Ignore Race/Class Locks the level 7 Cornac Annihilator by woque

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
QuickTome: Resource Tweaks 1.3.1
QuickTome: Remove Stat Requirements 1.5.5
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassAnnihilator
Level / Exp7 / 58%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity16 (base 16)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning30 (base 30)

Resources

Life-1/155
Steam100/100
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage16
Accuracy28
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower19
Crit Chance7%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)18.317011280365 (73.452380952381%)
Defense10
Ranged Defense10
Fatigue22
Physical Save20
Spell Save7
Mental Save14

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Implants
Implants
Implants
Infusions

Class Talents

Steamtech / Gadgets1.30
2/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
3/5
1/5
0/5
0/5
Steamtech / Demolition1.30
1/5
2/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

done
done
done
active
done
active

Equipment

Tool
Quiver
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Ignore Race/Class Locks the Cornac Annihilator level 7
78th Pyre 122nd year of Ascendancy at 06:10
see stats

Log

Cutpurse performs a melee critical strike against Ignore Race/Class Locks!
Cutpurse hits Ignore Race/Class Locks for (8 exoskeleton), 8 physical, (5 exoskeleton), 5 physical (13 total damage).
Copperhead snake misses Ignore Race/Class Locks.

Copperhead snake hits Ignore Race/Class Locks for (3 exoskeleton), 3 physical (3 total damage).
Cutpurse hits Ignore Race/Class Locks for (8 exoskeleton), 8 physical, (4 exoskeleton), 4 physical (12 total damage).
Copperhead snake hits Ignore Race/Class Locks for (3 exoskeleton), 3 physical (3 total damage).

Cutpurse hits Ignore Race/Class Locks for (10 exoskeleton), 10 physical, (4 exoskeleton), 4 physical (14 total damage).
Copperhead snake hits Ignore Race/Class Locks for (3 exoskeleton), 3 physical (3 total damage).

Cutpurse hits Ignore Race/Class Locks for (9 exoskeleton), 9 physical, (4 exoskeleton), 4 physical (14 total damage).
Copperhead snake bites poison into Ignore Race/Class Locks.
Ignore Race/Class Locks is poisoned!

Copperhead snake hits Ignore Race/Class Locks for (1 exoskeleton), 1 nature (1 total damage).
Talent Reactive Armor is ready to use.
Poison from Copperhead snake hits
Ignore Race/Class Locks for (1 exoskeleton), 1 nature (1 total damage).
Copperhead snake misses Ignore Race/Class Locks.

Cutpurse hits Ignore Race/Class Locks for (9 exoskeleton), 9 physical, (3 exoskeleton), 3 physical (13 total damage).
Ignore Race/Class Locks has finished recovering.

Copperhead snake hits Ignore Race/Class Locks for (3 exoskeleton), 3 physical (3 total damage).
Poison from Copperhead snake hits
Ignore Race/Class Locks for (1 exoskeleton), 1 nature (1 total damage).

Cutpurse hits Ignore Race/Class Locks for (6 reactive armor), (6 exoskeleton), 6 physical, (1 exoskeleton), 7 physical (13 total damage).
Ignore Race/Class Locks's Reactive Armor hits Cutpurse for
30 physical damage.
Copperhead snake hits Ignore Race/Class Locks for (0 exoskeleton), 5 physical (5 total damage).
Poison from Copperhead snake hits
Ignore Race/Class Locks for (0 exoskeleton), 3 nature (3 total damage).

Saving game...