenieria's Clone killed Great wolf!

Resting starts...

Talent Fey Clone is ready to use.
Your summoned Eshadanasantenieria's Clone disappears.
Talent Blood Spite is ready to use.
The shield around Eshadanasantenieria crumbles.

Rested for 2 turns (stop reason: all resources and life at maximum).


Eshadanasantenieria speeds up.

The protective shield of Eshadanasantenieria disappears.

Talent Rune: Reflection Shield is ready to use.
Ran for 30 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).