Memphis the level 21 Higher Archmage by memphis

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceHigher
ClassArchmage
Level / Exp21 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution44 (base 31)
Magic55 (base 45)
Willpower34 (base 25)
Cunning11 (base 11)

Resources

Life497/497
Mana348/348
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage24
Accuracy5
Crit Chance3%
APR10
Speed1.00

Offense: Spell

Spellpower51.212948759439
Crit Chance3%
Speed1

Offense: Mind

Mindpower28.6
Crit Chance1%
Speed1

Offense: Damage Bonus

All+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense6.35
Ranged Defense14.813829793642
Fatigue3
Physical Save23.15
Spell Save28.075
Mental Save26.875

Defense: Resistances

All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance30%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
4/5
0/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
5/5
1/5
1/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
1/5
0/5
Spell / Air1.30
4/5
4/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
3/5
0/5
0/5
Spell / Divination1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
4/5
1/5
5/5
0/5
Technique / Combat training1.00
3/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect
detrimental effect

Quests

done
active
failed
done
done
done
done
done
active
done
active
done
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Memphis the Higher Archmage level 14
43rd Dusk 122nd year of Ascendancy at 02:31
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Memphis the Higher Archmage level 19
80th Regrowth 123rd year of Ascendancy at 07:05
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Memphis the Higher Archmage level 10
13rd Dusk 122nd year of Ascendancy at 04:09
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Memphis the Higher Archmage level 20
1st Time of Balance 123rd year of Ascendancy at 14:10
see stats
Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Memphis the Higher Archmage level 4
74th Pyre 122nd year of Ascendancy at 20:29
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By Memphis the Higher Archmage level 14
17th Haze 122nd year of Ascendancy at 18:07
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Memphis the Higher Archmage level 12
27th Dusk 122nd year of Ascendancy at 18:33
see stats
The Right thing to do (Nightmare (Roguelike) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Memphis the Higher Archmage level 21
12nd Pyre 123rd year of Ascendancy at 05:32
see stats
Thralless (Nightmare (Roguelike) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Memphis the Higher Archmage level 21
11st Pyre 123rd year of Ascendancy at 20:22
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Memphis the Higher Archmage level 19
1st Time of Balance 123rd year of Ascendancy at 09:17
see stats

Log

Memphis casts Chain Lightning.
You collect a new ingredient:
pouch of faeros ash.
Memphis hits Faeros for 191 lightning damage.
Memphis killed Faeros!

Resting starts...

Talent Lightning is ready to use.
The shield around Memphis crumbles.

Talent Rune: Manasurge is ready to use.
Talent Chain Lightning is ready to use.
Memphis casts Rune: Manasurge.

Memphis starts to surge mana.

Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 6 turns (stop reason: interesting terrain).


Resting starts...

Talent Rune: Shielding is ready to use.
Talent Born into Magic is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Memphis stops surging mana.

Ran for 2 turns (stop reason: hostile spotted to the west (xaren)).

Memphis casts Rune: Shielding.

A shield forms around Memphis.


Memphis deactivates Arcane Power.

The shield around Memphis crumbles.

Memphis deactivates Feather Wind.

Memphis deactivates Shielding.