Alrik the level 50 Skeleton Archer by Arakes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp50 / 745%
Sizemedium
Lifes / Deaths

Primary Stats

Strength165 (base 66)
Dexterity138 (base 64)
Constitution52 (base 20)
Magic110 (base 60)
Willpower57 (base 20)
Cunning69 (base 23)

Resources

Life1513/1513
Mana0/629
Stamina262/262
Steam100/100
Healing Factor1.5837837837838
Regeneration4.3554054054054

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight13
Lite14
Infravision9
See Stealth38.594739025712
See Invisible38.594739025712

Offense: Mainhand

Damage360
Accuracy90
Crit Chance106%
APR41
Speed0.80

Offense: Spell

Spellpower70
Crit Chance20%
Speed1

Offense: Mind

Mindpower43
Crit Chance20%
Speed1

Offense: Damage Bonus

Physical+35%
Temporal+35%
Fire+33%
Arcane+24%
Mind+35%
All+15%

Offense: Damage Penetration

Lightning+30%
Temporal+20%
Nature+25%
Physical+37%
Mind+5%
All0%

Defense: Base

Armour (hardiness)50 (49.309173272933%)
Defense60
Ranged Defense63
Fatigue0
Physical Save55
Spell Save48
Mental Save51

Defense: Resistances

Blight+ 50%( 70%)
Arcane+ 44%( 70%)
Cold+ 66%( 70%)
All+ 38%( 70%)
Lightning+ 56%( 70%)
Darkness+ 41%( 70%)
Light+ 41%( 70%)
Temporal+ 44%( 70%)
Physical+ 44%( 70%)
Mind+ 56%( 70%)
Fire+ 32%( 70%)
Nature+ 58%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance10%
Fear Resistance100%
Poison Resistance100%
Blind Resistance65%
Disarm Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Implants
Runes
Runes
Implants

Class Talents

Technique / Combat techniques1.40
1/5
1/5
1/5
5/5
Technique / Sniper1.30
4/5
4/5
5/5
2/5
Technique / Munitions1.30
2/5
5/5
2/5
1/5
Technique / Archery training1.30
3/5
0/5
0/5
0/5
Technique / Archery prowess1.30
1/5
1/5
4/5
4/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
2/5
5/5
2/5
Technique / Marksmanship1.30
5/5
2/5
1/5
4/5

Generic Talents

Technique / Combat training1.30
4/5
1/5
2/5
1/5
0/5
0/5
Steamtech / Chemistry1.40
3/5
1/5
1/5
0/5
Steamtech / Physics1.00
3/5
2/5
1/5
0/5
Technique / Mobility1.20
2/5
1/5
2/5
2/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Undead / Skeleton1.10
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
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active
active
done
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done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.


