Skarcher the level 4 Skeleton Archer by overtrix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassArcher
Level / Exp4 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 15)
Dexterity22 (base 18)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 12)

Resources

Life152/152
Stamina109/109
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage24
Accuracy24
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save9
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
1/5
1/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
1/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Tool
Around waist
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Skarcher picks up (a.): balanced iron dagger (10.5-13.65 power, 5 apr).
Skarcher picks up (d.):
shimmering elm starstaff (10-12 power, 2 apr, temporal element).
Ran for 7 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 3.27 gold from the transmogrification of
balanced iron waraxe of projection (11-15.4 power, 2 apr).
You gain 2.04 gold from the transmogrification of
short elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.94 gold from the transmogrification of
shimmering elm starstaff (10-12 power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
iron dagger (10.5-13.65 power, 5 apr).
You gain 2.13 gold from the transmogrification of
balanced iron dagger (10.5-13.65 power, 5 apr).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.