Drania the level 14 Higher Wyrmic by jobrandon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceHigher
ClassWyrmic
Level / Exp14 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength52 (base 39)
Dexterity16 (base 10)
Constitution15 (base 11)
Magic16 (base 10)
Willpower45 (base 28)
Cunning10 (base 10)

Resources

Life707/707
Equilibrium10
Healing Factor1.0460311219418
Regeneration13.304115146228

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1

Offense: Mainhand

Damage70
Accuracy40
Crit Chance10%
APR25
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower40
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+9%
Blight+9%
Physical+9%
Cold+37%
All0%
Lightning+21%
Temporal+6%
Fire+11%
Nature+13%

Offense: Damage Penetration

Cold+10%
Temporal+15%

Defense: Base

Armour (hardiness)17.43606800103 (30%)
Defense13
Ranged Defense13
Fatigue5
Physical Save25
Spell Save20
Mental Save21

Defense: Resistances

Acid+ 17%( 70%)
Blight+ 22%( 70%)
Arcane+ 15%( 70%)
Cold+ 53%( 70%)
All+ 11%( 70%)
Lightning+ 29%( 70%)
Temporal+ 16%( 70%)
Physical+ 11%( 70%)
Fire+ 36%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance10%
Instadeath Resistance100%
Poison Resistance31%
Blind Resistance35%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
1/5
1/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
2/5
1/5
Wild-gift / Venom drake aspect1.30
4/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
1/5
2/5
Wild-gift / Fungus1.00
5/5
1/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
active
done
done
done
done
active
active
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Drania the Higher Wyrmic level 10
13rd Haze 122nd year of Ascendancy at 22:03
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Drania the Higher Wyrmic level 5
1st Mirth 122nd year of Ascendancy at 07:04
see stats

Log

You gain 0.94 gold from the transmogrification of corrosive iron gauntlets (0 def, 1 armour).
You gain 1.32 gold from the transmogrification of
traveler's pair of iron boots (0 def, 3 armour).
You gain 10.80 gold from the transmogrification of
Haleldir (0 def, 9 armour).
You gain 1.97 gold from the transmogrification of
cleansing steel mail armour of lightning resistance (2 def, 6 armour).
You gain 1.81 gold from the transmogrification of
cleansing iron mail armour of resilience (2 def, 4 armour).
You gain 1.18 gold from the transmogrification of
cured leather armour of stability (6 def, 4 armour).
You gain 1.86 gold from the transmogrification of
shocking steel steamsaw of temporal resistance (+10%) (16-24 power, 0 apr).
You gain 4.32 gold from the transmogrification of
windwalling iron steamsaw of resilience (11-16 power, 0 apr).
You gain 3.25 gold from the transmogrification of
hungering mossy mindstar of balance (2-2 power, 12 apr, nature damage).
You gain 4.38 gold from the transmogrification of
warbringer's steel dagger (13-17 power, 6 apr).
You gain 2.13 gold from the transmogrification of
slime-covered iron dagger of erosion (10-13 power, 5 apr).
You gain 2.67 gold from the transmogrification of
iron dagger of crippling (9-12 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 2.88 gold from the transmogrification of
iron battleaxe of crippling (16-23 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.09 gold from the transmogrification of
manasurge rune of the titan (regen 746% over 10 turns; mana 37; cd 17).
There is a Passageway into the Trollmire here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Derth (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Resting starts...

Rested for 2 turns.


Saving done.