Achievements

A dangerous secret (Roguelike) Found the mysterious staff and told Last Hope about it.
By Alrik the Skeleton Archer level 27
2nd Dusk 123rd year of Ascendancy at 16:00
see stats
A different point of view (Roguelike) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Alrik the Skeleton Archer level 39
18th Regrowth 124th year of Ascendancy at 21:05
see stats
Against all odds (Roguelike) Killed Ukruk in the ambush.
By Alrik the Skeleton Archer level 26
70th Pyre 123rd year of Ascendancy at 23:27
see stats
Arachnophobia (Roguelike) Destroyed the spydric menace.
By Alrik the Skeleton Archer level 37
5th Regrowth 124th year of Ascendancy at 22:58
see stats
Are you out of your mind?! (Roguelike) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Alrik the Skeleton Archer level 44
53rd Pyre 124th year of Ascendancy at 17:01
see stats
Back and there again (Roguelike) Opened a portal to the Far East from Maj'Eyal.
By Alrik the Skeleton Archer level 36
50th Haze 123rd year of Ascendancy at 04:06
see stats
Brave new world (Roguelike) Went to the Far East and took part in the war.
By Alrik the Skeleton Archer level 30
15th Dusk 123rd year of Ascendancy at 08:20
see stats
Bringer of Doom (Roguelike) Killed a Bringer of Doom.
By Alrik the Skeleton Archer level 16
69th Regrowth 123rd year of Ascendancy at 00:45
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Alrik the Skeleton Archer level 9
17th Dusk 122nd year of Ascendancy at 17:17
see stats
Destroyer of the creation (Roguelike) Killed Slasul.
By Alrik the Skeleton Archer level 40
45th Regrowth 124th year of Ascendancy at 08:20
see stats
Destroyer's bane (Roguelike) Killed Golbug the Destroyer.
By Alrik the Skeleton Archer level 29
11st Dusk 123rd year of Ascendancy at 19:35
see stats
Dragon's Greed (Roguelike) Amassed 8000 gold pieces.
By Alrik the Skeleton Archer level 47
23rd Dusk 124th year of Ascendancy at 04:06
see stats
Earth Master (Roguelike) Killed Harkor'Zun and unlocked Stone magic.
By Alrik the Skeleton Archer level 41
47th Regrowth 124th year of Ascendancy at 20:53
see stats
Evil denied (Roguelike) Won ToME by preventing the Void portal from opening.
By Alrik the Skeleton Archer level 50
45th Dusk 124th year of Ascendancy at 23:17
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Alrik the Skeleton Archer level 15
2nd Decay 122nd year of Ascendancy at 17:37
see stats
Eye of the storm (Roguelike) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Alrik the Skeleton Archer level 18
9th Pyre 123rd year of Ascendancy at 06:05
see stats
Fear me not! (Roguelike) Survived the Fearscape!
By Alrik the Skeleton Archer level 36
55th Haze 123rd year of Ascendancy at 02:49
see stats
Fear of Fours (Roguelike) Killed all four bosses of the Slime Tunnels.
By Alrik the Skeleton Archer level 47
77th Pyre 124th year of Ascendancy at 08:56
see stats
Flooder (Roguelike) Defeated Ukllmswwik while doing his own quest.
By Alrik the Skeleton Archer level 40
45th Regrowth 124th year of Ascendancy at 10:07
see stats
Gem of the Moon (Roguelike) Completed the Master Jeweler quest with Limmir.
By Alrik the Skeleton Archer level 50
74th Dusk 124th year of Ascendancy at 16:10
see stats
Guiding Hand (Roguelike) Saved all escorted adventurers.
By Alrik the Skeleton Archer level 28
8th Dusk 123rd year of Ascendancy at 04:59
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Alrik the Skeleton Archer level 18
5th Pyre 123rd year of Ascendancy at 04:02
see stats
I cleared the room of death and all I got was this lousy achievement! (Roguelike) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Alrik the Skeleton Archer level 45
53rd Pyre 124th year of Ascendancy at 21:12
see stats
Level 10 (Roguelike) Got a character to level 10.
By Alrik the Skeleton Archer level 10
25th Dusk 122nd year of Ascendancy at 21:31
see stats
Level 20 (Roguelike) Got a character to level 20.
By Alrik the Skeleton Archer level 20
21st Pyre 123rd year of Ascendancy at 18:28
see stats
Level 30 (Roguelike) Got a character to level 30.
By Alrik the Skeleton Archer level 30
12nd Dusk 123rd year of Ascendancy at 00:19
see stats
Level 40 (Roguelike) Got a character to level 40.
By Alrik the Skeleton Archer level 40
19th Regrowth 124th year of Ascendancy at 10:37
