Umekaahdur the level 9 Dark Faerie Magebow by vashne

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDark Faerie
ClassMagebow
Level / Exp9 / 25%
Sizetiny
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity42 (base 24)
Constitution6 (base 10)
Magic35 (base 22)
Willpower13 (base 10)
Cunning14 (base 10)

Resources

Life134/134
Mana143/143
Stamina132/132
Healing Factor1
Regeneration0.25

Speed

Mental+45.6820079782%
Attack0%
Movement0%
Spell+111.3640159564%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth5
See Invisible6

Offense: Mainhand

Damage54
Accuracy41
Crit Chance24%
APR7
Speed0.51

Offense: Spell

Spellpower42.666666666667
Crit Chance19%
Speed0.47311742988754

Offense: Mind

Mindpower16.7
Crit Chance4%
Speed1

Offense: Damage Bonus

All+15%

Defense: Base

Armour (hardiness)18.52 (46.666666666667%)
Defense23.3
Ranged Defense23.3
Fatigue14
Physical Save9.45
Spell Save17.85
Mental Save10.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance22%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Technique / Archery - bows1.10
4/5
0/5
0/5
0/5
Spell / Arrows1.30
1/5
1/5
1/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Technique / Charged techniques1.30
3/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Bowcasting1.30
5/5
1/5
0/5
0/5
Race / Dark-faerie1.00
5/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena Unlocked Arena mode.
By Umekaahdur the Dark Faerie Magebow level 7
4th Mirth 122nd year of Ascendancy at 13:38
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.35 gold from the transmogrification of
quick ash wand of conjuration [power 91] (8 cooldown).
You gain 0.76 gold from the transmogrification of
iron shield of cold resistance (+15%) (4 def, 2 armour, 23 block).
You gain 0.95 gold from the transmogrification of
mindwoven linen wizard hat (1 def, 0 armour).
You gain 1.22 gold from the transmogrification of
miner's pair of rough leather boots of uncanny dodging (3 def, 5 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 2.04 gold from the transmogrification of
short elm vilestaff (10-12 power, 2 apr, blight element).
You gain 1.28 gold from the transmogrification of
potent elm starstaff (13-15.6 power, 2 apr, light element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 2.06 gold from the transmogrification of
ash magestaff of fate (15-18 power, 3 apr, fire element).
You gain 1.31 gold from the transmogrification of
acidic steel greatsword (24.5-39.2 power, 2 apr).
Saving done.

There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Message from
DarkGod: Grooooowwwlll. The Bearscape has come!
This is an event you got to enjoy because you were logged in at the right time, look for a portal on your worldmap!
Beware, Bears are cute but this zone might not be that easy! Level 15 recommended.

Umekaahdur deactivates Elemental Arrows.