Krand the level 1 Krog Wanderer by ravenscroft

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceKrog
ClassWanderer
Level / Exp1 / 0%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength15 (base 12)
Dexterity11 (base 12)
Constitution14 (base 12)
Magic10 (base 12)
Willpower14 (base 12)
Cunning12 (base 12)

Resources

Life116/116
Stamina110/110
Healing Factor0.53728953300035
Regeneration0.13432238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage6
Accuracy20
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10
Spell Save8
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Steamtech / Furnace1.00
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
2/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.00
0/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

Krand can not wear (in off hand): iron shield (0 def, 2 armour, 9-11 power, 20.5 block) (missing Shield usage training).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (19/19, 14-16 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (17/17, 16-22 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 9-11 power, 20.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (15-24 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 600% over 10 turns; mana 30; cd 15).
There is a Ruins of Kor'Pul here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.


There is a Passageway into the Trollmire here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...


Saving done.