see stats
Level 50 (Roguelike) Got a character to level 50.
By Alrik the Skeleton Archer level 50
39th Dusk 124th year of Ascendancy at 19:41
see stats
Lucky Girl (Roguelike) Saved Melinda again and invited her to the Fortress to cure her.
By Alrik the Skeleton Archer level 36
71st Haze 123rd year of Ascendancy at 15:15
see stats
Oozemancer (Roguelike) Destroyed the corrupted oozemancer.
By Alrik the Skeleton Archer level 47
5th Flare 124th year of Ascendancy at 17:12
see stats
Orcrist (Roguelike) Killed the leaders of the Orc Pride.
By Alrik the Skeleton Archer level 46
75th Pyre 124th year of Ascendancy at 17:32
see stats
Race through fire (Roguelike) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Alrik the Skeleton Archer level 41
51st Regrowth 124th year of Ascendancy at 10:50
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Alrik the Skeleton Archer level 12
66th Dusk 122nd year of Ascendancy at 14:45
see stats
Savior of the damsels in distress (Roguelike) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Alrik the Skeleton Archer level 27
1st Mirth 123rd year of Ascendancy at 13:03
see stats
Size is everything (Roguelike) Did over 1500 damage in one attack.
By Alrik the Skeleton Archer level 30
23rd Dusk 123rd year of Ascendancy at 07:19
see stats
Size matters (Roguelike) Did over 600 damage in one attack.
By Alrik the Skeleton Archer level 29
10th Dusk 123rd year of Ascendancy at 14:35
see stats
Sliders (Roguelike) Activated a portal using the Orb of Many Ways.
By Alrik the Skeleton Archer level 29
12nd Dusk 123rd year of Ascendancy at 00:13
see stats
Slimefest (Roguelike) Have 100 walls on the sludgenest turn into hostile creatures.
By Alrik the Skeleton Archer level 47
6th Flare 124th year of Ascendancy at 18:50
see stats
Tactical master (Roguelike) Fought the two Sorcerers without closing any invocation portals.
By Alrik the Skeleton Archer level 50
45th Dusk 124th year of Ascendancy at 23:15
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Alrik the Skeleton Archer level 9
23rd Dusk 122nd year of Ascendancy at 12:37
see stats
The Legend of Garkul (Roguelike) Learned the five chapters of the Legend of Garkul.
By Alrik the Skeleton Archer level 46
76th Pyre 124th year of Ascendancy at 06:08
see stats
The Sun Still Shines (Roguelike) Aeryn survived the last battle.
By Alrik the Skeleton Archer level 50
45th Dusk 124th year of Ascendancy at 23:17
see stats
The bigger the better! (Roguelike) Did over 3000 damage in one attack.
By Alrik the Skeleton Archer level 38
11st Regrowth 124th year of Ascendancy at 09:19
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Alrik the Skeleton Archer level 11
45th Dusk 122nd year of Ascendancy at 09:49
see stats
There and back again (Roguelike) Opened a portal to Maj'Eyal from the Far East.
By Alrik the Skeleton Archer level 31
51st Dusk 123rd year of Ascendancy at 11:22
see stats
Treasure Hoarder (Roguelike) Amassed 3000 gold pieces.
By Alrik the Skeleton Archer level 27
1st Mirth 123rd year of Ascendancy at 13:03
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Alrik the Skeleton Archer level 15
3rd Decay 122nd year of Ascendancy at 15:46
see stats
Vampire crusher (Roguelike) Destroyed the Master in its lair of the Dreadfell.
By Alrik the Skeleton Archer level 25
69th Pyre 123rd year of Ascendancy at 12:41
see stats

Log


There is a ladder to worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Alrik activates Concealment.


Lore found:
the egress (1)
You can read all your collected lore in the game menu, by pressing Escape.


Saving done.


The ground shakes as you finish the glyph sequence !
A portal appears inside the Occult Egress!

The ground shakes as you finish the glyph sequence !
A portal appears inside the Occult Egress!

There is a Occult Egress here (press '' or right click to use).

Saving game...

Saving done.

Lore found:
entropic void
You can read all your collected lore in the game menu, by pressing Escape.

You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Alrik deactivates Aim.

Alrik deactivates Concealment.

Alrik deactivates Chant of Fortitude.

Alrik deactivates Trained Reactions.

Alrik deactivates Piercing Ammunition.

Alrik deactivates Intuitive Shots.