Darkbane the level 7 Ogre Writhing One by darkbane00

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassWrithing One
Level / Exp7 / 4%
Sizebig
Lifes / Deaths

Primary Stats

Strength30 (base 21)
Dexterity20 (base 16)
Constitution19 (base 19)
Magic22 (base 20)
Willpower10 (base 12)
Cunning14 (base 12)

Resources

Life310/310
Insanity0/100
Healing Factor1.0714285714286
Regeneration0.42857142857143

Speed

Mental+0.90000000000003%
Attack+0.90000000000003%
Movement+38.441686460958%
Spell+0.90000000000003%
Global+100.6%

Vision

Sight10
Lite2

Offense: Mainhand

Damage33
Accuracy39
Crit Chance3%
APR10
Speed0.99

Offense: Spell

Spellpower14.5
Crit Chance3%
Speed0.99108027750248

Offense: Mind

Mindpower20
Crit Chance3%
Speed0.99108027750248

Offense: Damage Bonus

Mind+9%
Fire+13%
All0%

Offense: Damage Penetration

Fire+20%

Defense: Base

Armour (hardiness)9.21 (30%)
Defense23
Ranged Defense23
Fatigue0
Physical Save17
Spell Save11
Mental Save8

Defense: Resistances

Lightning+ 3%( 70%)
Light+ 9%( 70%)
Physical+ 15%( 70%)
Fire+ 18%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Demented / Horrific body1.30
5/5
2/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
3/5
2/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Race / Ogre1.00
2/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
2/5
0/5

Effects

talent
detrimental effect

Quests

active
done

Equipment

On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Darkbane deactivates Chaos Orbs.

Chaos Orbs has been disrupted by
anti-magic forces!
Talent Chaos Orbs is ready to use.
Darkbane activates Chaos Orbs.

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


Darkbane wears:
copper ring of pilfering.

You gain 1.05 gold from the transmogrification of
iron pickaxe of endurance (dig speed 39 turns).
You gain 1.37 gold from the transmogrification of
reinforced iron shield of lightning resistance (+16%) (4 def, 6 armour, 51 block).
You gain 1.42 gold from the transmogrification of
spiked rough leather armour of temporal resistance (1 def, 2 armour).
You gain 1.15 gold from the transmogrification of
arcing iron waraxe of massacre (16.5-23.1 power, 2 apr).
You gain 1.96 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, light element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 2.45 gold from the transmogrification of
flaming iron dagger of phasing (10.5-13.65 power, 10 apr).
You gain 0.67 gold from the transmogrification of
copper ring of the mind (+11%).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Darkbane deactivates Chaos Orbs.