Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.3 |
| Addons | Steamtech UI 1.0.5 Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Items Vault 1.1.2Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 24 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
| Strength | 36 (base 36) |
| Dexterity | 12 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 36 (base 36) |
| Willpower | 11 (base 10) |
| Cunning | 11 (base 10) |
Resources
| Life | 523/523 |
| Mana | 167/167 |
| Stamina | 172/172 |
| Healing Factor | 1.2 |
| Regeneration | 1.5 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 41 |
| Accuracy | 26 |
| Crit Chance | 2% |
| APR | 4 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 28 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12.1 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 30.92 (81.030927835052%) |
| Defense | 20.85 |
| Ranged Defense | 24.85 |
| Fatigue | 36 |
| Physical Save | 22.036502311954 |
| Spell Save | 21.022875197623 |
| Mental Save | 22.250530253711 |
Defense: Resistances
| Blight | + 36%(100%) |
| Darkness | + 48%(100%) |
| Temporal | + 37%(100%) |
| All | + 10%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 151 damage for 3 turns. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 9. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 24%, your defense is increased by 24 and all your resistances by 24%. Its effects scale with your Strength stat. |
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 194.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
Class Talents
| Golem / Arcane | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
Effects
| talent | Reflective Skin |
Quests
Equipment
| Socketed Gems | aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
| Socketed Gems | aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
| In off hand | Black Mesh (8 def, 2 armour, 100 block) Black Mesh (8 def, 2 armour, 100 block)Requires: - Strength 20 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Changes resistances: +30% darkness / +15% blight Talent granted: +3 Block Stamina each turn: +2.00 When you block an attack, there is a 30% of pulling in the attacker. Black, interwoven tendrils form this mesh that can be used as shield. It reacts visibly to your touch, clinging to your arm and engulfing it in a warm, black mass. |
| Main armor | radiant dwarven-steel plate armour of command (13 def, 14 armour) radiant dwarven-steel plate armour of command (13 def, 14 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Infused by nature Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +14 Defense: +13 Fatigue: +24% Changes stats: +1 Cun / +1 Wil Damage when the wearer is hit: 4 light Changes resistances: +12% darkness / +14% blight Mental save: +13 Light radius: +1 A suit of armour made of metal plates. |
| In main hand | acidic dwarven-steel mace of paradox (28-39.2 power, 4 apr) acidic dwarven-steel mace of paradox (28-39.2 power, 4 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 28.0 - 39.2 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Physical crit. chance: +1.5% Attack speed: 100% Special effect when this weapon crits: splashes the target with acid Damage when this weapon hits: +5 temporal / +7 acid When wielded/worn: Damage when the wearer is hit: 7 temporal Changes resistances: +5% temporal Blunt and deadly. |
Inventory
Crystalline Dwarven-steel greatmaul (54.375-81.5625 power, 2 apr) Crystalline Dwarven-steel greatmaul (54.375-81.5625 power, 2 apr)Requires: - Strength 24 Powered by arcane forces 5.00 Encumbrance. 1.20 Ego Multiplier. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. It is part of a set of items. Base power: 54.4 - 81.6 Uses stat: 120% Str Damage type: Arcane Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: Physical power: +12 Changes stats: +3 Con / +3 Wil Changes damage: +10% arcane Spellpower: +12 Massive two-handed maul. |
Isama (3 def, 8 armour) Isama (3 def, 8 armour)Requires: - Strength 28 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 Fatigue: +16% Changes stats: +2 Cun / +1 Con Changes resistances: +17% acid Infravision radius: +2 A suit of armour made of mail. |
radiant dwarven-steel mail armour of the deep (3 def, 11 armour) radiant dwarven-steel mail armour of the deep (3 def, 11 armour)Requires: - Strength 28 - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +11 Defense: +3 Fatigue: +16% Changes stats: +3 Wil Damage when the wearer is hit: 4 light Changes resistances: +13% blight / +7% cold / +14% darkness / +9% acid Allows you to breathe in: water Light radius: +1 A suit of armour made of mail. |
Adotha (6 def, 8 armour, 79.5 block) Adotha (6 def, 8 armour, 79.5 block)Requires: - Strength 16 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +8 Defense: +6 Ranged Defense: +6 Fatigue: +8% Talent granted: +2 Block Critical mult.: +5.00% Maximum encumbrance: +20 Handheld deflection devices |
Aerydin the steel shield (6 def, 2 armour, 35.5 block) Aerydin the steel shield (6 def, 2 armour, 35.5 block)Requires: - Strength 16 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +2 Defense: +6 Ranged Defense: +6 Fatigue: +8% Changes resistances: +18% lightning Talent granted: +2 Block Critical mult.: +5.00% Maximum vim: +30.00 Handheld deflection devices |
acidic steel shield of purity (6 def, 2 armour, 44.5 block) acidic steel shield of purity (6 def, 2 armour, 44.5 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +2 Defense: +6 Ranged Defense: +6 Fatigue: +8% Damage when the wearer hits(melee): 6 acid Damage when the wearer is hit: 11 acid Changes resistances: +11% nature / +12% blight Talent granted: +2 Block Handheld deflection devices |
blood-etched steel shield (6 def, 2 armour, 37 block) blood-etched steel shield (6 def, 2 armour, 37 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 2 When wielded/worn: Armour: +2 Defense: +6 Ranged Defense: +6 Fatigue: +8% Changes stats: +3 Con Talent granted: +2 Block Life regen: +1.20 Healing mod.: +11% Handheld deflection devices |
Achievements
Log
Decrepitude Disease from Elven cultist hits Alabroock for 25 blight damage.
Elven cultist's Soul Rot hits Alabroock for 176 blight damage.
Alabroock casts Rune: Teleportation.
Burning from Alabroock hits Elven blood mage for 52 fire damage.
Elven blood mage casts Timeless.
Elven blood mage stops burning.
Weakness Disease from Elven cultist hits Alabroock for 25 blight damage.
Decrepitude Disease from Elven cultist hits Alabroock for 25 blight damage.
Rotting Disease from Elven cultist hits Alabroock for 26 blight damage.
Alabroock casts Healing Light.
Alabroock receives 206 healing.
Weakness Disease from Elven cultist hits Alabroock for 25 blight damage.
Decrepitude Disease from Elven cultist hits Alabroock for 25 blight damage.
Rotting Disease from Elven cultist hits Alabroock for 26 blight damage.
Talent Throw Bomb is ready to use.
Weakness Disease from Elven cultist hits Alabroock for 25 blight damage.
Decrepitude Disease from Elven cultist hits Alabroock for 25 blight damage.
Rotting Disease from Elven cultist hits Alabroock for 26 blight damage.
Weakness Disease from Elven cultist hits Alabroock for 25 blight damage.
Decrepitude Disease from Elven cultist hits Alabroock for 25 blight damage.
Rotting Disease from Elven cultist hits Alabroock for 26 blight damage.
Character control switched to golem (servant of Alabroock).
Rotting Disease from Elven cultist hits Alabroock for 26 blight damage.
Rotting Disease from Elven cultist killed Alabroock!
