Chalk the level 6 Higher Adventurer by tasseographer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassAdventurer
Level / Exp6 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic37 (base 29)
Willpower14 (base 13)
Cunning12 (base 12)

Resources

Life214/214
Mana150/150
Vim120/120
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance8%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+20%
Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save20
Spell Save23
Mental Save14

Defense: Resistances

Temporal+ 12%( 70%)
Lightning+ 21%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Corruption / Bone1.00
3/5
2/5
0/5
0/5
Spell / Earth1.20
5/5
1/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.00
1/5
1/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.00
2/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Tool
On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You pickup 0.75 gold pieces.
Chalk picks up (h.):
iron battleaxe (16-24 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Chalk wears:
grounding rough leather belt of transcendence.

Space around you starts to dissolve...


Resting starts...

Rested for 7 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 33 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You collect a new ingredient:
lump of iron (1).
You gain 1.97 gold from the melting of
hateful iron steamsaw of fire resistance (+15%) (10-14 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 15.00 gold from the melting of
Pinwheel (13-20 power, 10 apr).
You gain 1.50 gold from the melting of
mighty rough leather sling.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron battleaxe (16-24 power, 1 apr).
You gain 2.02 gold from the melting of
steam generator implant of the warrior (steam 5).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.