Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.5 |
| Addons | Select your Escorts 1.6.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.6.0Donators/Buyers bonus! Possessor Bonus Class 1.6.0Donators/Buyers bonus! Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Undead |
| Class | Husk |
| Level / Exp | 27 / 0% |
| Size | small |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 71 (base 20) |
| Dexterity | 20 (base 20) |
| Constitution | 37 (base 20) |
| Magic | 20 (base 20) |
| Willpower | 20 (base 20) |
| Cunning | 20 (base 20) |
Resources
| Life | 342/721 |
| Stamina | 177/203 |
| Healing Factor | 0.69565217391304 |
| Regeneration | 6.2608695652174 |
Speed
| Mental | -30% |
| Attack | -30% |
| Movement | -20% |
| Spell | -30% |
| Global | +120.30915476031% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 4% |
| Speed | 1.4285714285714 |
Offense: Mind
| Mindpower | 21 |
| Crit Chance | 4% |
| Speed | 1.4285714285714 |
Defense: Base
| Armour (hardiness) | 16 (30%) |
| Defense | 8 |
| Ranged Defense | 8 |
| Fatigue | 0 |
| Physical Save | 34 |
| Spell Save | 20 |
| Mental Save | 20 |
Defense: Resistances
| Blight | + 5%(100%) |
| Acid | + 22%(100%) |
Defense: Immunities
| Fear Resistance | 100% |
Inscriptions (0/3)
Class Talents
Generic Talents
Effects
| detrimental effect | Huge cut that bleeds, doing 1.50 physical damage per turn. Bleeding |
| beneficial effect | The thrill of combat improves the target's maximum life by 10%, life regeneration by 5.00, and stamina regeneration by 1.00. Bloodbath |
| detrimental effect | Huge cut that bleeds, doing 0.60 physical damage per turn and decreasing all heals received by 50%. Deep Wound |
| beneficial effect | Increases global action speed by 20% and physical crit by 20%. FrenzyAdditionally the target will continue to fight until its Life reaches -20%. |
| detrimental effect | The target is crippled, reducing melee, spellcasting and mind speed by 30%. Cripple |
Quests
Equipment
Inventory
Achievements
Log
Black Blood Bleeding from Shadow hits Zubylelle the devourer for 25 darkness damage.
Devourer leaps forward in a frenzy!
Shadow is not crippled anymore.
Shadow's spell attains critical power!
Zubylelle the devourer shrugs off the critical damage!
Hymn of Shadows hits Zubylelle the devourer for 16 darkness damage.
Raze hits Zubylelle the devourer for 7 darkness damage.
Bleeding from Zubylelle the devourer hits Shadow for 3 physical damage.
Devourer hits Zubylelle the devourer for 47 physical damage.
Zubylelle the devourer shoots!
Your hatred grows even as your life fades! (+8 hate)
Character control switched to devourer.
Zubylelle the devourer's Shoot hits Shadow for 105 physical damage.
Zubylelle the devourer's Shoot hits Devourer for 28 temporal damage.
Zubylelle the devourer's Shoot killed Shadow!
Black Blood Bleeding from Shadow hits Zubylelle the devourer for 25 darkness damage.
Raze hits Zubylelle the devourer for 7 darkness damage.
In a frenzy Devourer bites at Devourer!
Devourer is cut deeply.
Devourer hits devourer for 107 physical damage.
Zubylelle the devourer tries to bite Devourer with razor sharp teeth!
Devourer starts to bleed.
The scent of blood sends the Zubylelle the devourers into a frenzy!
Zubylelle the devourer hits devourer for 27 physical damage.
Devourer calms down.
Devourer's deep wound closes.
Devourer stops bleeding.
Devourer no longer revels in blood quite so much.
Devourer is not crippled anymore.





