PseudoNecromancer the level 1 Yeek Necromancer by pseudoku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassNecromancer
Level / Exp1 / 8%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic18 (base 18)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life-6/70
Mana111/135
Souls0/10
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower19.3
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4.2
Spell Save12.95
Mental Save11.9

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect
detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

PseudoNecromancer's Invoke Darkness killed Squid!
PseudoNecromancer loses sight!


Saving done.

PseudoNecromancer casts Command Staff.


PseudoNecromancer hits Something for 10 darkness damage.

Something hits
PseudoNecromancer for 18 physical damage.
Something performs a melee critical strike against PseudoNecromancer!
PseudoNecromancer is pinned to the ground.

Talent Invoke Darkness is ready to use.

Something hits
PseudoNecromancer for 18 physical damage.
Something hits
PseudoNecromancer for 25 physical damage.
You are unable to move!

PseudoNecromancer uses Infusion: Wild.

PseudoNecromancer is no longer pinned.

PseudoNecromancer is cured!

PseudoNecromancer lessens the pain.

PseudoNecromancer casts Phase Door.


PseudoNecromancer uses Infusion: Regeneration.

PseudoNecromancer starts regenerating health quickly.

Something misses
PseudoNecromancer.
Talent Command Staff is ready to use.

PseudoNecromancer casts Create Minions.

PseudoNecromancer resists the mind attack!

Saving game...