Wind the level 7 Whitehoof Arcane Blade by zekkithor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceWhitehoof
ClassArcane Blade
Level / Exp7 / 81%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 20)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic34 (base 20)
Willpower11 (base 14)
Cunning14 (base 13)

Resources

Life-6/224
Mana60/141
Stamina110/110
Healing Factor1.0164835164835
Regeneration2.592032967033

Speed

Mental0%
Attack0%
Movement+60%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage54
Accuracy17
Crit Chance9%
APR6
Speed1.00

Offense: Spell

Spellpower34
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+5%
Arcane+4%

Defense: Base

Armour (hardiness)8 (30%)
Defense2
Ranged Defense2
Fatigue8
Physical Save16
Spell Save15
Mental Save8

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
Physical+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
2/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Spell / Earth1.50
2/5
1/5
0/5
0/5
Spell / Fire1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

active
active
active

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

A Fistful of Gold (Roguelike) Buy an item from an AAA.
By Wind the Whitehoof Arcane Blade level 3
11st Retaking 124th year of Ascendancy at 10:08
see stats

Log

Wind is knocked back!
Sunwall archer's Shoot hits
Wind for 67 physical, 14 fire, 116 physical (197 total damage).

Wind casts
Rune: Shielding.
A shield forms around Wind.


Wind wears:
Wrap of Stone (0 def, 0 armour).
Talent Pulverizing Auger is ready to use.

Wind casts
Flameshock.

Wind casts
Arcane Reconstruction.
Wind receives 169 healing.

The shield around Wind crumbles.


Wind casts
Flameshock.
Sunwall archer shrugs off Wind's 'Burning Shock'!
Sunwall archer shoots!
Sunwall archer's Shoot hits
Wind for 60 physical, 14 fire (74 total damage).

Sunwall archer shoots!
Sunwall archer's Shoot hits
Wind for 57 physical, 14 fire (71 total damage).

Sunwall archer shoots!

Sunwall archer shoots!
Sunwall archer's Shoot hits
Wind for 74 physical, 14 fire (88 total damage).
Wind the level 7 whitehoof arcane blade was burnt to death by a sunwall archer on level 1 of Sunwall Outpost.
Wind deactivates
Arcane Combat.