Bob the level 4 Kruk Yeti Archmage by Dragor14

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceKruk Yeti
ClassArchmage
Level / Exp4 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity7 (base 10)
Constitution14 (base 10)
Magic23 (base 21)
Willpower20 (base 19)
Cunning10 (base 11)

Resources

Life-1/138
Mana89/146
Healing Factor1.1426086956522
Regeneration14.68252173913

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy1
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save10
Spell Save19
Mental Save10

Defense: Resistances

Lightning+ 18%( 70%)
Temporal+ 18%( 70%)
Fire+ 18%( 70%)
Arcane+ 23%( 70%)
Cold+ 18%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
0/5
0/5
0/5
Race / Yeti1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect
detrimental effect
beneficial effect

Quests

active

Equipment

On fingers
Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Bob casts Rune: Manasurge.
Bob starts to surge mana.

Bob stops regenerating health quickly.

Talent Flame is ready to use.
Deep Wound from High Guard Talosis hits
Bob for 6 physical damage.
Bleeding from High Guard Talosis hits
Bob for 1 physical damage.

Deep Wound from High Guard Talosis hits
Bob for 6 physical damage.
Bleeding from High Guard Talosis hits
Bob for 1 physical damage.

Ran for 2 turns (stop reason: taken damage).

Deep Wound from High Guard Talosis hits
Bob for 6 physical damage.
Bleeding from High Guard Talosis hits
Bob for 1 physical damage.

Ran for 2 turns (stop reason: taken damage).

Bob stops bleeding.

Deep Wound from High Guard Talosis hits
Bob for 6 physical damage.

Deep Wound from High Guard Talosis hits
Bob for 6 physical damage.

Bob's deep wound closes.

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
High Guard Talosis shoots!


Bob uses Infusion: Wild.

Bob lessens the pain.

Bob uses Infusion: Regeneration.

Bob starts regenerating health quickly.

Saving game...